ALIEN (1979) dir. Ridley Scott
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@commanderbolffe
ALIEN (1979) dir. Ridley Scott
Wanted to make an art tribute to two amazing horror films May of 2026 has brought us, Obsession and The Backrooms!
I just made it out of the blue, I'm glad I did, maybe I'll do more horror themed art in the future!
Attack of the Clones (2002) ˚˖𓍢ִ໋🦢˚
Tips for writing Hospital/medical scenes!!
Spent way too long researching this before posting lol. but please, if something's wrong, tell me. i'd rather be corrected than spread misinformation.
⋆˙⟡ Doctors don't run. Almost ever. Running in a hospital is a safety hazard, knocks into patients and equipment, and signals panic to everyone who sees it, which is the opposite of what hospital staff want to project. In a true code blue situation, there is urgency, but it looks more like extremely fast, purposeful walking and a kind of controlled chaos where everyone knows their role. The sprinting attending dramatically sliding to a bedside is a TV invention.
⋆˙⟡ "She flatlined" does not mean what you think it means. A flatline (a straight line on a heart monitor) means asystole: the heart has stopped producing electrical activity. You don't shock a flatline. CPR, yes. Epinephrine, yes. But the dramatic defibrillator moment everyone loves? That's for ventricular fibrillation, which looks like chaotic scribble on the monitor, not a flat line. Shocking a flatline in real life does nothing. Your doctor character would know this. Your nurse would know this. Your paramedic absolutely knows this.
⋆˙⟡ Medical professionals have a dark, dry humor and it's a coping mechanism, not a character flaw. People who work in high-stress, high-death environments often develop humor that sounds brutal to outsiders. BUT It's not callousness, it's a pressure valve.
⋆˙⟡ Hospitals are obscenely loud and smell very specific. Writers default to clinical silence and "the sharp smell of antiseptic." Real hospitals smell like a combination of cleaning fluid, stale air, cafeteria food leaking through vents, and occasionally something you don't want to identify. They're also constantly noisy. Intercoms, rolling carts, the beep of a dozen different monitors all slightly out of sync with each other, people talking too loudly, visitors crying in hallways. The silence only comes in very specific moments, and it's jarring precisely because it's unusual.
⋆˙⟡ Waking up from a coma is not waking up from a nap. Someone who has been unconscious for more than a day or two will have profound muscle weakness, and they often can't hold their own head up. They'll be confused, possibly for days. They won't be able to speak normally if they had a breathing tube, because their throat will be raw and damaged. They won't recognize people immediately and then have a tearful reunion five minutes later. The brain coming back online is slow, strange, and disorienting in ways that aren't photogenic. Patients frequently don't remember the first several days of recovery at all.
⋆˙⟡ There's a specific hierarchy and it matters to the people inside it. Attending physician, fellow, resident, intern, these are not interchangeable words for "doctor." An intern on their third week is legally a doctor and can barely order a sandwich without second-guessing themselves. An attending has full clinical responsibility and has seen everything. A fellow is post-residency, specializing, somewhere in between. Nurses operate in their own parallel hierarchy that intersects with but is absolutely not subordinate to doctors in the way TV suggests. Experienced nurses regularly catch errors that residents make, and both parties know it.
⋆˙⟡ Patients are almost never alone in their room doing emotional things. Nurses check vitals. Phlebotomists come for blood draws at ungodly hours. Housekeeping rolls in. A different doctor than the one managing the case comes to consult. Meals appear. An orderly needs to take them to imaging. The room itself is rarely private for long. The idea of a character lying in a hospital bed having a long, uninterrupted emotional conversation is something that mostly happens in fiction. In reality, someone knocks and enters approximately every 40 minutes, sometimes more.
⋆˙⟡ Paperwork and insurance are a constant, grinding presence. Discharge doesn't happen because the patient is better. It happens when it's approved, when a bed is needed, when insurance says so. Patients are sometimes sent home earlier than feels safe because the system demands it. Doctors spend an enormous, demoralizing amount of time on documentation, estimates suggest 2 hours of paperwork for every hour of patient care. The administrative weight of hospital medicine is a slow-burn horror that almost no fiction touches, which means the moment you do, it feels startlingly real.
⋆˙⟡ Prognosis conversations are never one clean scene. When a doctor tells a family that someone is dying, there isn't a single moment of devastation and then forward motion. People mishear. They ask the same question rephrased five different ways hoping for a different answer. They argue with the information. Someone pulls out their phone to Google the diagnosis. Someone else goes completely silent and leaves the room. A week later, one family member still believes recovery is possible and another has accepted the death entirely, and they haven't been able to talk about it. Information lands at different speeds for different people and the gap between them is its own source of suffering.
Tips for Writing Injuries! (AGAIN)
Your action hero just got shot in the shoulder, stitched it up in a motel bathroom, and is now running through a forest. I need you to know that a shoulder wound severs muscle, nerves, and sometimes bone, and the human body's response to that is not "mild wincing followed by full range of motion." here is what injuries actually do to peoplee...
⊹ Adrenaline is REAL and it does allow people to do extraordinary things immediately after injury, BUT it is a loan, not a gift. you borrow the function and you pay it back later with interest. Your character might genuinely be able to run for twenty minutes after being stabbed. and then the adrenaline drops and everything the body was delaying arrives all at once. the collapse is NOT weakness. it's biology collecting its debt. write the debt collection. it's more interesting than the heroic sprint anyway.
⊹ Blood loss changes cognition before it drops you. you don't go from "fine" to "unconscious." you go through a whole middle stage of confusion, poor decision-making, emotional dysregulation, a strange calm, tunnel vision, difficulty forming sentences. Your injured character making a bad call, saying something they normally wouldn't, becoming suddenly and inexplicably gentle--that's blood loss. use the middle stage. it's dramatically rich and almost nobody writes it.
⊹ Recovery has a timeline and the timeline is long and boring and inconvenient to plot. a broken rib takes six weeks and during those six weeks sneezing is a genuine emergency. a concussion means no screens, no reading, no bright lights, and symptoms can persist for months. a stab wound to the abdomen means weeks of infection risk, limited mobility, and a specific kind of exhaustion that has nothing to do with sleep. Your character being sidelined and frustrated and useless for a long time is not a narrative problem. it's the story.
⊹ Pain also affects personality in ways writers skip. chronic pain makes people short-tempered and then guilty about being short-tempered. it makes concentration difficult. it makes intimacy complicated, both emotional and physical. a character who was patient and warm before their injury and is now snappy and withdrawn is not a character regression. they're in pain. pain is exhausting in ways that don't show on the outside. the people around them noticing and not knowing how to help is a whole story in itself.
Kazakhstan Nature
Kazakhstan, the ninth largest country in the world, covers an impressive 2,724,900 square kilometers, yet it is home to just 17 million people. Vast, horizonless steppes, arid deserts, and majestic mountain ranges dominate the landscape, offering a habitat for thousands of species of animals and birds.
Shahina Travel
Bayanaul National Park in Kazakhstan
Bayanaul National Park in Kazakhstan
Character Quirks & Habits List!!
𐙚⋆.˚ Always sitting with their back to the wall
𐙚⋆.˚ Checking the lock twice. Then once more.
𐙚⋆.˚ The comfort food that only comes out during specific moods
𐙚⋆.˚ Knowing exactly how many steps it takes to get somewhere
𐙚⋆.˚ Keeping one thing from every place they've ever lived
𐙚⋆.˚ Never throwing away cards or letters but never rereading them either
𐙚⋆.˚ The specific way they make coffee/tea that will tolerate no variation
𐙚⋆.˚ Humming without realizing it when they're focused
𐙚⋆.˚ Sleeping on one side of the bed even when alone
𐙚⋆.˚ Holding their breath in elevators
𐙚⋆.˚ The book they've never finished but also never gotten rid of
𐙚⋆.˚ Keeping their phone face-down in certain company
𐙚⋆.˚ The route they take when they want to think vs. when they don't
𐙚⋆.˚ Apologizing to inanimate objects when they bump into them
𐙚⋆.˚ The word they can't spell no matter how many times they look it up
𐙚⋆.˚ Always being five minutes early or perpetually, chaotically late. No in between.
𐙚⋆.˚ The thing they do with their hands when they're listening
𐙚⋆.˚ Laughing at their own jokes before finishing them
Writing Description Notes:
Updated 19th October 2025 More writing tips, review tips & writing description notes
Dialogue Tags
Facial Expressions
Masking Emotions
Smiles/Smirks/Grins
Eye Contact/Eye Movements
Blushing
Voice/Tone
Body Language/Idle Movement
Thoughts/Thinking/Focusing/Distracted
Silence
Memories
Happy/Content/Comforted
Love/Romance
Sadness/Crying/Hurt
Confidence/Determination/Hopeful
Surprised/Shocked
Guilt/Regret
Disgusted/Jealous
Uncertain/Doubtful/Worried
Anger/Rage
Laughter
Confused
Speechless/Tongue Tied
Fear/Terrified
Mental Pain
Physical Pain
Tired/Drowsy/Exhausted
Eating
Drinking
Warm/Hot
Cold/Freezing
100 Dialogue Tags You Can Use Instead of “Said”
For the writers struggling to rid themselves of the classic ‘said’. Some are repeated in different categories since they fit multiple ones (but those are counted once so it adds up to 100 new words).
1. Neutral Tags
Straightforward and unobtrusive dialogue tags:
Added, Replied, Stated, Remarked, Responded, Observed, Acknowledged, Commented, Noted, Voiced, Expressed, Shared, Answered, Mentioned, Declared.
2. Questioning Tags
Curious, interrogative dialogue tags:
Asked, Queried, Wondered, Probed, Inquired, Requested, Pondered, Demanded, Challenged, Interjected, Investigated, Countered, Snapped, Pleaded, Insisted.
3. Emotive Tags
Emotional dialogue tags:
Exclaimed, Shouted, Sobbed, Whispered, Cried, Hissed, Gasped, Laughed, Screamed, Stammered, Wailed, Murmured, Snarled, Choked, Barked.
4. Descriptive Tags
Insightful, tonal dialogue tags:
Muttered, Mumbled, Yelled, Uttered, Roared, Bellowed, Drawled, Spoke, Shrieked, Boomed, Snapped, Groaned, Rasped, Purred, Croaked.
5. Action-Oriented Tags
Movement-based dialogue tags:
Announced, Admitted, Interrupted, Joked, Suggested, Offered, Explained, Repeated, Advised, Warned, Agreed, Confirmed, Ordered, Reassured, Stated.
6. Conflict Tags
Argumentative, defiant dialogue tags:
Argued, Snapped, Retorted, Rebuked, Disputed, Objected, Contested, Barked, Protested, Countered, Growled, Scoffed, Sneered, Challenged, Huffed.
7. Agreement Tags
Understanding, compliant dialogue tags:
Agreed, Assented, Nodded, Confirmed, Replied, Conceded, Acknowledged, Accepted, Affirmed, Yielded, Supported, Echoed, Consented, Promised, Concurred.
8. Disagreement Tags
Resistant, defiant dialogue tags:
Denied, Disagreed, Refused, Argued, Contradicted, Insisted, Protested, Objected, Rejected, Declined, Countered, Challenged, Snubbed, Dismissed, Rebuked.
9. Confused Tags
Hesitant, uncertain dialogue tags:
Stammered, Hesitated, Fumbled, Babbled, Mumbled, Faltered, Stumbled, Wondered, Pondered, Stuttered, Blurted, Doubted, Confessed, Vacillated.
10. Surprise Tags
Shock-inducing dialogue tags:
Gasped, Stunned, Exclaimed, Blurted, Wondered, Staggered, Marvelled, Breathed, Recoiled, Jumped, Yelped, Shrieked, Stammered.
Note: everyone is entitled to their own opinion. No I am NOT telling people to abandon said and use these. Yes I understand that said is often good enough, but sometimes you WANT to draw attention to how the character is speaking. If you think adding an action/movement to your dialogue is 'good enough' hate to break it to you but that ruins immersion much more than a casual 'mumbled'. And for the last time: this is just a resource list, CALM DOWN. Hope that covers all the annoyingly redundant replies :)
Looking For More Writing Tips And Tricks?
Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors!
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Writing Sexual Tension
Some tips and tricks I’ve seen on Tumblr, on Pinterest or have learned the hard way while writing. These are pretty basic but sometimes basic is good!
Realizing they can feel the person touching them. Maybe they’re not touching but they can feel the warmth.
Accidentally saying something flirty and both of you freeze. Or saying something flirty and the other person panicking and running away
Eyes dropping to lips. Eyes looking them up and down. Eyes unable to look away. Eyes unable to make contact without blushing. Eyes are you best friend.
Mirroring. When people have crushes or like someone (or want someone to like them) they do what is called mirroring. If character 1 crosses their arms and character 2 has a crush on them, have character 2 cross their arms too.
New Girl taught me about toes. If their feet are facing you, they want to stay. If their feet are pointed away, they want to leave. I’ve found its not always true but its something you can mention or use.
Unable to stop smiling. Unable to stop laughing.
Touching the other one when you laugh. Touching them to move them out of the way. Touching them and not moving your hand away
Hugging them when you see them. Sharing a bed. Trying to be near them at all moments.
Looking at their lips and fantasizing about kissing them.
Watching others interact in some way with them or how they act around them and being super jealous, wondering why they don’t act that way with you.
Other Words for "Look" + With meanings | List for writers
Many people create lists of synonyms for the word 'said,' but what about the word 'look'? Here are some synonyms that I enjoy using in my writing, along with their meanings for your reference. While all these words relate to 'look,' they each carry distinct meanings and nuances, so I thought it would be helpful to provide meanings for each one.
Gaze - To look steadily and intently, especially in admiration or thought.
Glance - A brief or hurried look.
Peek - A quick and typically secretive look.
Peer - To look with difficulty or concentration.
Scan - To look over quickly but thoroughly.
Observe - To watch carefully and attentively.
Inspect - To look at closely in order to assess condition or quality.
Stare - To look fixedly or vacantly at someone or something.
Glimpse - To see or perceive briefly or partially.
Eye - To look or stare at intently.
Peruse - To read or examine something with great care.
Scrutinize - To examine or inspect closely and thoroughly.
Behold - To see or observe a thing or person, especially a remarkable one.
Witness - To see something happen, typically a significant event.
Spot - To see, notice, or recognize someone or something.
Contemplate - To look thoughtfully for a long time at.
Sight - To suddenly or unexpectedly see something or someone.
Ogle - To stare at in a lecherous manner.
Leer - To look or gaze in an unpleasant, malicious way.
Gawk - To stare openly and stupidly.
Gape - To stare with one's mouth open wide, in amazement.
Squint - To look with eyes partially closed.
Regard - To consider or think of in a specified way.
Admire - To regard with pleasure, wonder, and approval.
Skim - To look through quickly to gain superficial knowledge.
Reconnoiter - To make a military observation of a region.
Flick - To look or move the eyes quickly.
Rake - To look through something rapidly and unsystematically.
Glare - To look angrily or fiercely.
Peep - To look quickly and secretly through an opening.
Focus - To concentrate one's visual effort on.
Discover - To find or realize something not clear before.
Spot-check - To examine something briefly or at random.
Devour - To look over with eager enthusiasm.
Examine - To inspect in detail to determine condition.
Feast one's eyes - To look at something with great enjoyment.
Catch sight of - To suddenly or unexpectedly see.
Clap eyes on - To suddenly see someone or something.
Set eyes on - To look at, especially for the first time.
Take a dekko - Colloquial for taking a look.
Leer at - To look or gaze in a suggestive manner.
Rubberneck - To stare at something in a foolish way.
Make out - To manage to see or read with difficulty.
Lay eyes on - To see or look at.
Pore over - To look at or read something intently.
Ogle at - To look at in a lecherous or predatory way.
Pry - To look or inquire into something in a determined manner.
Dart - To look quickly or furtively.
Drink in - To look at with great enjoyment or fascination.
Bask in - To look at or enjoy something for a period of time.
Calling all aspiring storytellers with hearts full of whimsy! Get ready to sprinkle a touch of enchantment into your scenes with my Scene Wo
683 members, 435 posts about #creative writing #creative writers #helping writers • Guiding Writers to New Heights
Underused Microexpressions for Characters Hiding Something
Everyone writes about characters "not meeting Character's gaze." Let’s retire it for a minute.
• A smile that doesn’t reach the eyes • Holding eye contact a beat too long • Laughing half a second too late • Over-correcting posture when addressed • Clearing their throat before answering • Adjusting sleeves, cuffs, jewelry repeatedly • A visible swallow before speaking • Exhaling through the nose instead of responding • Looking at the exit mid-conversation • Nodding too quickly
Tiny tells create big tension.
★ B R I T N E Y - S P E A R S - 2000s - F U T U R I S T I C ★
star wars episode iii : revenge of the sith.
Soft prompts to make you YEARN
✭ brushing your thumb over their knuckles while you're both not saying a word, just existing quietly in the same space like it's the most sacred thing.
✭ them absentmindedly playing with the hem of your sleeve because they want to touch you but aren’t ready to say it yet.
✭ “can i kiss you?” whispered like they’re afraid the moment might shatter if they speak too loud.
✭ their voice cracking just a little when they say your name for the first time in a long time.
✭ them resting their forehead against yours and just… staying there. No words. No movement. Just breath. Just nearness.
✭ sharing headphones and they keep looking at you during the best part of the song. you don’t even know what the song means to them but suddenly it means everything to you.
✭ "stay the night?" said so soft it might’ve been a wish.
✭ dragging their fingers gently down your back like they’re trying to memorize the map of your spine.
✭ tracing your features with their fingertip like you're a sculpture in a museum and they were not supposed to touch you, but god, they can’t help it.
✭ “don’t leave yet.” not because you’re going somewhere. but because being with you is the safest they’ve felt all day.
✭ their voice in the dark. low. quiet. like the night is just for you two.
✭ "this reminded me of you" and it’s just a stupid rock or a weird leaf but you hold onto it like it's a diamond because it's you to them.
✭ laying in bed, face smushed into the pillow, sleep-drunk and murmuring, “you make me feel like i’m home.”
✭ them looking at you like you're not just a person, but their favorite story. one they’ve been rereading since forever and still keep finding new parts to fall in love with.
Aliit'alor Zorr-Bren Varr
Thanks to Bloodbalk on Instagram for this commission! Pls support her works!
Age: 100, Height: 6'2", Species: Falleen, Gender: She/Her, Occupation: Aliit'alor (Clan Cheiftan)
Zorr-Bren was once a Princess inside an influential Black Sun family, at only age 8 she had hopes to one day become one of the many Falleen nobles on the Black Sun ruling council and hoped to make it big enough to rule Coruscant's Underworld for an outlasting legacy.
Tragedy would strike her 114 BBY when a Jedi strike force attacked her family's castle where the situation became a brutal bloodbath as it killed her entire family who refused to surrender in the face of the Jedi, taking a few down before inevitably falling. Eight year old Zorr-Bren witnessed her Mother be struck down by a younger Plo Koon before she successfully escaped her family's estate.
Zorr-Bren would be adopted by Mandalorians passing by the world who found her alone in the streets and brought her back to Ironica, an Outer Rim jungle world where their Clan was a thriving civilization away from Mandalore. Zorr-Bren would grow up with a Mandalorian Mother named Shiva who brought her up with discipline, honing her hatred and rage against the Jedi like a lethal but precise blade.
Zorr-Bren would study extensively each day for decades in various methods of killing Jedi from any Mandalorian archives she could obtain alongside understanding how the current Jedi Order operated. Much like the Banite Sith, she would secretly hunt down isolated Jedi to slay them and collect their lightsabers as trophies.
Zorr-Bren would participate in the Great Clan Wars, killing both New Mandalorians and True Mandalorians alike indiscriminately on a commando mission to obtain more Beskar for her Clan, believing the Clans of Mandalore were archaic and Mandalore was only valuable as a Beskar mining world than a world worth dying over principles for.
Following the war, she would adopt a human girl named Niyara-Bren Varr who she would truly love as her own, ensuring her daughter got the best education and training available to ensure she became a potential Clan Chieftain herself.
Zorr-Bren would become Aliit'alor when the previous one got the Clan entangled in a brief war with the Hutts that she would lead them into victory after they killed Papa the Hutt and some other minor Hutt leaders, forcing the Hutts into a treaty.
Zorr-Bren was renowned for being deeply serious and vain yet is an utterly devoted and pragmatic leader who took the role of Aliit'alor as her greatest responsibility after years of debating rejoining the Black Sun but she instead focused on her found family rather than criminal ambition.
During the Clone Wars, she and her council would figure out the new war was a proxy from one of their members working on Kamino and compiling that information with the actions between the Republic and Separatists in the past decade. Zorr-Bren would take a page from the Bothan Spynet and initiate intelligence operations and mustering system defenses.
When the Jedi Order fell, Zorr-Bren laughed in unhinged ecstasy at the news, pouring a glass of her most expensive wine, demanding fireworks in the sky, and played orchestral music as she savored the downfall of the people she hated most with a malevolent smile on her face.
Her beskar'gram was made of pure Beskar, she integrated a strength enhancing system into her undersuit, wears clawed crushgaunts, has kneepad rocket dart launchers, and her vambraces included a flamethrower, repulsor, grappling line, blaster barrels, dart launchers, and shield emitter.
She carried two BH-4 Double Blasters, sonic grenades, lethal darts, thermal detonators, vibroblades, and a double bladed scimitar forged with Beskar blades and Cortosis lined handle.
Zorr-Bren extensively practiced for decades to be able to hold her own in a straight fight against Jedi though she wasn't stupid enough to face off against the stronger members of the Order without her best warriors as she refused to underestimate the Force.