Don't be scared; I'm sure the moon means you no harm. Probably.
Illustration by @mau-illustrations

roma★

if i look back, i am lost
tumblr dot com

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AnasAbdin
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sheepfilms
will byers stan first human second
I'd rather be in outer space 🛸
Cosmic Funnies
Cosimo Galluzzi

JBB: An Artblog!

titsay
Acquired Stardust
todays bird
🪼

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"I'm Dorothy Gale from Kansas"

seen from United States

seen from United States

seen from Singapore

seen from Malaysia

seen from Türkiye
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seen from Finland
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@tryingerrors
Don't be scared; I'm sure the moon means you no harm. Probably.
Illustration by @mau-illustrations
Team Presentation: Colin “OnlyGoesByColin” Mitron-Brazeau (he/him), the programming specialist.
Makes friends everywhere he goes, is a stickler for code standards and probably spent too much time playing Blue Prince.
Illustration by @mau-illustrations
The real reason why you shouldn't look directly at the Sun: you'll feel really judged.
Illustration by @mau-illustrations
Team Presentation: Gabriel "Sheep" Adam (any), the company's (evil?) business head.
Jack of all trades, takes everything too literally, and is competitive like their life depends on it.
Illustration by @mau-illustrations
Slowly starting to figure out the colours and design of one of the characters of our upcoming game. If you have any thoughts, let us know!
Illustration by @mau-illustrations
Team Presentation: Maude "Mau" Desrochers (she/they), the creative mind.
They create, drink coffee and read books, but one thing they will never do, is get enough sleep.
Illustration by @mau-illustrations
Early exploration of a clearly trustworthy character in our unannounced game. Got any name ideas?
Illustration by @mau-illustrations
Starting a video game studio is a crazy thing to do in 2025 but hey, here goes.
Hello there, we're three friends who love nerding out about weird game mechanics, TTRPGs and storytelling in its many forms, and we're preparing to share with the world the first project we'll be making under Trying Errors, our newly founded game studio!
We'll start posting about our game soon but, in the meantime, here's what you can expect from it:
- An investigative-type of story-rich puzzle game (information-based, rabbit hole of conspiracy theories) - A surreal, horrific aesthetic (atmospheric horror, not "jumpscare-y") - Game mechanics focused on innovation, creative thinking and how well it ties to the story being told.
If this sounds like something you'd be interested in, we'd love to have you in our new discord server to keep you updated on the project! -> discord.gg/X9enBh9SUd
Illustration by @mau-illustrations