𓏵 TRUE POWER: forcing your enemies to accept a terrifying new existence, where people do awful things to them ALL THE TIME for NO REASON and DIGNITY DOES NOT EXIST. 𖦏 multifandom, participating in some yaoi business, 50-something probably, professional PFP BY TH@/DrHorrible
Preference in order from most to “least” enjoyed. I'd respond to any of the above.
Notes…
★he/him
- American Brazilian.
- Lover of ships & generally all things nautical.
★ oc x oc — mostly oc artist.
⌢✶ I have many HC’s for the canon cast in all of the medias I enjoy, but especially twisted wonderland. Expect characters to look different.
⌢✶ my favorite tf2 ship is trucks ‘n vans. ♡ the ocs i and my friend have for the two classes often get referred to as nautical engineering rather than the fandom true ship name.
* ‧̍̊˙· 𓆝.° 。𓆛.𓆞 ·𓂃𓂃
⊹ Additional information|This page is multifandom. I am interested in TF2 alongside TWST and IDV mostly, so do expect an influx of various art for these three main medias. All non-reblog content (minus reblogs of my own artworks / other) will be tagged under #✶࿐. As of current, this is my only personalized tag.
╰Commissions / dividers / content: @seagrave-lf
╰Commission info: post here [@seagrave-lf.]
╰༉‧₊˚. L✶F links, etc:
⁺⠄ 𓆟 ͎. 。
✶ ‥ this segment is under construction.
Toyhouse . Artfight . OC MASTER DOC (TWST) . TBC
does anyone have that gif of a penis growth ad thats a guinea pig that stretches out rly long and a girl says “hot!” and the guinea pig spins around pls i need it
since idvs using ai now lets all take our favorites in the divorce so they’ll be treated better by actual artists and not a mass company who doesn’t care
I recall at least one of you guys having worked with livestock animals. Why are cows so damn indestructible while horses keel over and die if mercury is in retrograde or a dog barked in Kazakhstan?
gettingvetted here.
Let me tell you a story about how livestock animals work.
In the beginning, God created the horse. God looked at the horse and saw that it was beautiful and strong. “However,” God said, “it breaks too easily.”
Then God created the cow. God looked at the cow and saw that it was more durable than the horse, and tasted good to boot. “However,” God said, “it poops too much.”
Then God created the goat. God looked at the goat and saw that it was perfect.
God looked around and saw that he still had some spare bits of fluff on his work table, but no brains to put into it. So then God created the sheep.
Now let me tell you what my equine surgery professor said on the first day of class.
“Horses are only interested in two things: homicide, and suicide.”
My entirely half-assed understanding of Why Horses Explode If You Look At Them Funny, As Explained To Me By My Aunt That Raises Horses After Her Third Glass Of Wine:
Horses don’t got enough toes.
So, back right after the dinosaurs fucked off and joined the choir invisible, the first ancestors of horses were scampering about, little capybara-looking things called Eohippus, and they had four toes per limb:
They functioned pretty well, as near as we can tell from the fossil record, but they were mostly messing around in the leaf litter of dense forests, where one does not necessarily need to be fast but one should be nimble, and the 4 toes per limb worked out pretty good.
But the descendants of Eophippus moved out of the forest where there was lots of cover and onto the open plains, where there was better forage and visibility, but nowhere to hide, so the proto-horses that could ZOOM the fastest and out run thier predators (or, at least, their other herd members) tended to do well. Here’s the thing- having lots of toes means your foot touches the ground longer when you run, and it spreads a lot of your momentum to the sides. Great if you want to pivot and dodge, terrible if you want to ZOOM. So losing toes started being a major advantage for proto-horses:
The Problem with having fewer toes and running Really Fucking Fast is that it kind of fucks your everything else up.
When a horse runs at full gallop, it sort of... stops actively breathing, letting the slosh of it’s guts move its lungs, which is tremendously calorically efficient and means their breathing doesn’t fall out of sync. But it also means that the abdominal lining of a horse is weirdly flexible in ways that lead to way more hernias and intestinal tangling than other ungulates. It also has a relatively weak diaphragm for something it’s size, so ANY kind of respiratory infection is a Major Fucking Problem because the horse has weak lungs.
When a Horse runs Real Fucking Fast, it also develops a bit of a fluid dynamics problem- most mammals have the blood going out of thier heart real fast and coming back from the far reaches of the toes much slower and it’s structure reflects that. But since there is Only The One Toe, horse blood comes flying back up the veins toward the heart way the fuck faster than veins are meant to handle, which means horses had to evolve special veins that constrict to slow the Blood Down, which you will recognize as a Major Cardiovascular Disease in most mammals. This Poorly-regulated blood speed problems means horses are prone to heart problems, burst veins, embolisms, and hemophilia. Also they have apparently a billion blood types and I’m not sure how that’s related but I am sure that’s another Hot Mess they have to deal with.
ALSO, the Blood-Going-Too-Fast issue and being Just Huge Motherfuckers means horses have trouble distributing oxygen properly, and have compensated by creating fucked up bones that replicate the way birds store air in thier bones but much, much shittier. So if a horse breaks it’s leg, not only is it suffering a Major Structural Issue (also also- breaking a toe is much more serious when that toe is YOUR WHOLE DAMN FOOT AND HALF YOUR LEG), it’s also hving a hemmorhage and might be sort of suffocating a little.
ALSO ALSO, the fast that horses had to deal with Extremely Fast Predators for most of thier evolution means that they are now afflicted with evolutionarily-adaptive Anxiety, which is not great for thier already barely-functioning hearts, and makes them, frankly, fucking mental. Part of the reason horses are so aggro is that if deinied the opportunity to ZOOM, it’s options left are “Kill everyone and Then Yourself” or “The same but skip step one and Just Fucking Die”. The other reason is that a horse is in a race against itself- it’s gotta breed before it falls apart, so a Horse basically has a permanent terrorboner.
TL;DR: Horses don’t have enough toes and that makes them very, very fast, but also sickly, structurally unsound, have wildly OP blood that sometimes kills them, and drives them fucking insane.
Glossary of Nautical Terms - as used in the late 18th and early 19th centuries
Aft: at or towards the stern or after part of a ship, the opposite of bow.
Aloft: overhead, or above.
Athwart: across.
Bank: a rising ground in the sea, differing from a shoal, because not rocky but composed of sand, mud or gravel.
Becalmed: to halt through lack of wind.
Bow: the foremost end or part of a ship, the opposite of stern.
Bowsprit: a large mast or piece of timber which stands out from the bow of a ship.
Burthen: the older term used to express a ship's tonnage or carrying capacity. It was based on the number of tuns of wine that a ship could carry in her holds, the total number giving her burthen.
Chase, to: to pursue a vessel in wartime with the aim of capturing, acquiring information from her, or destroying.
Colours: the name by which the national flag flown by a ship at sea is known, used to determine nationality.
Dead reckoning: a system of navigation where the position of a ship is calculated without the use of any astronomical observation whatever.
Fair wind: a wind favourable to the direction a ship is sailing.
Fathom: a measure of six feet, used to divide the lead (or sounding) lines in measuring the depth of water; and to calculate in the length of cables, rigging, etc.
Fore: the forward part.
Hail, to: to call to another ship.
Helm: the instrument by which the ship is steered, and includes both the wheel and the tiller, as one general term.
Jib: a triangular sail set by sailing ships on the boom which runs out from the bowsprit.
Jury-mast: a temporary makeshift mast erected to replace a mast that has been disabled or carried away.
Jury-rudder: a makeshift arrangement to give a ship the ability to to steer when she has lost her rudder.
Keel: the lowest and principal timber of a wooden ship - the single strongest member of the ship's frame.
Knot: the nautical measure of speed, one knot being a speed of one nautical mile (6,080 feet) per hour. As a measure of speed the term is always knots, and never knots an hour.
Landfall: the discovery of the land.
Land-locked: sheltered all round by the land, so that there is no view of the sea.
Lead: an instrument for discovering the depth of water, attached to a lead-line, which is marked at certain distances to measure the fathoms.
Lee: the side of a ship, promontory, or other object away from the wind; that side sheltered from the wind. It is the opposite side to windward.
Lee shore: a coastline on to which the wind blows directly - consequently it can be dangerous as the wind tends to force the sailing ship down on it.
Leeward: with the wind; towards the point to which the wind blows.
Letter of Marque: a commission issued in Britain by the Lord High Admiral or Commissioners of the Admiralty authorizing the commander of a privately owned ship to cruise in search of enemy merchant vessels. The letter of marque described the ship, her owners and officers, the amount of surety which had been deposited and stressed the necessity of having all prize vessels or goods seized condemned and valued at a Vice Admiralty Court for the payment of 'prize money'.
Lie-to: to prevent a vessel from making progress through the water - achieved by reducing sail in a gale. The objective is to keep the vessel in such a position, with the wind on the bow, as to ensure that heavy seas do not break aboard.
The Line (or 'Crossing the Line') Sailing across the Equator. Nautical tradition where seamen celebrate the crossing of the equator by dressing up and acting out a visit by King Neptune. Those who have not previously crossed the line are summoned to the court of Neptune for trial, followed by a ritual ducking (in a bathing tub of seawater) and sometimes lathered and roughly shaved.
Mainsail: the principal sail of a sailing vessel.
Mizzen (or mizen): the name for the third, aftermost, mast of a square-rigged sailing ship or of a three-masted schooner.
Muster: to assemble the crew of a ship on deck and call through the list of names to establish who is present and accounted for.
Muster-book: the book kept on board a vessel in which was entered the names of all men serving in the ship, with the dates of their entry and final discharge from the crew. It was the basis on which victuals were issued and payment made for services performed on board.
Pintle: a vertical metal pin attached to the leading edge of the rudder; it is fitted into the metal ring or 'gudgeon' bolted to the sternpost of a vessel. This provides the means for hinging the rudder on the sternpost and allows a rudder to be swung or turned as desired (by use of the tiller); where necessary (ie. when the rudder needs to be removed or repaired) the pintles can be unshipped quickly and the rudder detached.
Port: the left-hand side of a vessel as seen from the stern; also a harbour or haven.
Privateer: a privately owned vessel armed with guns which operated in time of war against the trading vessels of an enemy nation. Each privateer was given a a 'letter of marque' which was regarded as a commission to seize any enemy shipping as a 'prize'. The name 'privateer' has come to refer to both the ship and the men who sailed in her.
Prize: name used to describe an enemy vessel captured at sea by a ship of war or a privateer; also used to describe a contraband cargo taken from a merchant ship. A 'prize court' would then determine the validity of capture of ships and goods and authorize their disposal. 'Prize' in British naval history always acted as considerable incentive to recruitment with many men tempted to join the navy in anticipation of quick riches.
Prize Court: Captured ships were to be brought before prize courts where it was decided whether the vessel was legal prize; if so, the whole value was divided among the owners and the crew of the ship.
Prize Money: the net proceeds of the sale of enemy shipping and property captured at sea - these proceeds were distributed to the captors on a sliding scale from highest rank to lowest seaman.
Road or Roadstead: a stretch of sheltered water near land where ships may ride at anchor in all but very heavy weather; often rendered as 'roads', and does not refer to the streets of a particular port city but rather its anchorage, as in 'St Helens Roads', the designated anchorage for shipping located between St. Helens (Isle of Wight) and Portsmouth, or 'Funchal Roads' at the island of Madeira. (see Elizabeth Macquarie's 1809 Journal).
Quarter: (1)the direction from which the wind was blowing, particularly if it looked like remaining there for some time; (2)the two after parts of the ship - strictly speaking a ship's port or starbord quarter was a bearing 45° from the stern.
Ship: from the Old English scip, the generic name for sea-going vessels (as opposed to boats). Originally ships were personified as masculine but by the sixteenth century almost universally expressed as as feminine.
Shoal: a bank or reef, an area of shallow water dangerous to navigation. Sounding: the of operation of determioning the depth of the sea, and the quality of the ground, by means of a lead and line, sunk from the ship to the bottom, where some of the sediment or sand adheres to the tallow in the hollow base of the lead.
Sound: (1) to try the depth of the water; (2) a deep bay.
Sounding: ascertaining the depth of the sea by means of a lead and line, sunk from a ship to the bottom.
Soundings: those parts of the ocean not far from the shore where the depth is about 80 to 100 fathoms.
Spar: a general term for any wooden support used in the rigging of a ship - includes all masts, yards, booms, gaffs etc.
Squall: a sudden gust of wind of considerable strength.
Starboard: the right-hand side of a vessel as seen from the stern.
Stern: after-part of a ship or boat.
Tack: the nautical manouevre of bringing a sailing vessel on to another bearing by bringing the wind round the bow; during this manouevre the vessel is said to be 'coming about'.
Tide of Flood: the flow of the tidal stream as it rises from the ending of the period of slack water at low tide to the start of the period of slack water at high tide; its period is approximately six hours.
Trade Winds: steady regular winds that blow in a belt approximately 30 N. and 30 S of the equator. In the North Atlantic the trades blow consistently all year round, from the north-east; in the South Atlantic they blow from the south-east, converging just north of the equator. The meeting of the trade winds just north of the equator created the infamous 'doldrums', where sailing ships could be becalmed for days or weeks waiting for a wind to carry them back into the trades.They were known as trade winds because of their regularity, thereby assisting sailing vessels in reaching their markets to carry out trade.
Under way: the description of a ship as soon as she begins to move under canvas power after her anchor has been raised from the bottom; also written as 'under weigh.'
Voyage: a journey by sea. It usually includes the outward and homeward trips, which are called passages.
Watch: (1) one of the seven divisions of the nautical day; (2) one of two divisions of the seamen forming the ship's company.
Wear: the nautical manouevre of bringing a sailing vessel on to another tack by bringing the wind around the stern.
Weather: in a nautical sense (rather than a meteorological) this is the phrase used by seamen to describe anything that lies to windward. Consequently, a coastline that lies to windward of a ship is a weather shore; the side of a ship that faces the wind when it is under way is said to be the weather side a ship, etc.
Weigh: to haul up.
Weigh anchor: the raising of the anchor so that the ship is no longer secured to the sea or river bottom.
Windward: the weather side, or that direction from which the wind blows. It is the opposite side to leeward.
Yard: (1) a large wooden spar crossing the masts of a sailing ship horizontally or diagonally, from which a sail is set. (2) a shortened form of the word 'dockyard, in which vessels are built or repaired.
Sources:
JEANS, Peter D. Ship to Shore: a dictionary of everyday words and phrases derived from the sea. Santa Barbara: ABC-Clio, 1993.
The Oxford Companion to Ships & the Sea. (ed.) Peter Kemp. Oxford: Oxford University Press, 1976.
the humble left right game tf2 oc au with @denimscotch YAAAYaI love this fucking story and now that the people around me are getting into it i have reason to post without making zero sense to them
WHAT THE FUCK IS THIS. WHAT THE FUCK IS THIS. THIS IS SO NASTY. WHAT IS THIS STRANGELY SHAPED, HI RES FUCKED UP PIECE OF SHIT. SOMEONE EXPLAIN TO ME THIS DISGUSTING MASS OF WHAT THE FUCK EVER THIS EVEN IS. WHY DO THINGS EXIST LIKE THIS. WHAT THE HELL DO I TAG THIS NASTY THING. WHAT IS THIS. WHAT IS THIS
As you know, counting sheeps is perfect for sleep. Sheeps take that job very seriously. But some are still learning. It’s fine, I don’t think Wolf Hunter minds. 🐑🐑🐑