Sade Olutola

blake kathryn
i don't do bad sauce passes
cherry valley forever

Andulka
will byers stan first human second

tannertan36

Discoholic 🪩
he wasn't even looking at me and he found me
NASA
Alisa U Zemlji Chuda
Mike Driver

Janaina Medeiros
trying on a metaphor

@theartofmadeline
DEAR READER

titsay
dirt enthusiast
noise dept.
Three Goblin Art

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@chronicconfusion
i am not nice, i am actaully very mean inside and i think physcially fighting and tearing until blood is drawn will be more satisfying than any internet discourse will ever be
I am being scritched
on multiple occasions i have seen people on socials excited for palworld 1.0 and it has taken me a moment to realize they aren't doing a bit and are genuinely excited
Do you know nothing about capitalism. This is coming from an avid anti-estabishment. More competition is good for us. This is a marathon, not a fucking sprint. Read a book.
hi! thank you for commenting. i know more than you. the point of this post is that Palworld is not competition.
see, here's the thing: it is absolutely possible to create a monster capturing game that could compete with Pokemon. It wouldn't win, it wouldn't even come close, the sheer market dominance of Nintendo and The Pokemon Company is too overpowering for any competitor to have a reasonable chance of doing that.
The problem is that nobody is going to do that because every attempt to do so is an attempt to compete with the superficial elements of what Pokemon is now, rather than following the how and why that led to Pokemon to become what it is. The objective they are chasing is how to compete with Pokemon, which is no objective at all. The only way to create a true competitor is to build the equivalent to Pokemon again from first principles.
There are plenty of other good monster catching games (as people have mentioned in the notes) and if anything we could do with more of them - it's an underexplored genre IMO. But Palworld isn't that. Palworld is Pokemon as imagined by a modern gamer who believes Pokemon should have completely altered its gameplay style to match modern trends. It's the sandbox gameplay loop soup idea of what Pokemon should be. It's slop. It's the gaming equivalent of a protest vote.
The thing is, I would not have beef with Palworld if it weren't for blatantly ripping off Pokemon for its monster designs. I wouldn't like it, but that's for the same reasons that I don't like most contemporary AAA action RPG games. But incorporating a more modern combat style into a monster collecting game is an idea that genuinely has legs.
The problem is that it's not trying to be a monster collecting game with guns, it's trying to be Pokemon with guns. If it had actually built up a unique set of monsters specifically to fit the tone, setting, and style of the gameplay ideas they were building off of, they could have made something really interesting. What they actually did by stealing Pokemon designs was communicate that the monsters in this game don't actually matter and could have been replaced by anything.
This is the difference between Palworld and previous monster catching games like Youkai Watch and Cassette Beasts. Those games actually care about their designs. The monsters were made as part of the games they were for, whereas in Palworld they're a box to tick.
hush little baby dont you cry. mamas gonna buy you a big horse fly. and if that big horse fly dont fly. mamas gonna buy you another horse fly
[club mix] another horse fly. another horse fly
“When we were kids, the Phonics Wizard came to our town to show off how the letter E can change the sounds of vowels. He turned a can into a cane, a pin into a pine. This one kid had a cap and he changed it into a cape, that kind of thing.
“And we loved it, we were all having a great time, but then he saw my sister and I, and he just got this - this look in his eyes, and then-”
She hesitated, worrying the coarse material between her fingers. “Things got pretty bad after that,” she muttered. “I know it’s silly, but I try to keep - her - comfortable. We don’t know if she can still hear us, or see us, or if she’s even still in here, but I like to think she is. I talk to her when I can, I leave music on when I’m out of the house. I tried to convince my parents to bring her with us when we went to Disneyland, but they didn’t - didn’t really take that well.”
After a moment, she put the ball of twine back onto its pillow. “Anyways. They tried to arrest the Phonics Wizard, but he had a plan in case something went wrong and he turned it into a plane and flew away.”
According to the CDC, in 10 percent of those drownings, the adult will actually watch the child do it, having no idea it is happening. Drowning does not look like drowning—Dr. Pia, in an article in the Coast Guard’s On Scene magazine, described the Instinctive Drowning Response like this:
“Except in rare circumstances, drowning people are physiologically unable to call out for help. The respiratory system was designed for breathing. Speech is the secondary or overlaid function. Breathing must be fulfilled before speech occurs.
Drowning people’s mouths alternately sink below and reappear above the surface of the water. The mouths of drowning people are not above the surface of the water long enough for them to exhale, inhale, and call out for help. When the drowning people’s mouths are above the surface, they exhale and inhale quickly as their mouths start to sink below the surface of the water.
Drowning people cannot wave for help. Nature instinctively forces them to extend their arms laterally and press down on the water’s surface. Pressing down on the surface of the water permits drowning people to leverage their bodies so they can lift their mouths out of the water to breathe.
Throughout the Instinctive Drowning Response, drowning people cannot voluntarily control their arm movements. Physiologically, drowning people who are struggling on the surface of the water cannot stop drowning and perform voluntary movements such as waving for help, moving toward a rescuer, or reaching out for a piece of rescue equipment.
From beginning to end of the Instinctive Drowning Response people’s bodies remain upright in the water, with no evidence of a supporting kick. Unless rescued by a trained lifeguard, these drowning people can only struggle on the surface of the water from 20 to 60 seconds before submersion occurs.”
This doesn’t mean that a person that is yelling for help and thrashing isn’t in real trouble—they are experiencing aquatic distress. Not always present before the Instinctive Drowning Response, aquatic distress doesn’t last long—but unlike true drowning, these victims can still assist in their own rescue. They can grab lifelines, throw rings, etc.
Look for these other signs of drowning when persons are in the water:
Head low in the water, mouth at water level
Head tilted back with mouth open
Eyes glassy and empty, unable to focus
Eyes closed
Hair over forehead or eyes
Not using legs—vertical
Hyperventilating or gasping
Trying to swim in a particular direction but not making headway
Trying to roll over on the back
Appear to be climbing an invisible ladder
So if a crew member falls overboard and everything looks OK—don’t be too sure. Sometimes the most common indication that someone is drowning is that they don’t look like they’re drowning. They may just look like they are treading water and looking up at the deck. One way to be sure? Ask them, “Are you all right?” If they can answer at all—they probably are. If they return a blank stare, you may have less than 30 seconds to get to them. And parents—children playing in the water make noise. When they get quiet, you get to them and find out why.
Source/article: [x]
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BOOST FOR THE SUMMER. PLEASE PLEASE PLEASE.
Can I just say thank you to OP for putting such a detailed description on this?
I’ve been a lifeguard for 6 years now and of all the saves I’ve done, maybe two or three had people drowning in the stereotypical thrashing style. And even those, like the save I made last weekend, it was exactly like OP describes where the person’s head is going in and out of the water but it isn’t long enough to get any air. Mostly you recognize drowning by the look on someone’s face. If someone looks wide eyed and terrified or confused, chances are they’re drowning. That look of “oh shit” is pretty easily recognizable. And even if you can’t tell for sure: GO AFTER THEM ANYWAY. I’ve done “saves” where a kid was pretending to drown and I mistook it for real drowning, but that’s preferable to a kid ACTUALLY drowning.
Also please remember that even strong swimmers can drown if they have a medical emergency, get cramps, or get too tired. If your friend knows how to swim but they’re acting funny get them to land. And even if someone can respond when you ask them if they need help, if they say they do need help? GO HELP THEM.
However . If the victim is a stranger, I can’t recommend trying to get them. Lifeguards literally train to escape “attacks,” because people who are drowning can freak the fuck out and grab you and make YOU drown as well. If you do go in after someone, take hold of them from the back and talk to them the whole time. IF YOU ARE GRABBED: duck down into the water as low as you can get. The person is panicking and won’t want to go under water and should release you. Shove up at their hands and push them away from you as you duck under. Don’t die trying to save someone else.
Please guys, read and memorize this post. Not all places have lifeguards. Being able to recognize drowning is such an important skill to have and you can save someone’s life.
Just incase!
In a water park once, I was suddenly grabbed by a child and he dragged me under the water without warning. I was going to get angry with him when I resurfaced because I thought he was being an ass, until I looked at him go back in and out hyperventilating the entire time. I grabbed him under his arms and began trying to drag him out while screaming for the lifeguard.
When the lifeguard got us both out, a woman came running down and accused me of harming him and said he had been completely fine in the water. That there was no reason to drag him out of there. The lifeguard had to explain to her that her son had been drowning, to which her response was to say that she didn’t hear him call for help.
People seriously need to learn the signs.
http://spotthedrowningchild.com/ really demonstrates how easy it is to miss drowning
domming is great until you hit a decision fatigue wall likeeeeee i think youre a fucking grownup and you can decide whether to cum or not on your own. be proactive for once
disturbing amount of people being like “you’re a bad domme you don’t deserve to domme” girl ur a bad comedy audience you don’t deserve to heckle get outta here
do you really think im in the middle of sex going “actually you know what? figure it out for yourself.”
me sucking dick until i get bored
im so used to tumblr that i forgot some troglodytes on reddit wouldnt be even surface level familiar with the concept of the robot lesbian
Level 1: Asylums are scary because there's crazy people there.
Level 2: We shouldn't treat mental health facilities as objects of horror because it stigmatises mental illness.
Level 3: Asylums are scary because there's psychiatrists there.
fuck 4chan
fuck twitter
fuck reddit
fuck tumblr
and fuck you
"it would be so good if it was good" will haunt you but "it's extremely good, except for the one or two parts which are so bad it's genuinely kind of insulting" will straight up drive you insane
"it would be so good if it was good" will haunt you but "it's extremely good, except for the one or two parts which are so bad it's genuinely kind of insulting" will straight up drive you insane