anti abortion propaganda that tries to like scare you into feeling guilty by reminding you that the fetus has body parts are so funny. "uwu please don't abort me I have eyes at 4 weeks old 🥺" nice try sucker I don't care if you see it coming
art blog(derogatory)
$LAYYYTER

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we're not kids anymore.
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@valkyrie-char
anti abortion propaganda that tries to like scare you into feeling guilty by reminding you that the fetus has body parts are so funny. "uwu please don't abort me I have eyes at 4 weeks old 🥺" nice try sucker I don't care if you see it coming
first thing id do as a skeleton is drink red wine from a goblet and have it spill out everywhere . second thing id do is play my ribs like a xylophone
Not now, kitten, m- da- m- your parental figure is in the middle of a gender crisis
liking a straight woman’s critique of a straight man’s misogynistic video and then taking back my like at the end when she tries to make a joke abt him being gay #lol we’re never getting out of here like we’re neverrrrrr getting out of here why are gay ppl driving the bus all of a sudden
Reblog if you will never. Ever. Use AI in your writing.
my dad bought a cnc and is going wild
the problem with liking video games is that the gaming industry is genuinely so evil and needs to be wiped out
1,600 Xbox employees were hit directly by the recent Microsoft layoffs, with an additional 1,600 from Xbox still planned for a total of 3,200 employees. This has included/will include those under the ZeniMax umbrella, including Bethesda, ZOS, id, and Arkane.
Jeff Gardiner claims that 35 were let go from Bethesda, and 95 from id.
According to ZOS Senior Content Designer Katherine Souze, this included "half" of the team in the Elder Scrolls Online content team, although she has since deleted the original post. We know this has included some very public facing people, including Lead Dungeon Director Mike Finnigan and Community Manager Gina Bruno.
Over this entire era of layoffs in the games industry, there has been a regularity to it that has become predictable. Across the industry, teams have been devastated if their project failed with the studio often shutting down. But successes can see the same thing happen.
Perhaps the only positive thing that can be said is that no studios seemed to have been closed for once. Studios were released and returned to independence or sold instead of just being shut down.
As gamers, we haven't really felt like this practice and atmosphere in the games industry has been producing more and better games from the AAA space.
If the new CEO of Xbox is right and the involved restructuring of their management leads to more good games that come out quicker, that will be fantastic. But the past waves of layoffs haven't managed to do that at all, there's no reason to think they'll suddenly work this time. The safe bet is that these layoffs are just not going to stop.
A list of people we know who have been laid off at ZOS and Bethesda:
ZOS
Community Manager Gina Bruno
Lead Dungeon Director Mike Finnigan
Writer Designer Andrew Siañez-De La O
Writer Designer Julianna Comstock
Senior Writer Designer Jeff Grubb
Project Art Director Marc Hudgins
Senior Concept Artist Christina Cornett
Senior Animator Ami DeLullo
Animator Evan Van Biert
Senior Tools Engineer Robert Bailey
QA Tester Page Branson
Producer Ethan Koltz
Environmental Artist Brandon Rush
Associate Sound Designer Andrew Jordan
Senior Sound Designer Daniel Costello
Associate Sound Designer Sebastian Theodoro
QA Tester Trevor Bream
DevOps Engineer William Novak
Realtime FX Artist Jacob Wynn
Senior VFX Artist Anelise Mize
Lead Designer Ed Stark
Senior Encounter Designer Morgan Goin
Encounter Designer Erinn Fecteau
Senior Encounter Designer James Audet
Tools Product Owner Sydney Thibeault
Senior Software Engineer Dustin Thurston
Live Game Lead Gregory Roth
Content Manager Milo Webb
QA Manager Erik Marby
Narrative Director Bill Slavicsek
Lead Narrative Designer Richard Baker
Writer Designer Alexandria Baker
Writer Designer Ameya Vinayaraj
Bethesda
Community Manager Jessica Clark
Game Designer Simon Préfontaine
GRC Engineer Wayne Saunders
Associate Quest Designer Griffin DeClaire
Quest Designer Stephanie Zachariadis
Systems Designer Jean Paul Salman
Gameplay Engineer Anne Barrett
Monetization Designer Kevin Benavides
Lead Systems Designer Jacob Naasz
Senior Build and Release Programmer Anthony Ford
Lead Quest Designer Joshua Moretto
Senior QA Tester Steven Hoyle
Genuinely the worst news I've gotten all day.
HALF???
I'm being so for fucking real when I say that this is genuinely The Worst Era gaming has ever seen since its inception
Ram/CPU/GPU shortages + price hikes
AI being used more and more in gaming (*ahem* NVIDIA)
Console price hikes
Bottom line market price for most newly released games these days being $70-$100 or more
Xbox lay-offs and studio sell-offs
Sony lay-offs and studio shutdowns
Sony ending disc manufacturing
Etcetera......
I can't tell if this is the lead up to an eventual full-on market crash (relative to gaming) in spectacular fashion or if we're witnessing the gradual but ever increasing decay of said gaming market which will eventually reach a point in that it will just crumble in on itself, maybe.
Either way, I very much do not like the direction things are going.
This gave me a pit in my stomach. How could they possibly lay off one of their best talents? Fucking disgusting, I wish Bethesda never got bought out by Microslop. Between this and the PS6 being projected to be over one THOUSAND dollars for base model- gaming is seeing some dark times. It's been my dream to someday work at Bethesda or another AAA studio that makes games I love- but to see that every member of their team is so disposable makes me not want to do that.
fiction can be really dangerous there might be a deeply tragic woman in there who starts living in your head forever
I really can and will blame the 9-5 for everything. "We're in a loneliness epidemic" well, we have to spend a third of our day interacting with people in a professional way that makes forming real friendships difficult and then we're peopled out by the time we're done. "People are eating more and more unhealthily" people have to spend more than a third of their day doing work related tasks and they don't want to spend their tiny amount of free time making food. "People aren't involved in their local communities" after spending more than a third of their day doing work related things people are tired and also all those community events take place during normal working hours. "People need to get more hobbies" after spending more than a third of their day working, people are TIRED and don't want to do anything that takes yet more energy. "Literacy is dying" to maintain your critical thinking skills you need to read/watch things that make you think and after spending more than a third of your day doing work related stuff you are TIRED and don't want to expend even more brainnpower. "People need to get outside more" People. Are. TIRED. Because they have to spend all of their time working or preparing for work or recovering from work or doing all the chores they couldn't stay on top of because of work. I can blame fucking anything on having to work, it is truly the root of all fucking evil.
Alicent Hightower and Rhaenyra Targaryen HOUSE OF THE DRAGON (2022– ) 3.03 | Rhaenyra Triumphant
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