Isn't it kind of weird that Papyrus, despite wanting friends, doesn't really seem to be trying all that much? Let me explain: he wants friends but hardly anyone knows his name and dialogue emplies that he doesn't even go farther than Snowdin and the path to Undyne’s house, he even says that he doesn't know much about waterfall despite it being his friend's home, it's almost like he's avoiding people... Not only that but only specific people know him enough to know his name: sans (duh), Undyne, Doggo and Flowey. His brother... and people who dislike his brother. (And I might be based considering I like fics where Papyrus is jealous of the amount of people who know sans but...) You can't ignore that, if it is a coincidence then it is one heck of a coincidence.
This might be a stupid question, but if undyne taught papyrus how to cook and she burns down the house every time she cooks or at least implied to, why doesn’t papyrus?
I'm guessing you're referring to this:
I'd say that she doesn't burn the house down EVERY time, just that she's set it on fire before. Maybe it wasn't even while cooking last time, lol
This time she got carried away with enthusiasm and passion because you were a special guest! Normally just parts of the kitchen wall get burned, not the whole establishment.
But a little fire is a part of the process. Professional chefs do it all the time on TV!
The key to a good spaghetti is to flambé the noodles while they're fresh (uncooked). It ~*~*unlocks the flavor*~*~!
Papyrus works with fire in his trap and puzzle making, so he doesn't have issues in his kitchen when it comes to fire safety. My man is a professional.
List of coincidences between Papyrus and Deltarune
A lot of people have been talking about the various parallels between Papyrus and Deltarune. The goal of this document is to gather the similarities UTDR fans have pointed out, and to list them all.
List of Papyrus coincidences Papyrus has been strangely absent from Deltarune, but that doesn’t mean common points between the tall skeleton
this is a little bit of a script for a potential video i have coming up Eventually! sharing because i really like this bit of it so far:
It is interesting how he doesn’t hide his intelligence when it comes to his ability to make physical things, like complex puzzles and paintings. However, he hides a lot of his knowledge of the world around him. Like I said earlier, he lies about knowing what a lab is and about what happens to humans when they face Asgore. The difference between how much he shows what he’s capable of doing versus what he’s capable of knowing can be summed up perfectly in this piece of narration: “The bookshelf is filled with complex tomes about puzzle creation… And children's books.” We as the player are shown amazing things that Papyrus is capable of, like making an invisible electricity maze, but after each and every amazing feat- something comedic happens that often makes Papyrus seem more childlike and dumb! Like getting electrocuted by his own puzzle. This is really important when getting to know how “The Great Papyrus” works and why it’s such a convincing persona. By acting aloof, unaware, and “childish” according to others’ standards, many monsters and players alike often don’t even notice how brilliant he is. I think that this is why Papyrus used to be known primarily as Sans’ innocent younger brother because so many people did not look beyond what he presented himself as. Again, I’m not saying that he canonically remembers resets, is secretly Super Duper Depressed, or anything like that, but it is really clear in just what his motives are and the little details of his dialogue that he is a lot less egotistical and a lot more perceptive than he lets on.
BTW haven't seen many people talk about this but it's incredibly likely the reason why Papyrus is so "I'M AWESOME" is to compensate. He literally lies to us about NEVER wondering what having friends is like and NEVER feels lonely and YOU'RE the lonely one actually.
I still think he thinks he's great, but he seems to be compensating something. i hc when he has doubts he gets extra loud to shut them up. When he says something like "EVERYONE LOVES ME! NO ONE WOULD EVER USE/BETRAY ME BECAUSE I'M TOO COOL" he's just shutting down negative self talk. However, it's not always negative self talk. Sometimes it's grasping what really happened and he shuts it away too.
King Papyrus, for an example. Papyrus isn't an idiot. He obviously knows something is wrong. He knows deep down Sans is lying to him (Also Sans sheltering Papyrus from painful truth like this may be the reason he doesn't let his true thoughts out and lies to himself) but he still says that they must be having a fun vacation. We KNOW Papyrus knows they're dead because of his sprite and the text before it.
However, the King Papyrus ending does have Papyrus go mask off once Sans is gone, which is strange because he's loud about his positive thoughts even when he's not around. It does show that he's grown a bit and can take bad news and doesn't force himself to think everything is fine, however he doesn't want to stress Sans.
Papyrus appears to be incredibly optimistic, like someone who thinks that everything always goes right.
This seems to be true when you look at some of his dialogue in the king Papyrus ending:
Despite that people are loosing hope (and that all his friends are dead), he still refuses to give up and says that eventually, things will turn out to be good.
He admits this might take some time, though.
However, there are also moments where he isn't so optimistic.
He doesn't seem to think that reaching the surface is realistic:
Neither does he believe to actually join the royal guard:
And in his lost soul dialogue, he doesn't even finish his thought:
It looks like he doesn't think he'll ever be popular, get many friends or whatever he wanted to say.
This doesn't make him a pessimist, but there are obviously moments where he shows doubt. He doesn't think that every wish will come true.
If you don't befriend Undyne in a pacfifist run, he says some lines about her crossing the barrier (and beating you up) which make this more obvious:
He likes the thought of Undyne being able to cross the barrier, but he doesn't actually believe it will happen.
Papyrus is childish and might act naive at times, but he isn't completely oblivious to the things happening around him. His behaviour in the no mercy route shows this for example:
He mentions the dust on Frisk's hands and if you choose to spare him…
… he's visibly relieved and even says he was afraid.
When sparing you, Papyrus is aware that he could get killed. It seems he doesn't fight you, because he is convinced that people can change (it's not known why) and he wants to give you that opportunity:
So he shows you mercy, because of his morals and beliefs. He might be called idealistic for doing this, but this isn't the same as being clueless.
He knows how dangerous the situation is and is trying to change it for the better.
How he thinks exactly, is shown rather well in his brother's alarm clock winter dialogue:
According to Sans, "starting something's half the deal" and so Papyrus very often says "nothing will happen if you don't reach for the stars". After all, things will stay the same if you don't at least try to change them.
This sort of appears to be his motto:
Try to do something, try to change things! Even if that might fail.
So, yes, Papyrus is optimistic, at least most of the time, but he isn't like that because he doesn't realize what's going on. He knows that not every effort will pay off.
According to him, trying something which might fail, is better than not trying it at all.
Something I personally think isn't acknowledged enough, is that Papyrus occasionally uses irony and even sarcasm.
And no, that's not just a guess I've made, he actually admits being sarcastic himself:
It's not the best example, but it still shows that he knows how irony works.
And he is definitely sarcastic in this one:
His "HAHAHA, WOW" is almost leaking sarcasm.
Well, it's not something he does very often, but he still uses it to tease Frisk and the other characters now and then.
Like in this dialogue in Waterfall:
To make this clear: You already had to build a seed bridge in the room before to even reach this puzzle. Papyrus totally knows that the information he gives you here is completely useless.
He seemingly just enjoys being unhelpful sometimes (like his brother).
Acting unhelpful to mock you, is something he does more than once. So, here's another example of that:
Papyrus also seems to get sarcastic in other situations. If you look at it closely, his dialogue in the empress Undyne ending actually sounds sort of cynical:
It's unlikely that he's not sarcastic here, because this would mean that he thanks you for killing people for a job he visibly dislikes.
Anyway, my personal favourite of Papyrus's snarky comments is this one about Sans:
In the game files, the fan-named “Snowgrave Route” is internally called:
Alternative Route, Side B, or Weird Route.
Which that last one, uh... seems awfully weird to do! Like, compared to the uncomfortable, gratuitous mental abuse the player can force Kris to inflict on Noelle, along with the mass-murder, it almost seems... too casual, too irreverent.
However, it’s not exactly unprecedented...
In Undertale, in the fan-named “Genocide Route”/Bad Kid/Kill-em-All/No Mercy Route... Papyrus makes it the most obvious that he knows we’re going around killing people, outright mentioning the dusty powder on our hands, & he calls us “freaking weirdo!”
And then, there’s Burgerpants, who usually calls us “little buddy” if we’ve talked to him. But if we’re in the G-Route? He switches to “little weirdo.”
Then there was even Asriel, if we backtrack all the way to the Ruins at the end of the True Pacifist run, reflecting on the fact that he had repeatedly tortured & killed everyone in the Underground...
“I did some weird stuff” indeed...
Maybe it’s kind of a reflection of the player’s mindset (since Asriel also kind of considered himself as a “player” in a “game” when he sufficiently dissociated from reality).
Players who do such routes aren’t necessarily cruel people or real killers at all. Most of them are genuinely horrified at what they uncover. They’re just curious. They just want to examine all the “what ifs”, & learn more about the characters they love, by observing their behavior in new circumstances. And they know it’s just a game.
Especially if we think oldskool, before Let’s Play streams & online revelations. Those of us old enough to remember that time, had to find out secrets tentatively, like a pioneer, & most games didn’t reward so many levels of curiosity. But, sometimes they did. & the thought of discovering something new about a game you love is exciting. So, if you just decided “I wonder what would happen if I killed everyone in this game,” your friend might just kind of be like, “All those nice characters? Wow, you’re weird.”
Not sure if that’s the intention, or if there may be some other meaning behind it, but... it’s an interesting pattern nonetheless.