A little bachelor in the inventory

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izzy's playlists!
I'd rather be in outer space 🛸

@theartofmadeline
The Bowery Presents
YOU ARE THE REASON
Stranger Things
Xuebing Du
Aqua Utopia|海の底で記憶を紡ぐ
Today's Document
𓃗
art blog(derogatory)
we're not kids anymore.
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Discoholic 🪩

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if i look back, i am lost
almost home
Not today Justin
The Stonewall Inn

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@vaaltiel
A little bachelor in the inventory
Sweet dreams.
idk some people just feel threatened by anyone being unapologetically themselves even when they aren’t hurting anyone because it brings up the possibility that the rules are made up and the points don’t matter and that’s an uncomfortable thought
Had all his fingies out for No Reason
Scenery in Mass Effect 11/??
Casbin
OUTER WILDS CONCEPT ART COMPILATION
HEARTHIANS
Protagonist/Hatchling/Player
Erin Loelius - Concept Artist - Main Character Designs (suit)
Yoon - Concept Artist - Concept Art (riebeck + hatchling suits)
Sebastian Kings - Concept Artist - Supporting Characters (hearthian villagers + mica + player without spacesuit)
Travelers
Sebastian Kings - Concept Artist - Main Characters (chert + feldspar + gabbro suits)
Yoon - Concept Artist - Concept Art (riebeck + hatchling suits)
Alena Leontyeva - 3D Modeling Artist - Outer Wilds Characters (chert + feldspar models)
Fig Campaign - Who’s That Hearthian? (12/2017 early hearthian models and mapping textures in-game)
Villagers
Erin Loelius - Concept Artist - NPC Designs (villagers)
Mia Bai - Concept Artist - Character Concept (hearthian villagers, such as porphy, hornfels, esker, galena + outer wilds ventures vest + nomai)
Sebastian Kings - Concept Artist - Supporting Characters (hearthian villagers + mica + player without spacesuit)
Mobius Digital - Studio - The Creepy Hearthians (1/2016 early alpha builds of the hearthians standing around)
Mobius Digital - Studio - April Playtests, April Concept Art (4/2016 playtesting notes, nomai tech notes, anglerfish sneak peek, hearthian villager concept art)
HEARTHIAN ARCHITECTURE
Walking Jay Art - Concept Artist - Concept Art (village home designs + nomai technology + timber hearth trees)
Leo Ogawa Lillrank - Concept Artist - Outer Wilds Environment Work (timber hearth outdoors + hearthian village house)
Sebastian Kings - Concept Artist - Environments (tutorial mining rig + observatory telescope)
Alena Leontyeva - 3D Modeling Artist - Hearthian Village (hearthian cabins in the village + player tools such as translator, signalscope, radio, little scout + props)
HEARTHIAN PROPS
Ship
Saiful Haque - Concept Artist - Outer Wilds (vehicle design + interior)
Dong Kyuni - Concept Artist - Hearthian Ship
Tools
Alena Leontyeva - 3D Modeling Artist - Hearthian Village (hearthian cabins in the village + player tools such as translator, signalscope, radio, little scout + props)
Misc
Sebastian Kings - Concept Artist - Props (model rocket + marshmallow stick + mission patch + hearthian villager props + observatory group photo)
NOMAI
Erin Loelius - Concept Artist - Numai (Nomai) Designs (suits)
Mia Bai - Concept Artist - Character Concept (hearthian villagers, such as porphy, hornfels, esker, galena + outer wilds ventures vest + nomai)
Fig Campaign - Introducing the Nomai (12/2015 early alpha development for the nomai)
NOMAIAN ARCHITECTURE
go look at the shit ian jacobson did in the misc category, there’s some stuff with nomai shit there. like a lot.
NOMAIAN PROPS
Walking Jay Art - Concept Artist - Concept Art (village home designs + nomai technology + timber hearth trees)
CELESTIAL BODIES
Lara Colson - 3D Artist - Environments of Outer Wilds (theres too much shit for me to copy/paste it a million times. timber hearth + giant’s deep + brittle hollow + dark bramble + ember twin)
Hourglass Twins
Saiful Haque - Concept Artist - Tower Twin (Ash Twin)
Eilish Labrechtsen - Environment Artist - Hourglass Twins : Caves + Rock Placement (+ trees + plants + cacti)
Timber Hearth
Eilish Labrechtsen - Environment Artist - Timber Hearth : Caves + Everest Geyser
Walking Jay Art - Concept Artist - Concept Art (village home designs + nomai technology + timber hearth trees)
Fig Update - Early Timber Hearth (12/2015 redesigning home planet)
Brittle Hollow
Eilish Labrechtsen - Environment Artist - Brittle Hollow and Hollow’s Lantern (and White Hole Station) (+ trees + plants)
Giant’s Deep
literally nothing just for giants deep lol it’s scattered in other early concept art and compilations. sorry boss
Dark Bramble
Eilish Labrechtsen - Environment Artist - Dark Bramble
The Interloper
Eilish Labrechtsen - Environment Artist - The Interloper (+ ghost matter crystals)
Quantum Moon
Eilish Labrechtsen - Environment Artist - Quantum Moon (+ quantum rocks)
Eye of the Universe
Eilish Labrechtsen - Environment Artist - Eye of the Universe
[POST CONTINUED IN NEXT REBLOG]
MISC / TOO MANY CATEGORIES
Eilish Labrechtsen - Environment Artist - Miscellaneous Assets (nomai trees + marshmallow stick + props for riebeck, chert, and gabbro camps + nomai cairns)
Erin Loelius - Concept Artist - Plant Designs
Alex Beachum - Creative Lead - whatever the fuck is in the wikimedia commons for outer wilds (travellers concept art + alpha nomai statue + original outer wilds poster + early screenshots)
Ian Jacobson - Concept Artist - Marketing Images / Store Thumbnails (+ nomai suits + nomai masks + nomai monolith structures + nomai statues + nomai skeleton + tower twin exterior + ash twin interior + advanced warp core + sun station + brittle hollow bridge + white hole station + brittle hollow observatory + nomai escape pod + nomai trees + nomai props + posters of scout, planets, and travel postcards + achievements + sticker designs + xbox + final shot of ending)
Mobius Digital - Studio - Wallpaper, Concept Art, Gifs (8/2015 early concept art)
Mobius Digital - Studio - Changing the Outer Wilds Art Style (8/2015 development from alpha build and early concept art)
Fig Campaign - Then and Now (4/2018 further development of art style and comparing early builds to near-end dev)
Mobius Games Twitter - literally just whatever was lying around unlabeled in their twitter media tab (7/2015 plant life + 5/2016 player flashlight + 7/2015 dark bramble + 2/2016 cockpit redesign + 2/2016 hearthian ship remodel + 7/2016 skeletons + 5/2016 early player spacesuit + 4/2016 hearthian village kids + 6/2015 misc hearthian doodles. sailor moon is there?)
Mobius Digital - Studio - Post Cards from the Outer Wilds Ventures (8/2016 early planet designs as travel postcards)
ECHOES OF THE EYE (DLC SPOILERS)
Ian Jacobson - Concept Artist - design of strangers + props + architecture. murals, key art illustrations, and merch as well
Speaking of Inhabitant symbolism and mythology, this mural never ceases to intrigue me every time I see it. I feel like, beyond what the basic and obvious message this is telling you (ie. if you go beyond this mural, expect to be able to walk to your destination), this is the devs giving us the barest bone minimum of an insight to a deeper mythos for the Inhabitants' culture(s).
A dead tree stood in an endless body of water, the Rings perched right above the barren canopy, and a wooden path leading straight into the dark roots of the tree.
It's absolutely heavy with implied history, there is more that meets the eye here, and it beckons us to explore beneath the surface. I think the symbology here is greater than any of us have the right to assume, and it's so unique compared to all the other murals of the type. Every other painted tree has been lush and thriving, land bound and revered. This one stands out in its decay, it's rendered in a way that evokes dread.
The Inhabitants don't often depict such abstract imagery, with other examples being this:
And this:
I'm sure many people know about the Prisoner's painting based on the unfinished vision in the first story reel, but the board game painting I think doesn't get enough appreciation.
You have the three "Inhabitant" pieces, with one of them laying on its side with a broken antler. It's obvious that it's the Prisoner being the broken and discarded piece. We also see that "eye" symbol being shown again in the central fourth piece. What makes this painting unique is that it can only be found in a singular instance, not repeated anywhere else, hidden away in the secret tribute hall behind the wine rack at the bottom of the lodge in the Endless Canyon. Despite everything, the Prisoner, in some abstract way, still gets a candle in their memory, even if tarnished forever by their betrayal.
To me, this artwork represents resentment, and regret (if only a small amount). It makes me wonder if this board game even originated on their home moon, or if it was created on the Stranger. Maybe it did start at home, but its meaning and purpose was corrupted when the Inhabitants got involved with the Eye.
That is to say, I think there is always more meaning to something than what it has to say on a surface level.
yesterday i made a beetle out of soda tabs and wire. we took the bus home.
I tried a few redesigns. it's also inspired by the train station in a way lol
(a lot of unnecessary buttons I know)
I kinda despise his character design in patho 2/3. It's.... no :(. it's too green! He looks like a fucking baldur's gate 3 character! And why is he a twink?????he doesn't feel like a twink to me. Daniil and Peter are twinks at best but HIM? Not on my watch
Scoots Nomai oc 1 onto my blog
woah whats this mudd is drawing nomai now wow finally
anyway throws Sycamore at you
he's probably the universe's most asshole Nomai architect hailing from a small scale clan of scrappers and junkers, drifting the universe and salvaging space debris for their own research ad technology
by small scale clan I mean smallll scale he'll be accompanied by probably about 5 other Nomai ocs when I have the time to design them and think them and their dynamics through better C::
i'll probably be making content of these guys on the side of Cosmic Hitchhiker, they are still apart of the same au !! They just won't be having any interaction with the Hearthians,,, probably.........?? maybe idk i type this now and now i'm thinking that could be fun actually. OKAY NOT AS OF RIGHT NOW ATLEAST...
Sometimes, when everything is bleak, all you need is someone to be goofy with
Bonus transparent version in case you want to put these two in situations:
-> More Outer Wilds Art
wanted to mke this into a print but not so sure anymore :’/ wahh potato potato!
hate this guy
talking about ghosts and "spiritual experiences" in general is kind of tricky, because on the one hand, there's a lot of strictly anecdotal evidence for their existence, and if they aren't real, that would imply that literally every single piece of anecdotal evidence like that throughout recorded human history is actually evidence of people outright rejecting reality, the laws of physics and causality, and their own memories/experiences to fit a literally impossible narrative just because they want to believe it's true, which in turn would have extremely troubling implications for all theories and personal anecdotes in general. and on the other hand ghosts aren't fucking real and all those implications are true
like the central issue here is that you can say "ghosts aren't real" and someone will say "okay well my grandma's house has unexplained cold spots and people have heard voices there for decades after someone was murdered, are you saying that's just coincidence?". and responding with "yes + your grandma should check for gas leaks" is considered a more embarrassing thing to say than the thing it's responding to
never mind actually ghosts are real but only for this person's grandma
ALEXANDER BRODSKY (1955) & ILYA UTKIN (1955) // 1987/1990
Constrained by the Limitations of Soviet-Era Architecture, the two artists imagined Fantastical Structures on Paper.