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@a-certain-type-of-frog
Midnight cowboy
I actually hate writing, I always end up writing something that has no way to Segway into the next scene naturally and it’s actually so fucking annoying
Ive definitely felt that there is no natural segue into the next bit of dialogue or into the next scene, but that oftentimes is because people in real life don't segue.
One tool I like to use is "character observes physical object nearby and then unexpectedly dives into tangent."
So, for example, I have two knights arguing about who is their Lady's favorite. One argues that they have more tenure, the other argues they have more skill as evidenced by their many claims to fame. The first points out that paying for fame is not the same as earning it. The second protests that--
The argument goes from there, the two knights listing their own pros and brutally pointing out the other's cons. As they begin to struggle to come up with new pros ("the Lady likes red and I wear a red cape." "We both do, idiot.") the silence grows lengthier between each statement.
The older knight frowns and looks huffily at a nearby tree. After a beat they say, "I don't think that Lord Minnegan's impenetrable fortress is impenetrable."
And the second knight goes, "our Lady released the informant yesterday."
By having the knight look at the tree, I've effectively created space between the dying argument and this new line of conversation. Is it because both are tired of the conversation? Probably. Is it because they are professionals who should've been discussing the mission from the get go rather than childishly arguing about favorites? Undoubtedly.
But I didn't need a line of dialogue like "we shouldn't be arguing like this. It doesn't matter. We should talk about the mission" to get there. I just went there and hoped the audience would be able to understand the how of it. The action of looking at the tree is the only deescalation I needed to pivot in a new direction
I hope you don't mind me jumping on your post! I just love this type of roadblock because it's like a puzzle. How do you move forward? How can you make the pieces fit when writing a multifaceted story? It's super fun and frustrating in equal measure
I hope your new draft goes better for you!
mid-19th century Velvet dress
(Museo Nacional de Historia, Castillo de Chapultepec)
The Art Of Hayao Miyazaki’s On Your Mark (1995)
Scenery studies!
Hospitalizing Your Blorbo
Because someone asked me, a million billion years ago: some information, reference, and explanation of things that might be around when you're writing/drawing someone in the hospital. And if you just,,, have seen some of these things in hospitals and would like to understand them better. It's good for that too I guess lol. Under the cut, because this is long and image-heavy
(Disclaimer--this is mostly for characters hospitalized for traumatic injury, broken bones, etc--I don't work ICU so my advice is less applicable there)
((Double Disclaimer: I've tried to keep this applicable to the general concept of hospitals, but apologies if over-generalization has slipped through!))
your story doesn’t have to make sense right now. neither do you. just put a guy on a horse and make him sad.
big fan of characters who look cool and tough and stoic but only because theyre internally thinking "fuckkk what do i say. how do i make friends. they didnt teach me how to do that in sword school."
the thing that bothers me with 7 deadly sin based characters is when they cant decide if they embody the sin by suffering from it or by drawing it out of others. ie. if your gluttony demon is a guy who loves eating then your lust demon should be a gooner sex pest. and if your lust demon is a seductive girlboss then your gluttony demon should be a 5 star chef. does this make sense.
Rainy day in Kyoto
Prompt 2563
Keeping the place like this was easy when I lived alone, but now I needed to make some changes.
Just woke up and can’t explain further but a witch who lives in a very Peculiar and Particular house who through some series of events feels so bad for a group of college kids that she invited them to live with her (possible after feeding them a few times, that’s how you get attached)
And she carefully instructs them on the house’s very peculiar and particular upkeep (if you take a book from the book shelf, you must put away the dishes first or if you walk upstairs with shoes then everyone downstairs must take their shoes off, etc)
She kind of expects everything to go to shit because she once had a lover who didn’t listen and got eaten by the house (which doesn’t always happen! It was an egregious violation done to the Particular and Peculiar House) but the college kids follow the rules to the letter. Flawlessly. They even inform her when the house makes new rules
“We added it to the list.”
“The list?”
“Yeah, absolutely feral behavior to not have a list.”
“I have a good memory.”
“Well now you also have a list guests can read before they switch the chairs around at the table.”
“…I like this list.”
“We know”
most of a bottle of wine in and thinking about how the family regret plot is just so juicy because you get to deal with the family member who didn't realize it was happening, the family member who did it because it ingratiated them with the instigator of the family, the one who did it because it was easy, and the one who did it from jealousy
AND the MC who was ostracized and bullied and now gets to move on and flourish under new conditions
Ref Recs for Whump Writers
Violence: A Writer’s Guide: This is not about writing technique. It is an introduction to the world of violence. To the parts that people don’t understand. The parts that books and movies get wrong. Not just the mechanics, but how people who live in a violent world think and feel about what they do and what they see done.
Hurting Your Characters: HURTING YOUR CHARACTERS discusses the immediate effect of trauma on the body, its physiologic response, including the types of nerve fibers and the sensations they convey, and how injuries feel to the character. This book also presents a simplified overview of the expected recovery times for the injuries discussed in young, otherwise healthy individuals.
Body Trauma: A writer’s guide to wounds and injuries. Body Trauma explains what happens to body organs and bones maimed by accident or intent and the small window of opportunity for emergency treatment. Research what happens in a hospital operating room and the personnel who initiate treatment. Use these facts to bring added realism to your stories and novels.
10 B.S. Medical Tropes that Need to Die TODAY…and What to Do Instead: Written by a paramedic and writer with a decade of experience, 10 BS Medical Tropes covers exactly that: clichéd and inaccurate tropes that not only ruin books, they have the potential to hurt real people in the real world.
Maim Your Characters: How Injuries Work in Fiction: Increase Realism. Raise the Stakes. Tell Better Stories. Maim Your Characters is the definitive guide to using wounds and injuries to their greatest effect in your story. Learn not only the six critical parts of an injury plot, but more importantly, how to make sure that the injury you’re inflicting matters.
Blood on the Page: This handy resource is a must-have guide for writers whose characters live on the edge of danger. If you like easy-to-follow tools, expert opinions from someone with firsthand knowledge, and you don’t mind a bit of fictional bodily harm, then you’ll love Samantha Keel’s invaluable handbook
I made some weird little watercolor and gouache paintings for a sci-fi-themed exhibition. I was miles out of my comfort zone and some of my paintings were Quite Bad but I had fun
your dark fantasy novel doesn't need a logic-based magic system it needs a bear with a human face
the human-faced bear principle of storytelling: the amount of people who will remember the exposition about the rules of magic or the history of elf culture inherently pales in comparison to the amount of people who will remember the scene where someone gets mauled by a bear with a human face
this isn't a call to necessarily include a literal bear with a human face (though you should at least consider it. obviously.) but pointing out that, while a lot of sf/f writing advice places heavy emphasis on fleshing out the small details of a fictional world as much as possible, there's often little attention given to the value of including effective "bear attack scenes", for lack of a better term; tense, scary, shocking, weird, or otherwise visceral scenes or concepts (the pale man, the chestburster, the sunken place, the raptors in the kitchen, artax in the swamp, the annihilation bear, the basement in parasite, the blood test in the thing, etc) despite those having a significantly higher hit rate of making a story striking and memorable to people