I have nothing but respect for everything the animators and the rest of the crew pull off in this show, but this shot hurts because it really expresses the limitations of this "realistic 3D animation" medium:
Optimally, this would be a live-action show where Dichen Lachman grabs an Actual Flatscreen TV and throws it on the ground. She might even do it three times. Props might just have six flatscreens ready for her to abuse. Four different angles with two backups, but fortunately, she got it Perfect on the first take, so she only needed to smash two TVs (one for the actual take, one for alternate cut reasons), and Marv the grip got to take one of the others home. That's a story Dichen tells at cons, and everyone loves her for it, because, yeah, the way the TV SMASHED on the ground and the parts flew was great. Kiersten kept herself together perfectly.
But, sadly, it's not live-action, so we're dealing with animation.
Which, sadly, is not fully-rendered 3D animation with a big studio budget, so we can't have someone meticulously edit a flatscreen plasma TV smashing into seventy-six pieces, with little shards flying hither and yon to rest for the remainder of the scene. Or, at least, we can't animate the cracks forming as a flatscreen breaking actually would. They don't have that kind of money!
Instead, they have to animate Soyona moving the TV asset for a few frames, then cut to Brooklynn's reaction, and then cut to the BrokenTV asset on the floor.
Again: it's VERY old-school. Classic Hanna-Barbera, classic sitcom stuff. You can't actually film the prop smashing, you just have to imply it. You can't animate the ghost falling down a flight of stairs, ygou have to animate Shaggy and Scooby watching and flinching. It's a classic genre, tried and true, with much respect.
But also...you have to Imagine what Could Be.