This popped up in one of my FB groups and I thought it was rad!
this is from a longer guide to consent in tabletop gaming published a few days ago! original can be found here: https://www.montecookgames.com/consent-in-gaming/

Discoholic 🪩
Noah Kahan
h

Love Begins
Keni
$LAYYYTER
Three Goblin Art
Mike Driver

Kaledo Art
official daine visual archive
untitled
2025 on Tumblr: Trends That Defined the Year
NASA
tumblr dot com
art blog(derogatory)
YOU ARE THE REASON

titsay
Xuebing Du
One Nice Bug Per Day
Misplaced Lens Cap
seen from Canada
seen from Spain

seen from United States

seen from Nigeria

seen from Canada
seen from Panama

seen from Brazil
seen from Colombia
seen from United States
seen from Singapore
seen from United States
seen from Singapore

seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from Iraq
seen from United States

seen from United States
@dangerousdice-blog
This popped up in one of my FB groups and I thought it was rad!
this is from a longer guide to consent in tabletop gaming published a few days ago! original can be found here: https://www.montecookgames.com/consent-in-gaming/
Looking for a horrifying encounter to throw in your sewer Dungeon? Seeking to give the Gibbering Horror a try? The latest in the Tome of Encounters, Sewer Horrors is out now! The player characters find themselves in a deliberated sewer, once the home to a local theif, and now the lair to a Gibbering Horror and a unnatural amount of rats. The characters must find the key to escape before they become Gibbering Horror next meal.
Tome of Encounters: Sewer Horrors
why are cyberpunk tabletop things so obsessed with decency and personhood being tied to how many surgeries you haven’t had
“if you have a prosthetic it takes out a part of your soul” like thanks shadowrun
in early cyberpunk, the point was more along the lines of “if we integrate technology into our bodies we risk becoming dependent upon the people and institutions who control that technology, who would then use that to enrich themselves at our expense”
unfortunately that was too anti-corporate for American mainstream culture so as cyberpunk moved out of its niche it became “uhhh it eats your soul I guess”
tags by @rubyvroom:
#this is important context #if you weren’t around at the time it is easy to miss but #anti-corporate sentiment was pretty much the lynchpin of cyberpunk until there were movies and games making money off it #it was the 1980s you guys #the entire point was that corporations are evil and technology should be used to circumvent them and escape their control over our lives #and not be used to make ourselves into another product #now that the internet is entirely monetized and corporate it’s harder to remember that originally it was synonymous w freedom & independence
Yes, exactly. Cyberpunk is anti-corporations, not anti-body-modification.
Let’s bring this back please let’s have less “Modifying your body steals your humanity” and more “Corporations and billionaires are Bastard Flavoured Bastards and we need to bring them down” <3
As a Shadowrun lifer (I bought it at the con it debuted in many moons ago) I approve of this.
Bad Cyberpunk Content: If you have Robot Arms you will eventually become an Inhuman Monster devoid of Human Feeling
Good Cyberpunk Content: Use your cyborg arms to bring down the government <3
So, our Lung is on fire.
It is already threatened by huge deforestation, to the point it lost 20% of its wildth in less than 30 years.
It’s been burning for around two weeks and almost no word has been uttered about it. I, sincerely, have come to find out about it just now. I’m shooketh ™️ because we’re really burning away this planet.
The Amazon Rainforest holds 20% of global waters, it’s an area of incredible value in termns of biodiversity and, nevermind, it’s a crucial climate regulator. Spread awareness, demand help.
-LEWIS FISCHER
Nerdy Relationships: Movies VS Real Life.
@asgardian-centaur
@thechainguardian
I was actually worried for a bit when my SO and I started dating, because you’re almost trained to think the left side is gonna happen. And then the right side happens and you’re just like
This level of happy.
That’s the most adorable thing in the world
Wesley Burt
Monsters of the Month by Justin Gerard
That’s convenient lol
A look at the cover for the sequel adventure to “Bay of Lost Children”. An adventure using the Freeport Companion system.
Painting by Daniel Comerci
I re-designed the map order worksheets during my time at WOTC as manager of cartography. Mainly it was just to make the worksheets completely digital and accessible for anyone who was to design maps for our game worlds. These are the final versions which were being used up till 2003 at WOTC. The list of map symbols goes back to the dawn of role playing game maps and TSR. Dave Sutherland and Dennis Kauth were the two people who really started all of the organized nature of making map orders easier to produce for the TSR RPG R&D design department.
Dennis Kauth was originally from an engineering background, so he even made sure that all of the symbols had a corresponding number in case of the situation where someone was not able to draw things out in a competent manner, they could just simply write a number on the map reference and circle it, thus making “it” the object or feature from the master key. The mapping standards is one of the first things Dave & Dennis showed me when I started work in the mapping department at TSR in the early 90s.
In those days the whole thing was a large packet of stuff in a folder, including several different sized blank map pages, the symbols list and a blank fold-up poster map sheet printed with a hex grid for the old ‘gazetteer” style maps and a few examples of how to draw a proper map reference. For the most part everyone in R&D used these map standards to create their map references, however there were always a few that would come in on cocktail napkins and such but it was really worth it to have a standard for the map orders. Fun little bit of history, Good times and Good gaming!
By Roman Kupriianov
https://www.artstation.com/romankupriianov
Terra Sentia Actual Play Dnd show
Hey Peeps, Roleplayers and TTRPG enthusiasts!
If you are looking for another Dnd Actual play to fill the void of your shows. You all should check out Critical Missfits "Terra Sentia". It's a homebrew setting (they have a whole mini-series about making the world using Microscope Rpg!). It is super cool the fantasy races are unique and different compared to most Dnd settings. Orcs are Marticarchal society, Dwarves live in flying cities and ride Griffins etc. The magic and world centers around the Mycelian, eldritch god-like creatures that look and grow a bit like mushrooms/Fungi, but connecting with them provides powerful magic and the Mycelian have been in an ancient war with Demons from another realm.
The Critical Missfits(Players) of the game are super fun, with a great cast of characters. Lots of the players are LGBTQ+. Check em out here! You can check em out here. (note their first episode has no video, but their production improves)
The Terra Sentia Series
ENJOY!
Illustrations by Dasha Kalimullina
Dark Souls 3 fan art by Ershao Guo
Follow us at Instagram for more art inspiration ♥ ♥
Wow, this is too relatable.
A battle map, hand drawn and colored used photoshop. This is a small encounter map for the Town of Libertyville.
Libertyville is found on the Leeward island of the Serpents teeth. An ideological rival to Freeport, Libertyville is a true Anarchist city. One I find fascinating from the historical influences of real-world Age of sail privacy that has affected its viewpoints.
While there are no laws, or rulers in Libertyville it is not chaotic, ships choose their captains through consensus, and order is handled purely by the free choice and cause and effect.
The heroes in "Pursuit of the Redcutlass" Find themselves in Libertyville during their adventure looking for Rosella 'Rambling' Omen, the captain of the Red Cutlass.
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