Quest ideas for fantasy stories (turned into a rant, oh no)
The classic “quest to find a magical item that’s going to save the day and the entire world.” Might be a lil’ bit cliché, but do I care? Nope.
It’s...um, a good goal. You know, save the day, stop the entire world from being destroyed by some terrifying force? I don’t care how overused stuff like this. I have absolutely nothing against clichés and I will die on that hill.
Or, on a similar note, a quest to find a magical item for a goal that’s less life-or-death.
The thing is, it doesn’t have to save the entire world. I love more specific, more heartfelt, smaller stories. For example, the movie Onward. Ian and Bailey don’t have to find the Phoenix Gem to save the entire world. They have to find it so they can see their late father for one last time, and in Ian’s case, for the first time.
To find a missing person.
Maybe they ran away years ago. Maybe they’ve been kidnapped for a sinister purpose, or maybe the villain kidnapped said person for a reason they believe is truly good. Maybe they disappeared through the use of magic and no one knows why them. Or the characters need to find a witch who can help them with their ultimate goal.
The best example I can think of this is Lord of the Rings, of course. It’s a quest to cast the Ring into the bowels of Mount Doom so it will be obliterated, because it can only be destroyed in the place it was made.
Maybe they have to go to X to learn about X, which can help them with their ultimate goal. Could be a series or a standalone, of course. But I love it when quests send characters on a journey that just kind of...falls apart, and bam. Not really a quest anymore, but there’s a huge problem that now needs to be dealt with.
To assassinate someone or to commit some other crime.
Why not make the MC a villain? Make it a quest for vengeance, justice, make them feel like they need to teach another character a lesson.
There’s so much room to play with the character arcs. Combine a few of these quest ideas and make something up. Go ahead!
Rambling a little, but maybe a character was wronged by another character and now needs to find a magical item that will give them the power to kill the other character, and then because they both do things that are wrong, they can both have redemption arcs.
Seriously, villain MCs? *chef’s kiss*
Don’t just think big, think small too.
Like I said before, I love the small quests. A goal that’s really close to the MC, a goal that ultimately doesn’t make or break the entire world’s fate. Make it really personal. Think about the small things, the details, the other characters. What would really hurt that character, not the world? Make that happen. If the only thing that breaks your character is the world falling apart, then that’s what needs to happen. But, if it can be something smaller and more personal, then I would love to see it.