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Official Pyxel playlist woohoo
Artfight day 33: Mass attack on @comicwolf! This was a total blast, and i enjoyed drawing this very much. This attack comes with a little bonus goodie (tbh creature), as well as a speedpaint!
For whatever reason, Tumblr is entirely refusing to paste links, so I’ll have to edit that in later :(
Check out below the cut for individual icons + the surprise yippee.
Making Music In Pyxel Game Engine
This little manual was written by someone experienced with chiptune trackers like Furnace, but inexperienced with Pyxel. I thought about making this because after a quick Google search there wasn’t much documentation on how to make music in Pyxel. If there’s any incorrect information here, feel free to correct me.
For those who aren’t familiar, Pyxel is a game engine designed to imitate retro consoles. It was developed by Takashi Kitao, lead developer of the Zone of the Enders series. You can run Pyxel in Python or you can use Pyxel Studio, which lets you use Pyxel in your browser. (It seems that the Pyxel Studio website is primarily in French, but you should be able to use it if you only speak English.)
The music and sound effects limitations of Pyxel appear to be inspired from the NES and Game Boy. There are 4 channels. As per usual with NES and Game Boy chiptune music, it is recommended the sound effects be used in the least musically important channel, which is often the channel used for harmony.
I wanted to share my knowledge about game dev so ii made this quick guide for everyone starting in this world 😃! Feel free to share with others and I hope it helps you
i have watched little shop of horrors a LOT recently, god help my friends im so sorry
!!a BOY!