Which Edition of D&D had the best design/artwork of a Quadrone?
First Edition
Second Edition
Fourth Edition
Fifth Edition
seen from China

seen from Netherlands
seen from United States
seen from Malaysia

seen from United Kingdom
seen from United States

seen from United States

seen from Türkiye
seen from United Kingdom

seen from United States
seen from United Kingdom
seen from United States

seen from Malaysia

seen from France
seen from United States

seen from Malaysia
seen from United States
seen from Latvia

seen from Türkiye

seen from United Kingdom
Which Edition of D&D had the best design/artwork of a Quadrone?
First Edition
Second Edition
Fourth Edition
Fifth Edition
sketched my take on modrons for a campaign I'm participating in as one
WHICH IS MORE SMASHABLE?
Vrock
Quadrone
On the left, the vrock, 8 ft (2.4 m) aggressive vulture demons. Sometimes they can even summon a friend! On the right, Quadrone! Law incarnate, can handle 4 thoughts at once, biomechanical, and basically just the Duodrone with an eyepatch and wings.
Modron, Quadrone
Image by Julie Dillon, © Wizards of the Coast.
[One of the things I have done with the modrons, more to amuse myself than anything else, is to balance them so that their CRs are prime numbers. I can’t do that for all of the modron hierarchs--there’s not enough prime numbers below 30--but that’s how I decided what to do for my drones. And I’m going to continue primes whenever possible. Primus, of course, will have a prime CR (29)]
Modron, Quadrone CR 5 LN Outsider (extraplanar) This mechanical creature is cuboid, with two arms, two legs and two feathered wings. One of its surfaces bears a strange organic face. It carries weapons: a bow and arrows, sword and shield.
Quadrones are the modron drones that most commonly interact with outsiders. They supervise the tasks of lesser drones, act as sergeants in battle, and serve as envoys to other peoples, particularly lawful ones. As such, they are often seen as the “face” of the modrons, and the default image of a modron to many is a quadrone. Quadrones are capable of holding four objectives in mind at a time, and can prepare for contingencies, incorporate past experiences into the present scenarios, and alter their plans to fit shifting situations. If quadrones have a mental weakness, it is that they frequently focus on short-term benefits rather than long-term goals. A force of quadrones can easily win battles, but they require supervision of a hierarch to win wars.
A quadrone is a canny and focused combatant. They understand how to bolster the strengths of their allies, and even hierarch modrons appreciate their supernatural battle insights. They study and plan for multiple possible offenses and defenses, treating war something like a game of chess. A quadrone is skilled with teamwork, and can temporarily bestow teamwork feats onto their subordinates. Quadrones always carry both ranged and melee weapons, the better to respond to a shifting battlefield.
Quadrones typically have an alphanumeric designation, which they permit other races to shorten into a nickname. Different quadrones have different tactical specialties, reflected by different feats. A defensive oriented quadrone’s feats may be Combat Expertise, Dodge and Shake it Off, and a melee offensive oriented quadrone’s feats may be Cleave, Outflank and Power Attack.
An untextured 3D model, my interpretation of a Modron, specifically a Quadrone. A few artistic liberties taken.
I don’t know a whole lot about Dungeons and Dragons lore but I saw the geometric creatures and immediately went “Yeah that’s the one”, as I do.
The bow is this model by Uchiha007 on Blendswap.
Geometry angels...
In other words, modron redesign because I don't like their original ones. I tried to really lean into the whole communication barrier thing mentioned in their info. Also why would they need mouths if they don't even eat....
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