Fascinated by everyone's but especially American's desire to give medieval keeps, especially in colder regions, central heating (and I think Winterfell is to blame for this trope, where, to it's defence, the hot springs were not a matter of comfort but survival wrt the deadly fantasy Winter that's not real irl), because I'm always like. okay I know they told you in middle grade that castles were all cold and drafty but like ... no also what
There's generally going to be rooms dedicated to and build for warmth, the living quarters, both for nobles and their servants. This will be the central living tower, or parts of it called a Kemenate (literally 'room with a stove'), the great hall and work spaces around the kitchen. You can put the Kemenate on top of the hall to catch the big fires' and daily living's heat through the wooden floor, but you often can't put wooden stuff on top of the kitchens (that's a fire risk). If you have the money and space, you build a whole separate comfy place for living because you don't have to stay in the most defensible part of the castle all the time. These separate living buildings are also called Kemenate and are often build from wood, cob, brick etc.
People used to wear much more clothes indoors, including while sleeping, and those clothes were much thicker and sturdier than what we largely wear today. Every time you think of how cold those stone walls are, think about everyone wearing a linen shift + two-ish layers of wool on all body parts except hands and head + stockings and shoes + some kind of head-covering. In Ye Old Middle Ages, women are probably wearing a wimple, which is kind of like a modern Hijab in terms of coverage. People wear shifts, socks, and a head-covering to bed.
I think people used to radiators also really underestimate how much a large open fire/tiled stove heats up a room. Also, middle and northern Europe (as well as parts of Northern China) had and to this day have beds and benches build into tiled and cob stoves. Those fuck.
Beds are enclosed so you stay warm in them, either by curtains, in wall niches or with wood. There's also a type of bed that's inside a chest (like a coffin) so you can stuff your stuff inside during the day and put down the lid to use it as a bench. That's also another reason for people to always sleep in groups. Depending on the era, one of the jobs of a lady's maid or a retainer might literally be warming their master's bed. In early times and among servants, people also sleep in large groups in rooms together in general even outside a farming context, often with animals like pet dogs, too, which further warms everything up.
Walls are not bare, cold stone, but covered with a layer of plaster or cob, tiles or wooden panels, sometimes layered, and believe me, this makes such a difference. Source: I lived in a Ye Olde German Farmhouse with 70 cm thick stone walls and flag stone floor and all that converted to modern flats for a while.
On top of that you hang tapestries on the wall, which are not like modern printed cloth but basically wall rugs, sometimes several inches thick, and rugs or rushes (like a light cover of hay) on the floor on top of stone, tile, wooden panelling or a cob floor cover that goes over the heave flag stone. Pillows and blankets on all sitting surfaces, often on top of panelling (in the case of benches build into the stone). The roof of a room is also tiled, panelled or plastered. Upper stories will generally have wooden floors. Stories in a tower heat each other upwards, so the nicer rooms are further up.
The inner stone walls of a castle, even if stone and very thick, will heat up a few degrees in comparison to the outside walls if the castle is continually heated/lived in, and also trap heat inside, and this will make a difference. Inner walls might also be thinner and made of wood, cob or brick. You're defending against the outside, after all.
You put stuff in the windows. Holy shit. Screens of wood, horn, cloth or leather/hide, often treated for extra insulation. Why are these fantasy castles all so drafty.
Like, idk, I know Americans especially can't pop down to their nearby castle museum to have a look around, but even with people who can and do: The castles you'll see, even the ones who aren't 'ruined' are ruins. They're stripped down. I remember touring Norman towers in England, and those places do look dire and are cold because even if they're still standing, they're ruins. It makes such a difference to get to look at a castle that is still lived in, has been inhabited until recently, or has been historically restored where these amenities are preserved. The exact amenities will depend on the era, of course, but they'll be there. The publicly accessible parts of Burg Eltz are a great example to google, especially since I promise you, you have seen this specific castle before. They have pictures on their English language website here, and the German National Geographic has a few further inside pictures here. Seeing a place like that that isn't a ruin with bare, stripped walls, nothing in the windows, no decorations and furniture etc. makes you realise that yeah actually. My characters are probably just gonna go grab a pillow if their ass is cold on the window's stone bench. Blankets are a pretty old technology, humans (elves, dwarves, whatever) can figure that one out.
Let's be honest, fantasy authors love their kingdoms and empires. You can throw a rock in a bookshop or a library in the fantasy section and you will 99.99999% hit a fantasy book that will be set in or mention either of those structures. But what are they really? What's the difference between them all? Are there any more examples of structures that would suit your WIP better? Are you using the right terms? Let's have a closer look.
Duchy
A Duchy is a small territory ruled by a Duke/Duchess. While Duchies can be found in kingdoms, some duchies were sovereign states in their own right. Duchies are usually small by land mass but some duchies such as Burgundy were extremely powerful and influential. Independent Duchies were usually apart of a kingdom but grew so powerful that they eventually broke away to become a sovereign state in their own right. An example would be modern day Luxembourg, historic Milan and Burgundy.
Principality
A principality is territory ruled by a Prince/Princess. A principality is typically smaller than a kingdom and in some instances, can be apart of a larger kingdom or be a sovereign state. Principalities have a history of having broken away from a larger kingdom or eventually becoming apart of a kingdom. A principality within a kingdom is ruled by a Prince/Princess, usually an heir of the monarch and can be used to train them up to assume the throne in the future. Examples include Monaco, Liechtenstein and Andorra.
Kingdom
A sovereign state/country that is ruled by ruling King or a Queen. A kingdom is much larger and more powerful than a principality. Kingdoms can be feudal, meaning they are ruled in a strict hierarchy or an autocracy where the monarch rules alone with minimal input from the government or constitutional where the monarch is more of a figurehead and the government has a good chunk of control. Examples include England, Thailand and modern day Spain.
Commonwealth
A Commonwealth isn't a popular choice in fantasy but it is an interesting structure. A Commonwealth in its most basic form is a collection of states that are linked by either a shared culture or history. A Commonwealth can be a politically power or an economic power, with every state allowed to participate as much as they like. Not one state leads the others, it is all one group of equals. A Commonwealth can be a good idea for a group of nations that are more powerful together with them keeping their own independence.
Federation
A Federation is a political structure that is made up of united states or countries that are under a single government but each state is still independent and rules itself. Each state can have different laws, different cultures and economies but they all answer to the single government. Examples include the United States of America.
Republic
A Republic is a territory that is ruled by leaders and heads of state that have been elected on merit and by choice of the people. Republics are not just countries but can also be much smaller areas such as cities. Republics are democratic in nature, with the people having a say in who leads them in accordance to a constitution. There are many kinds of Republic: presidential, parliamentary, federal, theocratic, unitary. Examples of Republics include the Republic of Ireland and the city of Florence.
Protectorate
A Protectorate is a country/region/territory that is independent but relies on a larger, more powerful state for protection either in a military or diplomatic sense. A Protectorate was often used by Empires in order to maintain control over an area without annexing it. There are many reasons a larger state and the protectorate would agree to this, mainly the protectorate is much smaller meaning it is far more vulnerable to attack or it has very little power when compared to other states. A Protectorate allows the territory some power to rule itself but the larger state may feel the need or desire to interfere in the dealings of the territory. Examples of protectorates include the client kingdoms of the Roman Empire like Egypt before its annexation and Puerto Rico.
Empire
An Empire is a collection of nations that are united under one sovereign head of state or government. An Empire is formed by one nation steadily taking control of other nations, either through straight invasion and colonization or acquiring them through marriage and other less violent ways. An Empire is powerful mainly because it can drum up more resources, more influence and more military power. An Empire might impose the traditions, beliefs and culture of its principal nation - the nation that started it all - onto its colonies for better control and feeling of uniformity. Empires never last, that is something to always remember. Empires will eventually fragment due to the vast size and sometimes revolt among the conquered states. Examples of empires include the Roman Empire, the Byzantine Empire, the Ottoman Empire.
how do i make animals/creatures for my fantasy world??? i already have star bears (ursa major/minor) and unicorns and cool elks but i don't have anything of real substance. the places are mostly based on western european countries (british isles, mediterranean, just off the top of my head), along with a lot of slavic stuff, but i have gone as far as japan with my inspirations so far. i also want to make this stuff make some scientific sense when it comes to evolution/adaptations and how animals got to certain places, if that makes sense??? i'm not the best with my words when it comes to this , sorry :(
Writing References: Fantasy Creatures
How to Create a Fantasy Creature
Resources on Creature Design
On Fantasy Worldbuilding
Magic Systems ⚜ Some Monster Tropes
List of Legendary Beasts & Monsters
Some Worldbuilding Vocabulary
Hope these references help with your writing. Some of these are good starting points for further research once you have chosen your preferred muse/inspiration. If you've narrowed down some animals or creatures you like, let me know if you want more information on them. Would be happy to look for more specific resources for you :)
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
you seem like the guy for this and google isnt turning up good answers. got like. a list of types of wounds or something
laceration (cut through skin, muscle, and/or tissue), avulsion (partial or complete tearing of both skin and tissue beneath, often exposes bone), incision (cut made intentionally, usually during surgery), puncture (deep hole made by the act of puncturing), abrasion (wound where skin is scraped off), burn (this one is self explanatory, abrasions can lead to friction burns), bruise (self explanatory), bite (bite), abcess (infected wound which builds up pus beneath the skin), sore (a slow-healing and painful, often chronic, open or partially healed wound, frequently caused by pressure), ulcer (similar to a sore, can be internal, typically recurring), internal bleed (a bruise is technically this, but internal bleeding is generally used to describe more severe and health-threatening conditions), shrapnel (foreign object which causes and then remains embedded in the wound), entry wound (entry point of a foreign object), exit wound (exit point of a foreign object)
here have 10 pieces of writing advice that have stuck with me over the years
every character’s first line should be an introduction to who they are as a person
even if you only wrote one sentence on a really bad day, that’s still one sentence more than you had yesterday
exercise restraint when using swear words and extra punctuation in order for them to pack a punch when you do use them
if your characters have to kiss to show they’re in love, then they’re not in love
make every scene interesting (or make every scene your favorite scene), otherwise your readers will be just as bored as you
if you’re stuck on a scene, delete the last line you wrote and go in a different direction, or leave in brackets as placeholders
don’t compare your first draft to published books that could be anywhere from 3rd to 103rd drafts
i promise you the story you want to tell can fit into 100k words or less
sometimes the book isn’t working because it’s not ready to be written or you’re not ready to write it yet; let it marinate for a bit so the idea can develop as you become a better writer
a story written in chronological order takes a lot more discipline and is usually easier to understand than a story written with flashbacks
one of the most difficult things about deciding you want to write a fictional doctor (of the non-who variety) is writing actual medical scenes. we all know that medical dramas are notoriously cliched, and i for one fully understand how unimportant factual accuracy can be to the emotional importance of a scene. sometimes you don’t have to get it write for your story to work. i have a disclaimer on my blog that i myself am just a layman, but i like to at least know what i’m writing about! in the interest of being as accurate as i can, i would like to spread that love around. here’s a list of medical fiction/fantasy writing resources i’ve found!
surgeonsblog
article i found this from^ (w/even more resources)
redwoods medical edge
^article where i found that
this article is short/basic/doesn’t link anywhere else, but i found it very helpful anyway
supposed to be good but to me, seemed difficult to navigate. (dp lyle)
this on the otherhand, is the jackpot (novelmalpractice)
tumblr blog centered around this topic
this is more about the common pitfalls/anachronisms of medical fiction but still helpful
writing medical scenes: useful links by paul anthony shortt
the last one im going to include is an article by a doctor about common mistakes in popular medical shows, i liked this one
tagging who liked the interest check on this @hesjustcarter @prodigiumamare @frankengeeks
like there are so many fun medieval hair and headgear options, it's so boring just seeing loose beachy waves meant to appeal to 21st century beauty standards
put that hot prince in a gay little hood with an ostrich feather or so help me god
Since people loved my "Preindustrial travel times" post so much, I decided to repost my "Realistic warhorses" info separately from the original link, where it was a response to "how to get the feel of realistic combat."
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The original link is here.
The "Warhorse" post on my blog, plus a recent addition, is here.
And here's the text for people who want to go down my "grown up horse-girl" rabbit hole right away!
Medieval Warhorses:
First of all: DESTRIERS WERE NOT DRAFT HORSES. Horse/military historians are begging people to stop putting their fantasy knights on Shires, Belgians, and other massive, chunky farm-horses! The best known instance of “a knight needs to get lifted onto their 18-hand draft horse” is a SATIRE (A Yankee in King Arthur’s Court, if I remember right), but somehow laymen decided to take it seriously.
Hell, I think the film’s historians knew that this was extremely inaccurate and begged the director not to do it.
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For the purposes of this post, I will not get into the different TYPES OF WARHORSES. That is a hyper-fixation for another day, lol.
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First problem with “Draft horses as warhorses:”
The bulk of modern-day “breeds” are far too recent for a medieval or medieval-fantasy story. Modern horse “breeds” began around the 1700s-1800s, so that’s in the EXTREMELY late-medieval/early-modern period. Before that, most medieval horses were referred to by “TYPE/PURPOSE” and maybe a “Country/Region.” “Spanish/Iberian horses” (the ancestors of modern-day Andalusians, Carthusians, and Lusitanos) were overwhelmingly popular for combat, and other baroque horses were also esteemed.
Destriers are physically average-height at 15 hands high (about 5 feet tall at the shoulder/withers), but the important part is that they are STACKED at 1200-1300lbs when most 15-hand horses are only 900-1000lbs, so that’s a quarter to a third more weight in muscle.
And remember, muscle will not make a given horse look “chubby!” Good ways to get across a warhorse’s muscles in writing is 1) how ROCK SOLID they are when you touch them, 2) their chiseled shoulders, necks, and butts, and 2) when they get into motion, especially for a fight, their muscles will flex and get REALLY defined. The three regions I mentioned are usually the most visible if they’ve got horse tack or a rider on them.
Think of the difference between “regular horse” and “destrier” as “regular Tom Hardy, who looks fit but normal,” versus “Tom Hardy playing Bane, where he put on thirty pounds and his torso and arms look like a fucking tree-trunk.”
Warhorses had nerves of steel, and the best-trained warhorses used could sprint and turn on a dime–they’ve been called “the sports cars of the medieval world.” This is a far cry from huge, sweet, and lumbering draft horses.
Besides Spanish horses, modern-day candidates for destriers would be European cobs (heavier all-purpose horses, large Welsh cobs are the best-known modern breed), and Foundation Quarter Horses (working/stock horses that can herd cattle and race and actually USE their muscles, not the bloated halter-horses who are mostly bred to look “good” to judges).
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But if the destrier was supposed to be the horse equivalent of “Tom Hardy as Bane” and not “The Mountain from Game of Thrones,” then how could they carry a knight’s armor as well as their own?
First of all, human combat armor is different from JOUSTING armor and it is easily half the weight for better mobility. Warhorses from proper medieval times aren’t shown wearing much horse-armor, even in jousting. The stuff you see in museums is also frequently the custom-made armor for wealthy nobles, who either 1) wore it once or twice a year for public celebrations, which is also why the armor’s in pristine condition instead of dented and bloody like combat armor would be, or 2) wore it because they were rich enough to not want themselves OR their expensive horses to die too soon in combat.
Assuming that all destriers needed to carry 150lbs for an adult armored man, PLUS another 150lbs of the horse’s riding tack and armor, is like people from the years 2500-3000 assuming that everyone with a “car” must have a Lamborghini or a Ferrari that takes up a lot of maintenance (if you want to keep it looking nice, at least) and can go 200 miles per hour.
So the vast majority of realistic warhorses/destriers didn’t get much if any armor, because 1) horse-armor is for princes and dukes, not Count Whoever’s third son or his nephew that he tossed out on adulthood with barely any money, and 2) horse-armor is going to weigh down your FAST and NIMBLE warhorse. (Remember: Knights wanted sports cars, not tanks!) Take a look at the horses and knights of the website called “Destrier!” Most horses there aren’t notably tall, and they mostly wear head-armor and fancy but not heavy horse-tack like capes, instead of full barding.
Another reason average/short warhorses were preferred is for medieval safety issues: You wanted to mount your horse from the ground without help. The famous knight Jean Le Maingre was so dedicated to fighting that he could VAULT onto his horse in armor, without touching the stirrups. His instructions are, essentially, “put on your armor, find your horse, put your hands on the horse’s back/saddle, and FUCKING JUMP.”
Unless you’re seven feet tall or a gymnast, you’re not jumping onto an 18-hand draft horse.
So all those Red Dead Redemption animations where you get to alley-oop your way onto your loyal steed? POSSIBLE, IF YOU ARE CRAZY/ANGRY ENOUGH.
Quick note: In ancient Ireland, they refer to a “steed-leap” that nobles, warriors, and other “people rich enough to own RIDING horses” were trained to use–with the important distinction that Gaelic nobles often took pride in either using saddles without stirrups, or NOT USING SADDLES TO PUT ANY STIRRUPS ON. So the bulk of Gaelic Irish nobles could theoretically go Red Dead Redemption on your ass.
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And the third reason most combat-ready warhorses didn’t get armor is because infantry (the vast majority of most medieval armies) just had a low chance of hitting them in the first place.
First of all, most horses are already faster than people. Destriers were EXCEPTIONALLY fast as the cream of the crop. For the horse to need armor, someone needs a good chance of hitting the horse.
Second, most horses are hard to kill physically because horses don’t tend to like getting stabbed or shot at, so they will likely try to kill YOU, which means that a knight and his horse are TWO fighters who are both very angry and very protective of each other. Most people love their horses, and many combatants share intense bonds! IMAGINE IF YOUR HORSE IS ALSO YOUR SQUAD-MATE!
And last of all, most horses are hard to kill mentally because when you want to use cavalry, you ALSO want the other side’s infantry to get consumed by panic and bolt for their lives, away from their companions and AWAY FROM THE CHARGING HORSES. (Which routinely leads to a slaughter, often called a “rout” in period literature, or a “curb-stomp battle” on TV Tropes.) While most knights could dish out one-on-one duels against EACH OTHER, a knight against a foot-soldier is going to have a huge and explicitly unfair advantage if the soldier is not specifically trained and equipped to take them on.
See, when you get a herd of knights on their steeds, the noise and the wave of horseflesh charging at you is going to make your reptile-brain instincts scream “NOPE NOPE NOPE, WE GOTTA GO!!!”
That instinct is so strong that infantry ACTORS in movies–who know that this is not a real war, and the riders don’t actually want to kill them–still routinely break formation and run.
It was possible to stop cavalry with infantry and end up slaughtering them instead of getting routed–it was just extremely notable.
Also, unless you’re specifically going for blood: You don’t WANT to slaughter a whole formation of knights! That means you’ve just pissed away a WHOLE lot of money that the knights represent!
You killed the horses that you could have used for your own side, and possibly bred for more high-end horses! You ruined the armor that you could have used for your own side, or at least melted down for high-quality, already-mined metal! You killed the knights that you could have sweetened up and used for your own side–or more likely, told their families to pay you if they wanted them home intact.
Barely anyone remembers that knights were as good for HOSTAGES as they were for actually fighting. (Except for Game of Thrones, and it’s still only plot-relevant for Jaime Lannister and Theon Greyjoy, and they explicitly did NOT get the protection a noble hostage should have.) It’s noted that Agincourt was a GREAT ending for England because capturing all those French nobles earned them TWENTY YEARS’ WORTH of regular income in ransoms. If they hadn’t won and gotten all that sweet, sweet French money, they would have been bankrupted and depopulated instead.
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Two more strikes I’d feel are appropriate for “not wanting draft-type horses in combat:”
-Logistics 1: Too much food, too much hassle. Horses are already notorious for eating a lot, and a DRAFT horse that’s 2000lbs instead of 1200lbs will eat twice as much. No army wants to use their fodder for only half the number of horses they’d expect.
-Logistics 2: Too much hair, too much hassle. Shires and other British horses often have feathering on their legs, and anyone with long hair knows that loose hair/fur is a fucking PAIN. You can braid a horse’s mane and tail, but if you’re one of the many average/poor knights who DON’T have servants to take care of your horse for you, do you want to spend extra time cleaning and combing out your horse’s LEGS instead of necessary things? Like feeding them, grooming them, and checking for wounds? Nope, you’ll probably shave the feathering off or just pick a horse that doesn’t have it.
-Extra note on Friesian horses, who are RIDICULOUSLY common in “medieval” movies: Friesian horses are technically baroque horses in body form (Strong-boned! Big necks and butts!), but they’re also over-used in general, so most horse folks are sick of seeing them in movies. And if you don’t have the right kind of MODERN Friesian, you’ll probably be a laughingstock in addition to an eye-roll.
Some strains of modern Friesians are from carriage-horse lines, often referred to as “big movers.” This means “fun to LOOK AT, but terrible to RIDE.” Because, you know, those strains of Friesians weren’t meant for riding, but for PULLING CARRIAGES. Their movements are big, dramatic, and flashy… and their trot is notorious for bouncing people out of the saddle with every step. Not something you want for a knight who fills his opponents with terror.
A good riding horse’s movements are usually smooth and low to the ground, often described as “floating” and “effortless.”
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A horse-note that I can’t figure out where to put: Many Western cultures love the idea of fiery stallions (intact male horses) for their noble knights and kings to ride into battle on, but realistically, stallions are only half of a given horse population. Many Western stallions are also gelded if they’re not the cream of the crop (which is probably at least the bottom half of the male horse population). So mares can be used by at least half of a realistic formation who just wants a warhorse, and doesn’t care about aesthetics or masculinity.
Also, mares can be ruthless and stallions can be nervous wrecks! Horses are living creatures, with personalities and feelings!
Horses also aren’t very sexually dimorphic, so a 1200lb war mare is DEFINITELY a match for a 1300lb war stallion. And remember how Loras Tyrell used a mare in heat to distract The Mountain’s stallion? That happens with a lot of stallions… almost like they’re living creatures, with instincts that they can’t always control! So if you know when your girl is ready to go every month, you can play dirty in a joust, too!
Just remember that you’re taking an equal risk, since your mare will possibly try to let a stallion mount her instead of fighting. You will either need to bail when she starts making googly-eyes, or you need to know you have ABSOLUTE loyalty from her, and she will listen to YOU instead of “the hot dude I just met five minutes ago!” HORSES ARE LIVING CREATURES, WITH INSTINCTS THAT THEY CAN’T ALWAYS CONTROL.
Then geldings will be used by at least another quarter of “the knights who cannot afford a horse good enough to keep his testicles,” so that leaves “a quarter or less” of knights who can realistically be mounted on stallions.
WORSE NEWS: If you geld a stallion too late (usually once they’re MOSTLY physically mature at 4-5 years old), that risk may never go away–so you’ve got a gelding who’s not breeding quality, but he’s still chasing mares in heat and fighting other stallions in turf battles, without understanding that he can no longer make babies!
On the other hand, some cultures don’t geld stallions because they view it as unnecessary or outright unnatural… but they also don’t want half the horse population distracted by pretty mares, or fighting with other stallions who walk by the pasture, so those cultures breed them to be sweet and easily managed (outside of battle, at least).
In short: ALL HORSES HAVE POTENTIAL TO BE WARHORSES, WHETHER THEY HAVE BALLS OR NOT.
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Update, Feb 2 – Another day to expand on that “Different types of warhorses” mention!
Much like the common misconception of “all knights must be at least 6 feet tall and have 200 pounds of muscle” varied in real life due to genetics, cultural values, and logistics problems, the assumption that “all knights MUST have top-quality destriers that cost seven times the price of a normal horse” was not the case for the vast majority of “knights.”
Knights would have either “the best horse they could AFFORD” or “the best horse FOR THEIR SPECIALTY.”
A poor knight, or one of the early Middle Ages, would have “one horse that they’re with all the time;” that horse may not be pretty or come from fancy breeding lines, but they would get the job done and most definitely be taken care of. A wealthy knight of the later Middle Ages, when everything got more expensive and status more codified and finicky, would have two or three horses–one horse for warfare and one for regular riding, with the really wealthy knights having a third packhorse to carry all their stuff. (Moreover, they would have at least one servant to help take care of three horses.)
A muscled sprinter like a destrier is better in tight quarters and for short bursts of speed; to bring in the modern example of a classic/Foundation Quarter Horse, who are ideally “short-legged and low to the ground,” these dudes can literally hit the ground running and reach top speed in a few steps/seconds, so compare that to a sports-car going from zero to sixty miles. The tradeoffs?
1) You need to be able to hang the fuck on… and to avoid getting pitched into a wall/enemy WHEN THEY STOP.
2) That full-throttle gallop will really wear out your horse. A good commander will not bring out their heavy cavalry right away, because you also have to figure out how to get them back from the enemy’s side of the field.
In very simplistic terms, this is one of several problems that the battle of Agincourt had for the French; you had a bunch of hoity-toity noblemen with no proper battle experience who all wanted to do things their own way… and how do medieval noblemen usually want to fight a war? JUST FLOOR IT AND HIT THINGS AS HARD AS YOU CAN.
That went so badly that the recorded death-toll for the French side of Agincourt has been commented as “a roll call for French nobles.”
A destrier would not be suitable for a scout or light-cavalry; they’d need lighter and ground-covering horses to cover rough terrain, and to chase down the enemy for long stretches–akin to a modern-day Thoroughbred. For period pieces they might resemble an Akhal-Teke or “Turkmene” horse. A modern-day Thoroughbred horse can “only” reach forty miles per hour at a gallop, but they can keep that up for a whole mile or longer. So now your knight’s problem is “Hanging on for two or three whole minutes,” and anyone in performing or athletics will explain how long and agonizing a few minutes would feel on a rampaging horse. Have you seen how stacked a racing jockey is? The general consensus I’ve seen from equestrians is that barely anyone in any other horse-discipline is that built.
Meanwhile, an ideal light-cavalry horse would need longer legs for a ground-covering stride, and they may or may not be taller as well; as seen in the Akhal-Teke article, many endurance horses tend to show a lot more ribs and bones than other breeds, due to how lean they are. But think of them less as a dainty riding horse and more like a hunting greyhound/sighthound–all muscle, no fat!
The other type of light-cavalry horse would likely be a pony, used to going for miles on rough terrain, with little if any feed.
EDIT Feb 4, 2024: My post got cut off, so here's the rest of it!
The other type of light-cavalry horse would likely be a pony, used to going for miles on rough terrain, with little if any feed.
A period-accurate scout's horse was known as the Irish hobby, ridden by their eponymous hobelar troops. These little dudes were VERY little and about 12-14 hands high (48-54 inches, or 4 feet tall to bit under five feet tall). They were known to cover 60-70 miles a day in their raids, which my "preindustrial traveling" post notes is the EXTREME upper end of mounted distance travel. Their modern descendant is likely to be the Irish Connemara Pony.
Very wealthy and/or lucky European horsemen could probably manage to buy/steal an Arabian horse, as they remain exceptional endurance horses to this day. However, excessively cold/wet climates will need a lot of upkeep for a desert-bred horse to stay healthy.
While Arabians are known for their adorable "dished faces," this is not actually required! Many well-bred native lines have a regular face (ie, a "straight nose/profile") but they are from well-bred parents and have the capabilities of other Arabians. To the other extreme, you have some modern show/halter lines with REALLY exaggerated heads that hit a lot of people's "Uncanny valley" buttons, and they find it creepy/weird instead of refined. This kind of "seahorse face" would NOT be seen in a period piece.
Notice how the smaller a horse gets, the more ground it can cover? This is partly because size only matters TO AN EXTENT for "how long a horse goes," and partly because of physics! Less weight for a horse to drag around on its own body means more energy for putting miles behind them!
the time when i actually find royalty and monarchy sexy and most interesting is when like...
so historically a monarch was treated as a public body. 0 privacy. servants would be in their bedroom to ensure they were chaste or that they were fucking who they were supposed to
like. they'd have attendants that went with them to the bathroom. they MIGHT be permitted to pray alone, and they'd have some trusted attendants and/or their spouses they might be permitted to be alone with but like
they were constantly observed. scrutinised. surveilled.
and i don't mean in public like, on the city streets, i mean IN their castles, their palaces, their homes. a parade of doctors would examine their bodies in DETAIL, sometimes every day! their portraits were done to a political standard, not to reflect their bodies!
no personhood. no identity. your power was EXTREMELY limited by the interests and plays of your attendants, by members of your court, and by the public
now THAT shit is interesting. stop pretending monarchs were interesting heroes
like every english monarch has been a freak figurehead, they're all extremely traumatised by the weird gold cages they live in, they have no identity, they don't even know what they don't know. they're strange, twisted experiments of tug-of-war between political attendants
and if ppl played w that in fiction, ESP w like. how does a person like that even consent? how do they know what consent is, what it means? their body is not their own, and it never has been. what is and what isn't a violation to a person like that? how can they voice it?
don't get me wrong, the only good monarch is a dead one, and i'm in favour of dismantling all forms of monarchy as brutally as possible, BUT
if we're going to do monarchy shit, stop pretending these ppl can pretend to be normal. make them as weird as they are
Some scholars say alchemy comes from the Greek cheo, meaning “I pour” or “I cast,” since much of alchemy has to do with the working of metals.
But many believe the word comes from the Egyptian Khem, meaning “the black land” (land with black earth), and see that as indicating Egypt as alchemy’s place of origin:
The Arabic article al was added to Khem to give alchemy.
Alchemy is an ancient art, at the heart of which lies the manufacture of a mysterious substance called the Philosopher’s Stone.
Later, as the science (some call it a pseudoscience) progressed, the article was again dropped, to become chemistry.
Alchemy certainly is the early history of chemistry.
The Philosopher's Stone - the highly desirable and legendary object that is said to transform base metals—such as lead—into gold.
However, the gold in this instance symbolizes not just the valuable metal, but enlightenment and eternal life, and Alchemists are concerned with their own spiritual and personal development as well as the pursuit of the seemingly unattainable goal.
The Chinese differentiate these different kinds of alchemy as nei-tan (the alchemy of spiritual transformation) and waitan (the straightforward “lead-into-gold” type).
The motto of the Alchemists is Solve et Coagula, meaning “Solution and Coagulation.”
The work of the early Alchemists was necessarily a secretive and clandestine matter, and its secrets are still held within a rich encrustation of symbols, pictures, oblique references, double meanings, and riddles.
Alchemical symbolism features animals, birds, colors, and parables as well as archetypal symbols such as the Cosmic Egg.
The key tenets of alchemy are encompassed in something called the Smaragdina Tablet, or the Emerald Tablet.
The tablet is said to have been found by Alexander the Great in the tomb of Hermes Trismegistus (Hermes the Thrice Great) who is the founder of all things alchemical.
The Alchemical Tradition exists/existed in Ancient Egypt, China, and India, but its most recent incarnation was in medieval Europe.
Those who dabbled in alchemy include the famous and the infamous, such as John Dee (astrologer to Queen Elizabeth I), Paracelsus, Albertus Magnus, Christian Rosenkreuz, Nicholas Flamel, and Isaac Newton.
Some of the chemical treatises are befuddling to even the most learned of scholars, but the very word “alchemy” is almost in itself a symbol, conjuring up images that are magical, mystical, and marvelous.
Apparently a lot of people get dialogue punctuation wrong despite having an otherwise solid grasp of grammar, possibly because they’re used to writing essays rather than prose. I don’t wanna be the asshole who complains about writing errors and then doesn’t offer to help, so here are the basics summarized as simply as I could manage on my phone (“dialogue tag” just refers to phrases like “he said,” “she whispered,” “they asked”):
“For most dialogue, use a comma after the sentence and don’t capitalize the next word after the quotation mark,” she said.
“But what if you’re using a question mark rather than a period?” they asked.
“When using a dialogue tag, you never capitalize the word after the quotation mark unless it’s a proper noun!” she snapped.
“When breaking up a single sentence with a dialogue tag,” she said, “use commas.”
“This is a single sentence,” she said. “Now, this is a second stand-alone sentence, so there’s no comma after ‘she said.’”
“There’s no dialogue tag after this sentence, so end it with a period rather than a comma.” She frowned, suddenly concerned that the entire post was as unasked for as it was sanctimonious.
As a Dungeon Master I nearly scrolled past this before my brain kicked my own ass and reminded me that I have tried looking up 'Blue Gemstones' at LEAST a dozen times in the last six months and never found anything this helpful.
If you're writing 18th century dialogue, this website lets you search words and phrases to double-check whether they were in use & meant what you intend. It doesn't include every period-accurate use of a word/phrase, but it certainly helped me separate genuine 18th century grammar from the vague tangle of 💬old-fashioned fancy-speak💬 I've internalized from TV and video games.
Hey y’all I have an announcement! My web app that I’ve been working on, Afro Index, is now live! It’s a visual reference library of Black hairstyles, for artist, animators, writers, and anyone who wants to learn more about them!
Check it out at afroindex.org! 💛✨
A reference library for Black hairstyles with accurate naming,
structured filtering, and curated reference images.