Snowmen in Minecraft probably have villager-esq placement of carrots for noses
They donāt have noses at all actually! You can shave their heads off with shears and you get this:
KIROKAZE
Cookie Run:Kingdom Official!
𩵠avery cochrane š©µ
he wasn't even looking at me and he found me
let's talk about Bridgerton tea, my ask is open
todays bird
almost home

Origami Around
Xuebing Du
ā

Game Changer & Make Some Noise
Mike Driver
macklin celebrini has autism
No title available
I'd rather be in outer space šø
TMBGareOK. The Official They Might Be Giants tumblr

Product Placement

Jar Jar Binks Fan Club
The Bowery Presents
NASA

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@dyecraft
Snowmen in Minecraft probably have villager-esq placement of carrots for noses
They donāt have noses at all actually! You can shave their heads off with shears and you get this:
along with a crafting bench, a bundle can hold the iron and sticks for 12 iron picks, so unless they change up how bundles hold specific items that'll likely be the most you can hold in one slot
Decided to do some math with the help of my brother who knows more than me, and Iāve found you can actually carry materials for 108 iron pickaxes! (A double chest for reference holds 54 pickaxes)
27 logs + 36 iron blocks + 1 crafting table
It would be fucking annoying though bc the ratio to craft these things is 3 logs to every 4 blocks of iron, so youād have to either hold onto some excess materials or craft 12 pickaxes at a time.
@bambooblock and i have been working on our house in @clovercraftmc so hereās some stuff Iām proud of!
bedroom/bedroom
enchantment room
living room/kitchen
armory/armory/greenhouse
Bad Ideas for Minecraft Biomes
Iām back with more bad ideas
cornfield: The only plant or tree is corn. The only resource is corn. The corn is 2 and a half blocks high and you can walk freely through it but you canāt see anything without jumping above the corn. You can collect corn, which becomes popcorn when cooked. terrible things spawn in there
meat: the ground is made of meat blocks, which can be broken to get raw meat and which make a squelching noise when you walk on them. like the badlands biome, the meat is in strata that lie over top of each other: mutton, beef, salmon, chicken, pork, cod. It is cooked in areas where it contacts lava, and there are random patches of rotting flesh that spawn maggots. there are bone blocks where stone would begin in other biomes.
kudzu forest: a variant of normal forest where everything in sight is covered by kudzu. You can clear it but thereās nothing to do with it but plant it again. It grows faster than anything else in the game. It will cover your house. It will cover your crops and kill them. It will cover your bed and suffocate you while you sleep. There is no escape. TNT and fire both temporarily kill it, but only temporarily.
Chernobyl: thereās probably cool loot somewhere, and you can see villages in the distance, but youāll never find them because you canāt go 50 blocks into this biome without taking radiation damage and dying. Anything you collect in this biome is so radioactive you canāt carry it in your inventory without it killing you.
Walmart: a (nearly) empty Walmart. the fluorescent lights glow in the day, and switch abruptly off at night. Thereās sometimes cool loot and all sorts of food. something horrible lives here...
the North Pole: just a bunch of ice. He spawns exclusively here. he knows your sins. he sees you when youāre sleeping. He knows when youāre awake. He sees all. He knows what you have done. There is no escape.
hot springs: itās just the plains but the water kills you when you touch it
trailer park: actually just variants on normal biomes where the villages are replaced with trailer parks.
candy cane forest: self explanatory. You can eat the trees but you take diabetes damage.
Endor: Iike giant tree taiga but there are Ewoks
southern gothic: a forest biome but the colors are washed out, pale girls in dark dresses wander about, and abandoned churches spawn
Itās EXAM WEEK š„“ which for me means procrastination-building. So hereās a Castle-thing Iāve been working on built on a cool cliffside formation I found. TWO MORE FINALS ā ļø
Guide to make your pets invincible!
This should work on both 1.13 and 1.14, and is not limited to ātamableā mobs, either. So even if you have a pet squid or slime this will work on them!
If youāre playing singleplayer: start by going into the escape menu and clickingĀ āOpen to LANā. Once you are in there, enable cheats, and then press open. Once that is done, run the command seen below via copy/paste.
If youāre playing multiplayer: you must the server admin or an op, then just run the following command by copy/paste.
/data modify entity @e[name=ā<Pet Name>ā,limit=1] Invulnerable set value 1
Obviously, replaceĀ ā<Pet Name>ā with whatever you have named them via a nametag. If it works, you will get the following message.
Now nothing can kill your pet!
Bonus: if you cannot find your pet, simply type:
/tp @e[name=ā<Pet Name>ā] <Your Username>
However, you must be close to where you lost them, because it wonāt work if they are in an unloaded chunk.
Iām working on a datapack to do this automatically, but this may help you in the meantime.
(Source)
room build for @ushanka-craft
Send me a š for a minecraft room based on your blog
My current house on our @lgbtempiremc server, as well as my barn, and then I have a secret entrance on the grounds in the pasture, and as well in my house, where I can go underneath to myĀ āother homeā I have underground.Ā Itās a more modern one and I have changed a few things to the way I wanted it, but most of it I learned from watching youtube videos of a few of my favorite minecrafters who give tutorials.Ā
>create superflat world
>customize
>presets: overworld
>change the ?code? to somethin like 10*minecraft:stone
>above ground stronghold
i turned one into a village
RAT
@raichiumz
šø
ah yes the three genders: alex, steve, and nothingness
ā½ Ā M O O N L I TĀ C R E E KĀ Ā ā¾
An extension of the world in myĀ āSpringtime Sakuraā post: Zeeās Anime.
Can I just live in here plz?
Mob Theory
RIGHT! I HAVE A THEORY!Ā
For once I have used my few brain cells to think of this.
so
I think mobs are players who died in hardcore. Now, it seems quite random but think about it. The more game mechanics are implemented, the more death types and mobs are implemented. For example, someone who died from potions wouldĀ ārespawnā as a witch, someone who was shotĀ ārespawnedā as a skeleton, etc????
Thatās why a lot of mobs are vaguely humanoid, itās because they used to be players.
but thatās just a theory, a dumbass theory
good post op