lisa felt the need to request no tongue bc her shard told her exactly what taylor did to that poor girl
art blog(derogatory)

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blake kathryn
Sade Olutola
let's talk about Bridgerton tea, my ask is open
we're not kids anymore.

izzy's playlists!

Janaina Medeiros
DEAR READER

Origami Around
taylor price

tannertan36
Acquired Stardust
Misplaced Lens Cap
AnasAbdin

@theartofmadeline
Stranger Things
Sweet Seals For You, Always
NASA

seen from Netherlands

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@technohalflight
lisa felt the need to request no tongue bc her shard told her exactly what taylor did to that poor girl
Happy 7th birthday, Outer Wilds!
I also really enjoyed the Gameoverse pilot. Can you tell?
Watched s2 of the netflix dmc
Was a fun stupid romp perfectly encapsulated by its 2000's butt rock soundtrack. (I'm the right age for this to fit the chuuni vibe the franchise has pretty well)
The Internet seems to fkn HATE it in a way I just don't have the energy to feel.
I have my own complaints obviously but it's hostile out there
I love the games, i've played them all, some of them multiple times, and they are rough. Often nearly incomprehensible. We are here for the flash and the style not the plot or character work, this show isn't that far out of bounds.
Liking the drunken anarchistic way this cartoon network card game ranked the intelligence of these characters
What
Why is Edd lower brains than Ed and Eddy. Why are Billy and Johny Bravo so high on the list?
Other than dexter being at the top this seems entirely random
Is... Is this implying that the parrot belonged to Char when he was Quattro Bajeena?
I'm pretty sure I would remember if he had a bird on his shoulder in zeta
Actually, with literally one more second of thought I figure:
1. It's a robot parrot named Haro
2. Haro got mass produced as a popular toy after Amuro gets famous in the one year war and some times his memories from that time bubble up in the copies (someone points this out to Camille when he's reading too much into Haro saying Amuro over and over. I don't remember who it was.)
3. I assume the parrot is meant to be a more advanced Haro with the same AI base. And a parrot bot would be programmed to repeat things it's heard more often.
∴Haro the parrot is repeating shit that og Haro overheard on white base 54 years ago
Is... Is this implying that the parrot belonged to Char when he was Quattro Bajeena?
I'm pretty sure I would remember if he had a bird on his shoulder in zeta
Basically i want a webserial that Features pacts interesting worldbuilding and amazing Magic system but it's about three Teenage witches investigating the disappearance of a Dog in a small town in the canadian alps
Commission of worst possum girl Snowdrop!
Jacket text from Pale 6.4
instagram | bsky | commissions | ko-fi
"Are you ready for starting "lain"? Open the door. Close the NeXT. IT'S FORlain. In summary you can join in 'lainlain TV and Ps1
We'll give you something of "lain". ( you could feel something, you couldn't feel anything.) "lain: is a main title of a PIONEER LDC's new project
"serial experiments" and it's a name of the girl who you see now you may not know yet.you may not understand.and you'll forget it.
Next AX may show you unformatted style pages.
make me sad.
make me mad.
make me feel alright? lain...
C 1998 sr12w/ Pioneer Ldc. inc C1998 PIONEER LDC inc
April 1998 AX Magazine
spooky scary babygirl sends shivers down your spine (˶ˆᗜˆ˵) and she is a big fish that kills you and eats you (>/////<) ♡
I'm enjoying this story way too much.
you know a game is gonna be fire when you see thumbnails like this 🔥
Still drives me crazy how SHf was deemed as "woke" when there was so much to say about how hinako was neglected by a system created in the name of "culture" and neglected by important people in her life (shu basically being her drug dealer despite being her bestfriend, her dad being an abusive alcoholic, rinko humiliating and throwing her friendship with hinako away for the sake of her crush on shu which he doesn't have the same feelings, and MUCH MORE)
It's always woke but never a stop point to question what's wrong with the world and how to actually fix and stand up for and stand with the oppressed
I mean, considering that Victoria has been having panic attacks since she was 14, and Carol has been living with untreated ptsd for the past thirty years, so I'm gonna go on a limb and say that you do get it from the Dallons, Amy.
Something tells me Amy did not seriously consider the possibility that she could have inherited her anxiety from someone she isn't related to by blood.
IMHO, the bioessentialist aspects of Amy's worldview are one of the more interesting yet unexplored parts of her psyche. She learns that her biodad (who she was separated from at such a young age that she can't remember him) was a supervillain, and immediately takes that blood relation as Proof of her fears that she is somehow innately Evil.
It gets overshadowed by the Dallon-Pelham Torment Nexus in general and Amy's tendency towards black-and-white morality in specific, but it can't be cleanly separated from either.
i'm going to have to get into the backrooms art movement (yes I'm calling it an art movement) because. yes there is something so perennially entrancing about places that have manmade characteristics and materials but have elements of arbitrariness, indifference, and limitless scale and size that appear to rule out the possibility that they were created by humans.
call it "backrooms" or liminal space photography or "weirdcore" or liminal horror or any of the derivatives of those things that I don't know about yet.
it is an internet-based art movement with obvious inspirations from Surrealism. and it is so deeply about Places, about built environments.
built environments have a logic to them. stairs have to be this steep and this wide, doors have to be this size, windows are arranged like this, rooms are connected by hallways, buildings have a purpose and are internally structured according to it, houses have places to sleep and eat and entertain guests, people are supposed to move through spaces a certain way and do certain activities in them
a place that uses the materials and aesthetic elements of human-built structures but doesn't obey these logics is eerie, it's uncanny, it's scary. and there is a ton of fascinating art being created about this but it's mostly in forms that get little to no serious academic consideration (video games, 'found footage' style youtube videos, 'aesthetic' pinterest edits...)
over winter break I actually started to write an essay about this
The first type of liminal space content is photography of spaces that actually exist. Some of the most common examples are hotels, hallways, public spaces that are empty or abandoned. The second type is created images of places that do not exist, but give the same sort of eerie feeling. Real estate listings and urban exploration photography can provide sources for real images, but digitally created images tend to emulate imagery more associated with dreams, memories, or video game terrain. Arguably, the quintessential liminal space is a hotel or motel hallway. These are liminal in the strict sense of the word; transition zones, in-between spaces that don’t have an independent life of their own. Most spaces give cues to their purpose, what they were built “for,” and therefore how we are expected to behave within them. In many environments often appropriated for “liminal” aesthetics, these cues are mixed or contradictory. In a hotel, the furnishings are supposed to make the visitor feel like “home,” but a hotel isn’t home, it is arbitrary and impersonal. This kind of aesthetic or landscape has become inescapable in horror art. As an art movement, it borrows a lot from surrealism, but instead of objects or figures, the subjects are landscapes, spaces. They are built environments with an unclear purpose. In the case of real photographs of places that exist, this ambiguity is captured incidentally. They are places you aren’t supposed to stay in, that you aren’t supposed to think of as places. We can see this with “liminal” pictures drawn from real estate photos of empty houses. We understand that these empty spaces are empty temporarily; they are waiting for an occupant to move in, but if we are invited to imagine existing in these spaces instead of simply passing through them, they take on an unreal and eerie quality. In the case of created or imagined spaces, their eeriness can be created more intentionally by toying with the principles of architectural design. Spaces are designed to give cues to how we are supposed to behave in them; they attempt to influence our behavior. A supermarket is mazelike, windowless, and crowded with stimuli that are vying for our attention; they are perpetually lit with white, unnatural light, providing no cues to the passage of time. This is because the store owners profit more if you lose track of time inside the supermarket. Liminal spaces are essentially spaces that, intentionally or unintentionally, violate our sense of knowing what to do within that space based upon the cues provided by how the space is designed. In one of the “liminal space”-based games I played, Pools, a sense of eeriness and fear is created by violating conventional rules for how spaces are designed. Because of building codes and other rules, real-world structures have very consistent characteristics. Pools was replete with architectural elements that violated these rules: doorways that were too low or narrow, stairways with no rails overlooking endless voids, room geometries that were confusing with poor sightlines, lighting that seemed too bright or too dim for the space, ceilings that are too high or too low, and of course, few cues for how to navigate the area. “Poolrooms” are compelling and popular liminal spaces because this sense of unclarity can be created so easily: swimming pools are very specific kinds of spaces that occur in very specific contexts and for very specific purposes. They are encountered in indoor contexts, but never unexpectedly. For safety reasons, as well, their placement and design follow some very rigid, consistent rules. This is why “poolrooms” feel eerie: they are violating so many rules we implicitly understand about built environments, while at the same time, they feel pleasant, even natural. Water bodies in nature are found everywhere, submerging and intersecting with parts of the terrain, so poolrooms don’t violate what we know about water.
this was basically as far as I got but i think I was onto something
The way the backrooms play with the implicit rules of the built environment reminds me of one of my favorite aesthetics in media, specifically the kind of brutalist apocalypse seen in Blame! and the things it has inspired.
Where backrooms have spaces that could be in any building if they weren't just a little wrong, this stuff has SCALE. It has walls, and windows, and stairs but they are all in utterly alien proportions. Vast landscapes of "architecture" that were clearly built but entirely inhospitable.
VICTORIA DALLON - Heyyyy Ames, I was just thinking: aren't I a biokinetic too? 'Cause with my super strength i can impart kinetic force onto living things, y'know, biological things. Don't you think that makes me a biokinetic? Y'know? At least a little bit?
PARAHUMANOLOGY [Medium: Success] - *Obviously* not. Biokinesis is a very specific ability. According to the PRT Special Engagement Classifications Guidebook (2006), to be labeled as biokinesis, a Parahuman ability has to directly effect organic matter, without need for an intermediary. Even *Bonesaw* isn't technically a biokinetic.
SORORAL INSTINCT [Easy: Success] - She knows this. She was the one who made you read the PRT Special Classifications Guidebook (2006).
ANXIETY [Easy: Success] - She's moving to poke you in the arm, *sororally*. Don't let her touch you. Who *knows* what you'll do.
SHAPER [Impossible: Failure] - C'mon, Amelia... just a little change wouldn't hurt, would it? Just look at her chest cavity, it's so *spacious*, you could fit one, two new organs in there, maybe optimize the lungs a little so they take up less space, I'm *sure* no one would notice.
TRIGGER TRAUMA [Challenging: Failure] - She doesn't go to any other doctors because she has you, so nobody would find out, and really, it would make her so much better in combat, you'd just be keeping her safe. Honestly, what kind of sister would you be if you let her get hurt?
GUILT [Medium: Success] - Amelia. If you do that, then you will need to throw yourself from the nearest rooftop afterwards as penance. And you are going to deserve it the entire way down.
- "Victoria. I Do Not Think That Is How It Works."
- "God, please, Vicky, I'm so sorry for everything I've ever thought. I'm so so so sorry. Do you want me to kill myself?" (Gesture at nearby tall building)
- [Sororal Instinct: Formidable] "Have you ever considered extreme body modification? I ask for no reason in particular."
- [Anxiety: Medium] Flinch and writhe away from her touch.
- [Shaper: Easy] Go for it. You know you want to.