WELP this is my main blog of stuff and lolz. Actually, sometimes you can meet and useful things, but basically there memes and some kittens. I draw sometimes, but I spread my work in AsteriaClockwork so if you interested in this you are always welcome.
your neighbour knew my name before I even shook his hand - echo x mc
You could stay here forever. Make out until your lips are sore, but you've been craving more than just this for too long to let it go now. You have another job lined up across town starting tomorrow night and your time is as limited as ever so you make the executive decision and push them off just enough to look at the purple of their eyes, their mouth spit slick and as red as your own. You grin, the expression wolfish and nip at their jaw. Run your tongue down their throat, the smallest of bites placed against their throat as they groan, hips rutting against your own until you can feel their dick through the fabric of their pants.
i'm so happy to finally share these here!
my illustrations for a fic by Aizen:
https://archiveofourown.org/works/69225766
https://ficbook.net/readfic/019915bd-4e02-77ee-bace-9ac9b3d254fd
Play as your own villainess in this 3D romance RPG! Romance four mysterious suitors that bring survival or destruction. Live your life in a Magical Academy, trapped in a day/night cycle: study, socialise, and fight for your life—then do it all over again.
(sí bruja es género neutro / yes witch is gender neutral)
Es una Novela Interactiva en desarrollo, estará disponible en español e inglés, será publicada una vez completa, este blog es principalmente para tenerlo ya establecido, recordarme y darme ánimos para seguir escribiendo, y también si alguien quiere interactuar con él adelante.
It's an Interactive Novel in development, it will be available in spanish and english, will be published once completed, this blog is mainly to have it already made, remind me and motivate me to keep on writing, also if anyone wants to interact with it go ahead!
Story not suitable for minors, discretion is advised
Historia no apta para menores de edad, se recomienda discreción
Platform: ITCH.IO
Synopsis
You are the weird kid at school, people think your religion is weird and fear they'll get cursed if they get close to you.
Most students avoid you, some ignore your existence while others decide to punish you for it.
One day you reach your breaking point and decide to get revenge on everyone that hurt you, starting from the last person who dared.
Play as a bullied student who finally decided they got enough, and get revenge on the last person who hurt you.
Play with the original cast or customize your and your victim's name, gender and pronouns.
Create a doll in the image of your victim, use it as a beacon for your vengeful prayers, everything you do to the doll will be reflected on the person.
Get to know your victim more closely, decide to forgive them or kill them.
Pretend you're helping them heal while you sneak in harmful potions in their medicine, cook for them (or cook them) and feed them :)
Become their friend, their lover, their torturer, their executioner.
Get one of multiple endings, or you can replay and get them all!
Sinópsis
Eres el raro de la escuela, la gente cree que tu religión es extraña y temen ser maldecidos si se acercan a ti.
La mayoría de los estudiantes te evitan, algunos ignoran tu existencia otros te castigan por ella.
Un día llegas a tu punto de quiebre y decides vengarte de todo aquel que te hirió, empezando por la ultima persona que se atrevió.
Juega como un estudiante acosado que finalmente decidió tuvo suficiente, y véngate de la última persona que te lastimó.
Juega con los personajes originales o personaliza el nombre, género y pronombres de ti y tu víctima.
Crea una muñeca a imagen de tu víctima, úsala como foco de tus oraciones vengativas, todo lo que le hagas a la muñeca será reflejado en la persona.
Conoce más de cerca a tu víctima, decide perdonarle o matarle.
Pretende ayudarle a curarse mientras sigilosamente viertes pociones en su medicina, cocina (o cocínale) y aliméntale :)
Conviértete en su amigo, su pareja, su torturador, su verdugo.
Obten uno de multiples finales, o juega de nuevo y ¡obtenlos todos!
Characters TBA
Content Warnings
Bullying, discrimination, physical and psychological abuse, torture, gore, cannibalism.
Acoso escolar, discriminación, abuso físico y psicológico, tortura, gore, canibalismo.
Disclaimer
The supernatural elements in the story are based on the mexican Santería, which is a derivative of a derivative of the original Yoruba culture and religion, said direct derivative being the Cuban one.
When Cuban immigrants came to Mexico, the Santería began to adapt and expand within the country, until it became what it is today and was my first exposure of any related beliefs.
More importantly this story is based on a series of dreams I had, the first one being around 2013, some others being years after that, the last one being amidst the pandemic; so by no means is it supposed to be realistic or accurate to the actual culture and religion.
Los elementos sobrenaturales en la historia están basados en la Santería mexicana, la cual es una derivada de la derivada de la cultura y religión original Yoruba, dicha derivada es la Cubana.
Cuando inmigrantes Cubanos llegaron a México, la Santería empezó a adaptarse y expandirse dentro del país, hasta que se convirtió en lo que es hoy y fue mi primer contacto con creencias relacionadas.
Más importante esta historia está basado en una serie de sueños que tuve, el primero siendo cerca del 2013, otros años después, el último fue en medio de la pandemia; así que no se supone que la historia sea realista o fiel a la cultura y religión actual.
Author/Autor
You can call me Zey, I use any pronouns in english but you can default to they/them
Pueden llamarme Zey, en español uso mayormente pronombres masculinos pero no me molesta usar elle/le
The Orlesian occupation rules the land with an iron fist while revolutionaries fight and die under the Rebel Queen's banner. As the recently promoted Knight-Corporal of Kinloch Hold's Circle of Magi, you are a proud member of the Templar Order, a 'politically neutral' force for good in this time of great darkness. So when your Knight-Captain absconds with a heavily pregnant mage, you are assigned the arduous task of hunting them down—as quickly and as discreetly as possible.
Yet all is not what it seems. Malevolent forces prowl both the dreaming and waking worlds, and a betrayal from within your ranks forces a choice: deliver the child to a distant safe haven, or die. Now saddled with a newborn and with no real alternatives, you find yourself leading an eclectic group of outcasts through a land torn apart by civil war, where loyalties, allegiances, and faith will all be put to the ultimate test.
Story & Features
A story-rich interactive fanfic set during the Orlesian occupation of Ferelden, about fifty years before the events of DAO.
Make choices and face outcomes, but be warned: the consequences are not always yours to pay.
Customizable PC including appearance, name, and gender identity.
Choose from four different backgrounds to determine your surname and unique starting origin in the Prologue.
Are you merciless or empathetic? Loyal or rebellious? Devout or questioning? Unlock special dialogues and actions through sheer force of personality.
Balance your lyrium gauge to utilize powerful templar abilities...or don't. Only good dogs heed the leash.
Multiple endings for both the main story and individual companions, including romances.
Companions & Romance
Lead a group of five companions through civil war-torn Ferelden and beyond. Form connections: influence and be influenced in return.
Will you cultivate an unbreakable bond with a friend, or earn the begrudging respect of a rival? Featuring a DA2-inspired friendship/rivalry system.
Pursue one of four romance options with or without your pants on (ace friendly). Two options for PCs of all genders, one for males, and one for females.
Sometimes a crew is six strangers, a weird baby, and a dog. The dog's name is customizable; the baby's is not.
happy friday the 13th here are some spooky text-based games for halloween:
contrition - As a priest, it’s your job to listen to your parishioners’ darkest secrets and absolve their guilt. But when a sinister stranger comes to the confessional one Halloween night, you realize it’s your soul on the line.
familiar - You are a familiar. Your mistress has some requests for you. Help her complete her ritual, or pay the price of failure.
jagged bone - A branching choose-your-own-adventure horror game about transformation and perspective.
the forest of candles (and the man with a lighter) - follows Maggie, a young woman with a fear of forest fires sparked by an old town folk tale. She's spent years trying to escape her hometown and the fear it inspires in her, only to be called back for the funeral of an old friend.
mary's hare - Mary's Hare is short interactive horror story about a woman and a rabbit, based on the story of Mary Toft.
only this - "And his eyes have all the seeming of a demon's that is dreaming / And the lamp-light o'er him streaming throws his shadow on the floor..."
what girls do in the dark - a slumber party text adventure.
god is in the radio - you are death, one of 22 members of the major arcana, a cult dedicated to some far-off god. the night is halloween, and you watch in scorn as the unknowing dance among devils and dress to indulge in sin. the high priestess receives a message from the all-mighty himself: the arcana must gather in an abandoned house and find his song on an old radio receiver.
anchorhead - Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. (illustrated version on itch.io)
my father's long, long legs - An interactive horror story about family, unease, and loss.
beneath floes - Qikiqtaaluk, 1962. The sun falls below the horizon and won't return for months. You wander the broken shoreline, wary of your mother's stories about the qalupalik. Fish woman, stealer of wayward children: she dwells beneath the ice.
the silence under your bed - An interactive horror collection about the strange, the spooky, and the macabre.
bogeyman - You can go home when you learn to be good.
Hannah Gadsby in Nanette (2018) // At Eternity’s Gate dir. Julian Schnabel (2018) // Loving Vincent dir. Dorota Kobiela & Hugh Welchman (2017) // Vincent Van Gogh in a letter to Theo Van Gogh (1880) // Almond Blossoms by Vincent Van Gogh (1890); painted as a gift for the birth of his brother Theo’s son named after him
i was telling my dad, ever the skeptic, about corrupted blood back in March at the start of lockdown, and how the cdc studied it. how it can be used as a model for what to do and how people might act in the event of an unpredicted pandemic, and how people were playing out the same behavior during covid.
he said “so they fixed it, right? how did they fix it in the game?” and i told him the truth: they didn’t. they couldn’t control it. they had to reset the servers and roll them back to the time before the ZG encounter.
a CNN article recently referenced another “viral” event in world of warcraft: leeroy jenkins facepulling as a metaphor for the expedited reopening of businesses. what it fails to mention however is how the video ends. everyone who charges in with leeroy dies. he wipes the raid.
it really feels like that meme where it’s like “wow, cool video game reference!” and the point soaring over their head says THE DAMAGE WAS IRREVERSIBLE. THE THREAT SPREAD TOO RAPIDLY AND EVERYONE DIED.
weird reframing of the corrupted blood incident to make it seem, for some reason, like it was all selfish actions that people said was unrealistic because real people would help others. in fact its literally the opposite, it was used as real world data specifically because of the player driven efforts to fix it
The reason this plague in the game was a good model is because we had all walks of life type people reacting in different ways.
Those with healing magic would go into infected areas to see if they could save the infected or at least keep them alive through the disease. Those that couldn’t do that tried to warn players before they entered infected areas. NPC could be infected and have “no symptoms”; they could be asymptomatic carriers and pass it to nearby players.
The best part though was by the time Blizzard had finally come out and said “if you are infected, try to quarantine yourself so you don’t spread it!!” the player base was ALREADY DOING SO. The players had recognized the problem and worked together in myriad ways to fix it.
They also had negative reactions as well, another reason this was such a good example of a real outbreak. They had a couple people report healers or alchemists who were claiming to sell cures/treatments to the disease that ultimately would do nothing. They had a group of players that would hide in the mountains near cities and just pass the disease back and forth between themselves and then raid cities to infect them all over again. They had higher level players start rebelling on the servers. Saying it was an overreaction and if you get it you’ll just die and you can come back and be fine, etc. Since they could get the disease and survive, ie it didn’t do enough damage to them since they were higher level, they felt it unnecessary to care about whether they got it or not. They complained about not getting to play like normal just because this plague could kill lower level players.
ALL of these reactions, good and bad, were real enough to what we assumed a real life epidemic would play out that people started to use it as a model. And now look, we have proof that it was accurate.
However, what we needed to learn from it was primarily that it wasn’t reversible. The bad reactions and lack of care from the few players that weren’t cooperating made it impossible in the end to contain. The only reason it was fixed at all is the game had to reverse time, literally just delete their entire game log a few weeks and time travel weeks into the past to before the plague even began.
Think about that.
The reason no one believed it was a valid model is that it was a video game and thus the consequences weren’t permanent. “No one would act like that in real life.” But look at how we are handling this outbreak. Is it not eerily similar?