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So understimulated wanna put myself in the snow globe and shakeshakeshakeshake
Impossible's icon!
Impossible is a older oc being from 2022, she was made to be the ultimate fursuit making challenge
Lionskulls
Mod: lion with features of a tiger, leopard, puma, lynx and the saber toothed tiger, prehistoric species that lives in jungles, mountains and savannas, a wild and intelligent beast.
It's a species that I created 7 years ago
the herd
It is bigger than the other cats
like all predator it is fast and strong
the females are like lionesses but with leopard spots and a little hair on their spine, light and dark brown in color
sharp teeth and claws
Some worldbuilding notes on the Scullger, and how they interact with the world around them.
Skeleton Key
It'sa spooky
There was no one to stop me... so a demon monster happened
Out Alive-Tint sketch
Skull Beast
Image © David Gallagher
[In Advanced Fighting Fantasy, the monsters tend to be simple, and many of them don’t have unique abilities. So I have to go a little afield to make them work for my purposes. The skull beast here, in the original Keep of the Liche Lord, leaves its shadow behind, which can be used as a magical cloak. Not something that Pathfinder monsters typically do (because wealth by level guidelines), but it did inspire me to give the skull beast some shadow abilities.]
Skull Beast CR 7 NE Undead This creature’s body is a humanoid skull the size of a human, with eight spidery legs made out of mismatched bones. Four whipping tentacles protrude from its mouth, which is fitted with jagged fangs. It seems to blend into the shadows around it.
Skull beasts are undead horrors created by necromancers who want something more powerful than the usual skeletons or zombies, but do not have access to more interesting corpses. A skull beast is created entirely from humanoid bones, but assembled in such a way as to form a spider-like shape. The body is created from an ordinary skull enhanced with magic. Skull beasts are mindless, but obey the orders of their creator to the best of their ability. They are much stealthier than most mindless undead and can climb sheer surfaces, making them excellent as hidden guards or remote assassins.
In order to create a skull beast, the spellcaster must perform a ritual taking 1 hour, during which they cast the following spells: animate dead, black tentacles, darkness, enlarge person, spider climb. The bones of at least four humanoid creatures are required to make a single skull beast. This creation process requires four times the usual amount of onyx than an ordinary casting of animate dead requires for a creature of the skull beast’s Hit Dice (1,000 gp for a typical specimen).