A belated Krampusnacht to all!
seen from Netherlands

seen from Malaysia
seen from Netherlands
seen from United States
seen from Lebanon
seen from United States

seen from United States
seen from Pakistan

seen from Nigeria

seen from Australia
seen from Australia
seen from United States
seen from United States
seen from India

seen from Netherlands

seen from Mexico

seen from Finland

seen from United States

seen from Germany
seen from United States
A belated Krampusnacht to all!
Lucca D.L. Giovanni
NAME: Lucca Damiano Luciano Giovanni
IG: LuckyBlu
ALIASES: Blue Sun/Blu/Don’s Kid
BIRTHDATE: May 8, 1989
FACTION: Council of Venice
TWITTER HANDLE: @Fking_Lucca
KNOWN ASSOCIATES: Ilana V. Giovanni (Spouse/Under the protection of the Council of Venice), Selena Salgos (CoV Handler/Part of Team CERULEO), Nickoli “Rez” Sava (Part of Team CERULEO), Trev Nixs (Part of Team CERULEO), "Cieli Blu" (Known Italian crime organization currently in control of Naples, Italy), Vadik Giovanni (Brother/Recent Council of Venice Escapee), Sia St. Pierre (Illuminati Operative), Mathieu Tveskoeg (Council of Venice Operative), Lydia Murray (Templar Operative/Past Lover)
KNOWN ANIMOSITIES: Lucca is known to steer clear of the Illuminati as much as possible, due to his family once being under their boots. Vadik Giovanni (Lucca’s brother) is a known Illuminati operative, as he was picked from the family once it was discovered he had Gaian abilities, where Lucca does not. Lucca also attempts to keep out of arms reach of his brother Vadik, due to a recent family issue, where Vadik attempted to kill their father for full reign of the Cieli Blu Mafia Family.
EARLY LIFE: Lucca Giovanni had a normal life growing up, if you ignore the heavy mafia presence he was surrounded in. His father was known as the Don of the Cieli Blu Mafia, which allotted Lucca and his family great privileges in Naples, Italy. Lucca was raised mostly on the outskirts of town in a large family home. Lucca attended Catholic schooling, started smoking in his late teen years, where he was forced to give up his wishes of pursuing a life of music and art. Lucca was encouraged by his father to drop out of high school at 17 years old, alongside his brother. Lucca left school to work for his father and the family business, “The Giovanni Brother’s” restaurant. These establishments also serve as office locations in: Naples, Italy & Brooklyn, NY.
CIRCUMSTANCES OF ANIMA INFUSION: Notes have been retrieved from the Medical Laboratory of Anima Testing and Research from within CoV HQ. On July 12, 2017, Lucca arrived to the laboratory with the suspicion that he had become imbued with Gaian/Anima abilities. However, the notes state that Lucca has already been infused with another energy source. Our source believes the Lucca is in possession of a demonic brand that is currently giving him the ability to control hell fire. However, the fire does have a tendency to harm his human body.
ANIMA INFUSION SIDE EFFECTS: According to the Medical Laboratory of Anima Testing and Research, even though Lucca had taken in a piece of Gaia, the “bee” has not taken full effect of his body. The bee has allowed him to: travel through Agartha and caused increased fire damage. However, our source claims that he inflicted a deep gash to Giovanni’s back, and his “bee” did not heal him. Lucca claimed that “fire burst from his wound, and sealed it shut from the inside out” once he returned home from their meeting. The effects of Lucca’s anima infusion/demonic brand are currently inconclusive. Further research will need to be gathered. Possibly a better source. It is to be noted, that at this time, it is unsure of weather Lucca will “return” from a fatality.
CURRENT REMIT: Lucca Giovanni works as a Council of Venice Operative, effective October 13, 2016. Lucca was brought in to speak with Arturo Castiglione after Lucca turned Vadik Giovanni over to the Council authorities. Lucca works within a small team known as: CERULEO, comprised of four individuals including himself. Team members are noted until his known affiliates. Lucca works with this team on field/intervention missions that are heavily saturated with human/crime/occult cases.
EXTRACURRICULARS: Lucca is in the works of creating a snack shop with his wife, titled “LUI’S”, in The London Borough of Camden. Lucca workout at a gym near his home in London, UK, where he prefers to spend his time boxing with a coach or other boxers. Lucca can be seen on morning runs as well, usually alternating between three routes. At times, he will return to Brooklyn, NY, to visit his family's restaurant, as it is currently under the supervision of a family friend. Lucca has been known to go on random road trips with his wife, Ilana, as well. Lucca is also known to visit Naples, Italy to be with family.
ACTIVITIES IN THE SECRET WAR: It has been noted that many of Lucca’s missions, even though under Council request, have gone undocumented. Many of the mission briefing request higher clearances, and many of the names/locations have been redacted. More research has been requested.
MICE:
- BLACKMAIL: Lucca Giovanni was (technically skill is) wanted for crimes within Sicily, Italy. The Council of Venice put a rest to the search of Lucca Giovanni after his recruitment, but it could always be lifted. Lucca ran away from Italy to NYC, due to being wanted for: Arson/Assault with intention to kill/Smuggling/Kidnapping/Cruel and Unusual Punishment/Torture). If this information were to get back out into the media’s eyes, it could truly put Lucca on the run again, even into another faction’s awaiting arms. It is possible that the Illuminati would be the ones to play this card.
- COERCION: Lucca and Ilana Giovanni are currently trying for a baby. Putting Lucca’s wife in harms way, whether pregnant or not, would ignite that Italian anger from Lucca. Lucca has been known to act extremely impulsive when enraged, which could be manipulated, if done correctly.
Buzzing Bio: Daniel Martin
((It may be a day of lore-hunting talking, but I wanted to try something different and take a stab at a Buzzing-style bio for Daniel. There will be a more traditional bio later, but for now, enjoy?))
Our wisdom flows so sweet. Taste and see.
TRANSMIT - initiate the emergency signal - RECEIVE - initiate the Dawn frequency - MOVE OVER FOR EMERGENCY VEHICLES - initiate the anima protocol - WARNING: GUARD DOG ON DUTY - initiate the scaled skeptic syntax - WITNESS - Daniel Martin.
Have you read the travel brochures displayed so proudly at the Mining Museum? Take in the scenic beauty of Solomon Island! Visit beautiful Kingsmouth, Maine! You know its postcard streets from postage stamps and the lurid illustrations of penny dreadfuls. That smoke isn’t a bonfire, sweetling. The rotting flesh of small town secrets carries on the breeze along with the ashes of innocent witches. Beyond the merry lights of the fall festival, cannibal hunger stalks the shadows, and the Wabanaki forget their myths. Blue lights and a shiny badge cannot protect the townsfolk from the fog.
Initiate the discord cadence.
A shaman’s son splits from the tribe over wealth and ancestral duty. Naive youth becomes headstrong adulthood. As a knight in a tin pot helm tilts at the unmoving windmill, the youth brings his ancient beliefs to the big city with him when he leaves. The badge and blue lights illuminate a child torn. When the wind blows from the east, he can still smell roasting lobster and decay.
Initiate the homesickness prerogative.
Homecoming is the bittersweet taste of fall cider sipped silently from a police department mug and the laughter of the autumn fair drowning out the screams. Of the gulls, sweetling, always the gulls and never the visitors who fall prey to the teeth in the dark or to the ever-increasing pools of black, stagnant water. WARNING! Blue lights illuminate secrets. The secrets stare back. Ancestral wards can protect a seaside home from the dark, but they cannot push back the fog. They cannot save a high school sweetheart from the sea.
Do you see it, sweetling? The empty nursery? The rotting flesh with long blond hair still moves. He doesn’t have the heart to shoot it. Empty bottles line the carpet out of her reach, silent sentinels to the siren song of the sea. An ancient pact protects him from the fog. It does not protect him from last month’s illicit brew. The alcohol can’t protect him from the blue eyes slowly rotting in their sockets as she moans with unmentionable hunger. Do not pity him, sweetling. Pity the others of his blood. Pity the ones with larger families and more to lose. Pity them because those who were taken came back. Pity them because they do not have a great furred protector to watch over them in their grief sleep.
Initiate the sole survivor lexicon.
He’s heard us before - our droning, at once the lazy heat of a summer afternoon and the cold paranoia of a midnight numbers station. He’s seen our scribbling in the sweet smoke of the campfire. He’s felt our tickling touch in the recesses of his dreams. And now we scream.
The familiar, the German Shepherd, is more than he appears. Both are now more than they appear. And like the fish inside the anemone, they need each other, sweetling. The dog who bears the great vampire hunter’s name and the man who walked into the lion’s den have been tempest tossed into the Dragon’s coils. It is cunning and not faith that keeps these butterflies aloft in the gale that has followed.
Faith died with the fog and sits moaning in a nursery looking out at the sea. Now is the time of bitterness, and memories of idealism light the scaled green dark with labyrinthine perfection.
Initiate the now. The Dragon syntax.
Daniel and Vlad will be seeing you, sweetling.
May 19th 2017
Polybius
NAME: Polybius
BACKGROUND: To the public, Polybius is an urban legend created in 1998 about an old cabinet arcade game of that name. The story goes like this: in 1981, the Polybius cabinet appeared in a small handful of arcades across the country. Playing the game was said to induce seizures, psychoactive episodes (insomnia, amnesia, night terrors) and intense addictive behavior in the kids who played it. “Men in black” were said to show up periodically to pull data from it, and shortly after its appearance the arcade game disappeared once more, never to be seen again. Nothing is known about the gameplay itself.
Anyone looking for a paper trail on a “real” Polybius will hit dead ends immediately: no copyright for a game of that name exists anywhere near that year, and the company that supposedly made it (“Sinneslöschen,” German for “sense delete” or “sensory deprivation”) apparently never existed. Most who know of Polybius are content to cite it as an urban legend or, if you prefer, an early version of “creepypasta.” It lives on in pop culture to this day, with homages in TV shows and, of course, modern video games.
“Polybius” was also an ancient Greek historian, but what this is meant to signify is beyond me.
TRUE HISTORY: To the best of our knowledge, there was no copyright for Polybius as civilian investigation bore out. The game, however, mostly certainly did exist. Who the “men in black” were that serviced them is currently up for debate. Given what’s known about the game and where it was found, you’d think this was an Illuminati job, or possibly Orochi, but I’m not convinced.
I have a theory. While perusing a massive data dump from the CIA’s Technical Services Division, I came across a project titled MKPOLYB. References are circumstantial, but the program appears to have existed circa 1975-1983, and it exists firmly in the infamous MKULTRA family tree along with MKDELTA, MKNAOMI, etc. (See attached.)
Most pieces of the MKULTRA family focused on experimentation with psychoactive drugs and other biological agents, but other, smaller projects looked at different ways to unlock or contain the power of the human mind. Again, any references to MKPOLYB are opaque at best, but my hunch is that the CIA was looking for ways to test for psychic potential in the wild. And really, if you want to clandestinely test a wide sampling of teenagers and young adults in 1981, what better place than a video arcade?
OCCULT PROPERTIES: The arcade game is not itself supernatural. But if I’m connecting the dots correctly, the audio-visual combinations it utilizes may represent a consistent, reproducible method for triggering latent psychics at will. If stories of seizures, night terrors, etc. are true, then its utility in psyops is obvious.
Unless the project was scrapped, we can assume the software has only gotten more sophisticated in the last 36 years.
CURRENT WHEREABOUTS: Obviously, this is a tricky one to pin down. We don’t know precisely who made Polybius or why, and we don’t know if any intact cabinets or cards still exist. We don’t even know what the game was like, so reproducing it from scratch is an impossible task. “Barcades” have experienced a resurgence in the United States, so it may be worth keeping an eye on vendors who have access to vintage working arcade cabinets and parts.
THREAT LEVEL: If the game is truly gone, then it’s obviously no threat to anyone. But if the technology used was to be tapped or refined, we could be looking at an at-will trigger for latent psychics to go supernova – or for anyone exposed to it to be wracked with seizures and psychotic hallucinations. Fun thought, no?