psyche lock purse
from damaged thrifted bag
seen from Yemen
seen from Türkiye
seen from United States

seen from United Kingdom
seen from United Kingdom
seen from Netherlands
seen from United Kingdom
seen from China

seen from United Kingdom
seen from China
seen from United States
seen from Netherlands

seen from United States

seen from United Kingdom
seen from China
seen from Sri Lanka
seen from China
seen from Singapore
seen from United Kingdom
seen from Sri Lanka
psyche lock purse
from damaged thrifted bag
one thing that I’ve only recently realized that I kinda hate about Dual Destinies and Spirit of Justice is how the parts of the game like the Psyche Locks and the Percieving and the Mood Matrix are handled
like the psyche locks in the 2D games have penalties for getting things wrong, Pearl is like “make sure not to present the wrong thing to someone, or else you’ll get hurt, and you’ll damage your soul”, so it gives you some kind of consequence for messing up, and it makes you think a little more about what might be the right piece of evidence to present
the psyche locks could also just happen at any time, like you could get a psyche lock, and maybe you’ll have all the right evidence you need right then and there, but for most of them you’ll get to a statement where you don’t have anything that fits, so you need to back out and go and investigate some more to get what you need
but in the 3D games, they only happen after you have all the evidence you need, and they’re WAYYYY too easy, there’s no consequences for getting things wrong anymore; really, if you truly didn’t give a fuck, you could just go down the list of evidence and present stuff until you got it right lol. and all of the statements are SO obvious, you barely have to think on any of them. and again, you just have everything you need from the get go, you don’t get to examine any of the areas to find what you might need. which for Dual Destinies I kinda get, since you don’t get to examine any of the areas in that game for some reason? but like, they could’ve let you do that for Spirit of Justice, but idk,
Apollo’s Perceive mechanic is also kinda like this, where in his game you had to find the statement in the witness’ testimony where you might find their habit, and then sometimes you would have to present some evidence to them to counter their claims, and you would get a penalty if you got it wrong. but in the 3D games, they just give you the statement you need when you’re talking to someone, no thinking required there, all you need to do is find their tell, and when you present evidence to them, again, you get no penalties, which makes them a lot easier than they were before
as for Athena’s Mood Matrix, most of the time it’s just too easy. again, there’s no penalties for getting anything wrong, and most of the time it’s pretty obvious what emotion you’re supposed to choose. it’s not a bad mechanic, I liked it a lot tbh, it just wasn’t really challenging like, at all lol
It just feels like when the games became 3D, the difficulty level dropped by quite a bit, like there are still a lot of moments where you do have to actually think about something and look over something carefully but, at the same time, there’s a lot of hand holding tbh, and I kinda don’t love that lol
I just hope that if that’s an Ace Attorney 7 (with Athena as the main please Capcom please please please) and any of these mechanics come back, they’ll bring back the penalties for them and up the difficulty
3D psyche lock... save me 3D psyche lock...
I love the bass in the DD/SoJ version of the theme. It's just.... oogh. so good.
hello fellow merch-starved ace attorney fans. you can now buy these as stickers on redbubble
Okay... but what happens if you use the magatama while looking in a mirror? Could you see if you personally have any psyche locks? If yes, would they represent things you’re hiding from other people or from yourself? Could you attempt to break your own psyche locks if you’re hiding something from yourself and, if yes, what would be the result?
(The only thing I love more than crazy tools like the magatama is people using them in weird ways you’re probably not supposed to, only no one ever thought to tell you not to because why would you do that in the first place?)
MY SECOND BATCH OF KEYCHAINS ARRIVEDDD! So this was the first thing I decided to do with my second round of psyche-locks :) I’ve been wanting to do this since last year but I didn’t have chains nor time ^^;; GLAD TO MAKE IT TO FRUITION THIS YEAR!
a continuation.
(here's a breaking-down hajime lockscreen)
Psyche[Lock] Taxi.