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Sometimes you gotta feel for the Growtherton gym bros. They're putting in so many hours, month after month, seeing slow incremental progress and still feeling motivated. Meanwhile, some skinny theatre kid drinks and espresso and is suddenly 400 lbs of competition-ready muscle. Mickey's given a version of this monologue probably twenty times. And like, I get it? But also, like, calm down. THEN dude gets a winning deck in an impromptu game of Progressive Overload. Haven't heard a peep since. Class act, buddy.
Deck builder games
Not quite my domnion, the onslaught of them was kind of clanky to me and though I personally remain undaunted, I won't mind when their aeon ends.
The Hungry Horrors free demo is out now on Steam!
It’s our first ever Steam release – and we’re nervous, excited, and very sleep-deprived.
We’d love for you to check it out.
Hungry Horrors is a pixel art roguelite deckbuilder where you feed legendary monsters from British and Irish folklore instead of fighting them. Build your deck with traditional dishes like Yorkshire Pudding, Boxty, and Bara Brith. Each card is a meal, and every monster has their own taste.
Get it right? They let you pass.
Get it wrong? You become the next meal.
If you’re into:
• roguelites with actual strategy
• folklore, fairytales, and mythological creatures
• games like Slay the Spire or Hades
• cooking mechanics that aren’t just minigames
• grim but whimsical pixel art
…then you might just enjoy this.
The demo includes:
• 2 full biomes
• 6 unique monsters and 2 bosses
• over 20 traditional dishes
• deckbuilding, buffs, and branching paths
• and a really grumpy Buggane that hates potatoes
We’ve made everything in Godot, drawn every pixel in Aseprite, and poured our hearts (and stress) into getting this playable on Steam – including Mac, Linux, and Steam Deck.
If you give it a try, let us know what you think! Reviews help us so much with visibility right now, especially as a 2-person team self-funding everything.
Thanks for being part of this weird little cooking horror journey.
Embark on a culinary quest in Hungry Horrors, a roguelike deckbuilder where cooking replaces combat. As a brave princess, you will prepare d
Card Drives
I love a good rogue-like deck building video games or card game.
So I made one.
It's called CARD DRIVES.
It's cyberpunk.
You use a deck of cards as your character sheet. It's your cyberdeck.
You can mod your deck by changing card suits and values.
You also put cards from other games in it. Magic the Gathering Cards, Tarot cards, Uno Cards, you name it.
When you die you leave all your data and loot behind and can try to pick it up on another run.
There is a free demo where you do runs through The NUWESTPAC Seaboard network:
Play card combinations and totals to hack nodes by meeting their exploits.
Play poker hands as programs to get you more cards or get around secure nodes.
Reach the geostationary orbiting AI enclosure and defeat the info hazard WOTAN to win.
The full game will have 5 networks full of random data, Descending Neuro-Galvanic Networks (DNGNs) and more ways to play.
Inspire by Two-Hand Path by Mikey Hamm.
Check it out, hacker:
https://www.kickstarter.com/projects/notwriting/card-drives
Did some work on Destiny of the Railforged with Shiny Shoe Games. Had fun drawing Tivi the Unruly, one of the new bosses! This DLC for Monster Train 2 is out now for Switch, PC, and consoles. Check it out.
I released the alpha version of my new game "Balls, Dice & Stickers" on itch!!
it’s a roguelike deckbuilder where you throw balls at dice and use stickers to trigger wild effects
you can play the web version here: https://bilgetbd.itch.io/balls-dice-stickers
I really appreciate any feedback! thank you!
Heal friendships, uncover mysteries, and prepare for impending doom in The Last Days of Friendship Valley! You play as the Patcher, a goat whose job is to settle arguments and keep communities together. Your new home plans on putting your conflict negotiation skills to the test: a deep schism lurks beneath the surface of Friendship Valley, and there are mere days before everything breaks apart. Make friends with the town's inhabitants, evolve your conversational approach, and try to mend the broken heart of Friendship Valley before it destroys the world.
Wishlist now:
A deckbuilding narrative RPG about conflict negotiation, goats, and impending doom. Make your own goat character, navigate arguments with ca
Build Your Conversation Deck
The Last Days of Friendship Valley's unique card-based tactical Friendship Encounter system lets you decide EVERYTHING about your Patcher, from your conversational quirks, to your emotional strengths and weaknesses, to the ways you break when the strain becomes too much. Flexible or firm, steadfast or melancholy, patient or explosive; you decide who you become and how you interact with the world. When every character has full emotional interiority, a single wrong word can be the difference between success and disaster. Do you have what it takes to tackle the chaos of interpersonal communication?
Uncover an Ancient Mystery
Not all is sunshine and rainbows in Friendship Valley; a mystery that stretches back to the dawn of time threatens to swallow the town. Uncover soul-powered machines, negotiate with fairies, and delve into deep emotional wounds in order to reach the truth. What does the floating obelisk in the middle of town really do? Why is there an abandoned building covered in magic sigils outside of town? Who is trying to destroy Friendship Valley, and why?
Try to Save the World
You won't be able to do it alone. Fortunately, you have help. The friends you make along the way will be there to support you in big and small ways alike, from a fresh meal to a trek through the wilderness. Each Friendship Encounter you successfully resolve brings you closer to the goats involved: Friendship Valley is a mistrustful place, but with time and effort, it can become a home.
A deckbuilding narrative RPG about conflict negotiation, goats, and impending doom. Make your own goat character, navigate arguments with ca