Chloe is adopted by Skennedy and remains good friends and pen pals with Victor. She is no longer tested on at the DSO, and when she grows up, she wants to be an astronaut.
Notable belongings - telescope and knitted doll (gifted by Gideon)
Related accounts- leon-skennedy309, victor-gideon, lab-bourne-cat-boy, lab-born-monster, rennylareddisonkennedy
Route B - Neutral, continuing storyline
Unless you specify, most RPs will take place here. Chloe is in the DSO's custody as a research subject. She is allowed to free roam occasionally and can sometimes be seen wandering the offices. Is devoted to helping the DSO with their cause, and wishes one day that in return, they'll find a way to make her a normal girl.
Notable belongings - Teddy bear named Goldfish (gifted by Akumu), fidget spinner (gifted by DI Leon), markers and craft paper (gifted by Julia)
Related accounts - di-leon-kennedy, dso-agent-in, leon-kennedy-offical, rennylareddisonkennedy, lab-bourne-cat-boy, lab-born-monster... And basically everyone else
Route C - Bad end
Chloe is in the DSO's custody as a research subject, but as Project Panacea begins, testing becomes more rigorous, the viruses become more dangerous, and what few freedoms the girl had are taken away. Unfortunately, there's only so much a little monster can handle...
I've been playing through Nier: Automata lately and really enjoying it. Never played anything from Yoko Taro before, but I have a lot of friends into Nier & also just have always heard good things about it, so it's always intrigued me. I've owned it for something like a year or two now, but only just got to actually playing it...
With that being said, I beat Route A/completed ending A last night and I have a lot of thoughts. Overall have really enjoyed my time with Nier. My first playthrough before hitting ending A was 22 hours and it felt unbelievably short. When I started approaching what felt like the end, I'd get sad and started hoping & praying there was still more than I thought because I didn't want my time with it to be over. I think it might be my GOTY so far...? The jury's still out, depends on how much more is left and what comes of it, but I'm really excited to find out all of these things.
Spoilers (?) under the read more as I get into more of my thoughts thus far.
I heard a lot of praise from people about how this game changed their life; and while I can see how, it didn't quite do that for me. Of course, I'm not finished, but I was expecting... more? I don't know. I'm not underwhelmed with this game. There was never a point where the game felt like a slog. There is so much to do, even though the world is honestly small. I have my issues with the map (I get why it's like that but... man it's annoying sometimes), but even that feels like a nitpick when traversing is just fun. The save stations were cool, and the fast travel was convenient of course but sometimes I still opted to just walk and run for the sake of taking in the environment.
Nier has a lot to say about humanity. about love. about what makes us who we are. I read a review from a friend on backloggd before I played where they mentioned that Nier might have their favorite side quests of any game ever—which felt like a high bar. I mean, really. Ever? After playing, I get it now.
I don't think that anything Nier says is revolutionary, per se, but I think that the tact and sensitivity in which it explores love and humanity and identity are so tender and beautiful that I really do get it.
[Journal 030]
Rain is falling. A bird stopped on my shoulder.
I never tire of looking at life on this planet.
I will make my record of this bird protected data so I do not lose it.
There were quite a few side quests that left an impact and I don't want to even begin talking about them in fear someone will have this experience ruined for them even just a bit. I never cried or got overly emotional, but that doesn't mean I felt nothing. It's hard to put into words. Like a warm cup of broth when you're sick. A fresh blanket out of the dryer during the winter season. Being held by your lover on a quiet evening.
The main story is quite good too. Ironically, I have less to say here. It was good. I liked it. I'd almost say I loved it, but I can't. The copied city, 9S, 2B, and everything with regards to the last... two? three? hours was the highlight. And I mean, for anyone who's played, is that really a surprise? 2B's development over time was guy wrenching. To watch her come out of this shell, accept her own humanity as an individual because of her love for 9S even after spending the entirety of the campaign arguing that machines are just that—machines.
9S' crucifixion was really visually striking, and not just for the very literal imagery. Im having a difficult time describing what it was about it that left such an impression, but I think it was just the matter that I didn't expect it. The journey to finding 9S once again, expecting him to be well and chipper after his sacrifice, if not just his corpse and black box. I didn't expect to see him strung up and... martyred? By another machine driving home a point. In that moment, when 2B loses her cool and finds herself, I felt what she did. It resonated deeply. Of course, this extends to the final fight. The fight itself? Awesome as fuck. So hype and so fun, but its the ending itself, with 9S' resurrection as a machine, saved by the corruption that takes him from 2B in the first place, is so... aughhh man. It's hard to put into words.
I beat route A and I desperately want there to be more. Like I said, I've started route B (presumably, at least) in which you pilot 9S instead. It's been fun. I'm only a few hours in (two, i think) and I'm having fun. The hacking mechanic is really cool, and I'm excited to potentially revisit quests I missed the first time. Of course, it seems this time will be a lot shorter. There are less markers, and I feel railroaded into the main story, just from the perspective of another character which is... I mean I'm not unhappy with it? 9S is so likeable, and his commentary is so fun, but I hope there's more substance than just a perspective shift. Maybe that's selfish but I want more Nier, not to just re-experience what I played a few hours ago.
I will return with more thoughts in a reblog when I finish route B, and then again when I play route C. I'm hopeful, and excited, and if this really is where the new content ends, I'm still okay with it because I really enjoyed my time with it and the feelings it gave me.
i fucking hate that one Reddit post i cane across like a week ago. "Snowgrave Kriselle shouldn't exist it's soooo toxic !!!!!!!!!!!!" that's what i FUCKING LIKE about Snowgrave Kriselle.
Opera boss: That is disturbing to see a machine use the corpses as a dress... and her kinda having a dog? underneath her dress... though still sad did she have a child?
Route B:
Simone (same boss): ;-; s...she ate... holy shit... the freak... i relate on so many levels... especially the beauty aspect... crap... ;-;
The night is clear. An ink black sheet covers Chloe's home as she gazes out of the upstairs window. Besides a hushing, gentle breeze that smooths her untamed hair away from her face, the world feels comfortably still.
It's the perfect night to try out the telescope Gideon had gifted her.
Maneuvering and assembling it is a tricky job, but Chloe doesn't mind. She doesn't know much about constellations yet, but she's certain they're worth the effort. Eventually, she manages to prop it onto the tripod and angle it towards the sky. Her first glance through the looking glass confirms what she already knows - and delights her with an even more captivating sight that she expected.
The universe is freckled with many little twinkling lights. The waning moon, in all her glory, has great craters and flaws. She is large and damaged, glowing and warm. For a moment, Chloe feels as though she knows her like a friend.
When exhaustion finally gets the better of her, Chloe bumbles into bed, though her opened mind isn't ready to slow down just yet. She dreams that she plucks the great big rock right out of the sky and cradles it in her arms, illuminating her bedroom like a night light.