im in the process of queueing everything in my main blog undertale and deltarune tags. sorry for the future

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$LAYYYTER

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@inappropriatelycorporeal
im in the process of queueing everything in my main blog undertale and deltarune tags. sorry for the future
I'm glad kris is always thinking about what's important: getting cute reactions out of noelle
kris pointing out the differences between ralsei and asriel gets really recontextualized if ralsei is kris' monstersona XD like "NO its NOT the same as my brother its my ORIGINAL CHARACTER the horns are PINK and the outfit is completely different"
Who says print media is dead?
a while ago i saw this fanart where it was Spamton hugging Noelle and the caption was like “comforting her” or something and the artist had drawn Noelle wearing the ThornRing. it’s been sticking in my mind ever since. i don’t know if the artist fully understood what they were implying lmao
Hey kid I’m a computa
Stop all the downloadin’
Deltarune Chapters 3+4 - The Third Sanctuary
queen comes to castle town in the weird route under the promise that she might see noelle again, and if you didn't get all the recruits she will bring up noelle again in ch4 - and if you did the weird route, you can't have fully recruited. it's interesting that it's set up this way…
seems like in the weird route you've very much doomed queen to misery just by doing it. kind of an underdiscussed part of it? i've thought about the gendering of the weird route by having spamton sideline queen in her own chapter as he also consistently maligns and belittles noelle - it's interesting that in so doing, the aftermath is that queen suffers greatly. She's so lonely and just wants to see noelle again!!!
it's kind of interesting. like, if you don't recruit in ch3, obviously tenna dies, and if you don't recruit in ch4, obviously jackenstein dies, but in ch2 queen is just extremely lonely and living in a tiny room. the scary thing is that, since they've twice now brought up queen seeing noelle again in the weird route, she surely will and... she will probably join the elusive club that currently jackenstein and tenna are in... *shivers*
i still dont really know what to think about toriel and the blood stain in kris's room. it's definitely not something she'd just ignore but idk how she hasn't noticed it
I wanted to show Ralsei the sun too
oh wait was gaster doing determination experiments bc he wanted to make a dark world and undertale monsters dont have enough dt for that
I can't believe tumblr user pjackk confirmed for chapter 5... what are the lore implications?
I would yes-and this but I'm just now realizing I'm only barely cognizant of who pjackk even is
pjackk is the Forgotten Man
leitmotifs never get old to me like holy shit dude there’s this melody that corresponds to this one guy and if you hear the melody it means the guy is there. holy shit. and sometimes it refers to ideas too not just guys. has anyone heard about this
give everyone a milk looker fact
Deltarune Fun Fact:
Milk Looker is actually lactose intolerant. They're just doing this for the love of the game.
She’s so regal!
Sprite!
In Undertale, the difference in physical structure between humans and monsters represents their different... let's say "ontological" status; humans are more physical because they're more real that monsters, right, they're the ones with real agency and moral patienthood; the world is implicitly telling you that monsters don't matter, they aren't moral patients, they are to humans as NPCs are to a player. They aren't real people made of flesh and blood, they're made of magic! That's the joke, I think.
Now Deltarune, with Lightners and Darkners, takes that subtext of ontological superiority and brings it even closer to text; the Darkners are literally not real, Ralsei encourages you to disregard their lives; the Lightners stand above them in the great chain of being, and closer to the Sun.
It would then stand to thematic reason that Monsters, as Lightners in the world of Deltarune, where we already know they don't have Magic, all bleed. This is what I have been staunchly defending for years now. And yet the game has just danced around it the entire time— if it's just a simple fact of the world, why not be straightforward about it? Why treat Susie bleeding four chapters in like a big deal? Why let Darkners so consistently talk about blood?
—Deltarune does not borrow Undertale's symbolism here; blood does not anymore stand for "real", or, rather, if it does, it stands for "real" as in "visceral", as in the opposite of "sanitized".
I don't actually know if Lightners bleed or not, but it doesn't matter, because either way, this fact would not be brought up. This is not a place where things like violence or blood are talked about (just ignore the weird man in the weird costume). This is just a quaint little town! Nothing bad ever happens here. We especially wouldn't talk about it around the kids! We're protecting them from it! Kids shouldn't worry about things like blood or trauma— So even a giant bloodstain on the floor goes unacknowledged.
The Light World doesn't allow talking about anything uncomfortable. Horror movies and rock music that may contain references to scary things are banned! But in the Dark Worlds, where the kids are free from the eyes of the grown ups, and can talk about everything weird and uncomfortable they're going and have gone through, the things they know are there just under the surface but aren't allowed to speak of— they can talk about blood. The Darkness itself manifests gushing from a wound in the Earth!
And Susie— well she talks about blood all of the time. She bluntly acknowledges the truth that "everyone bleeds". And when she rejects the prophecy, when she calls out the lie of the religion which claims to be all about everyone being always nice to one another, she, herself, bleeds.
tl;dr :
And because of that, the kids noticeably and consistently lack the conceptual vocabulary to talk about what's happening in Hometown, and have to use the language they do have to approximate it, badly – first and foremost the language of games; toys; stories.
Noelle can't say "Kris did something," she can only say "it snowed," and "It was snowing so hard, I couldn't see anything." Kris goes to Art Therapy, trying to depict what they saw behind the tree, and draws the trees of Card Kingdom instead – and the Forgotten Man and Mancountry are games, too. The closest we've gotten to the "core" of what Kris is hiding was through MANTLE, game abstraction wrapped in game abstraction wrapped in game abstraction like the shielding of a nuclear waste disposal site, while some shrieking, giggling, unspeakable fear sits at its center and writhes hard enough to tear through that defensive layer and torment Kris in flesh.
They can't say it without a video game to do the talking for them – and that game, derived from Dragon Blazers / Lord of the Hammer / The Prophecy, carries its own conceptual load, doesn't it?
Stop crying.