The Daunting Task of Outing Hitler
Playing a board game called "Secret Hitler" wasn't quite the experience I expected when I walked into class one evening, yet here we are.
"Secret Hitler" is a game where a group of people come together to make friends, have discussions about passing policies in our lovely country, and manipulate everyone else in the group into voting for people in power who can further our own political agenda.
As the name suggests, there is a person among us (I'm sorry) who is hiding their identity as Hitler. Everyone else is given roles of Fascist or Liberal, with each group trying to get their policies passed into law. First to get the required amount of policies passed, wins. The trick is: the Fascists all know each other, and Hitler, though Hitler remains unaware of who the Fascists are. The Liberals, however, don't know anything about anyone else.
Each round, we start by having our President, one player who is chosen at random initially, pick a Chancellor. If the Chancellor is accepted by everyone's vote, the President draws three policies, discards one, then passes the remaining policies to the Chancellor. The Chancellor is then meant to pick which of the policies will become a law.
If the Chancellor is a Liberal, they must pick a Liberal policy. If the Chancellor is a Fascist, then they can lie to avoid suspicion, or play a Fascist policy and talk themselves out of suspicion.
After enough Fascist policies get enacted, then should Hitler rise to Chancellor, the Liberals automatically lose.
Cards get passed around, and I turn around to see my new identity. I carefully pull out my card and I get-
As an avid isekai enjoyer, this is the worst outcome I could expect to get if I got hit by a truck.
But we have to reset after a few rounds as it becomes apparent that the Fascists are as confused as the Liberals, as they weren't aware of my identity.
Everyone gets their new identities and I get-
Ah, how the mighty fall. One day you're public enemy number one, the next you're as clueless and irrelevant as the next guy.
At least I'm no longer living in the worst isekai story.
Well, I'm a Liberal, our chosen President is Lisa, and we agree to vote in Chancellor Alex. Majority agreed on the basis of why not. Our dear President Lisa picked some policies and Chancellor Alex signed our first Liberal policy into law.
The role of President moves down the table to Jelinne, who opts to have Makena as Chancellor. Popular vote agrees and President Jelinne chooses the policy to dismiss. Chancellor Makena places our first Fascist policy to law.
Betrayls aside, the President uses their newfound power to investigate Aonee. President Jelinne marks their lack of trust with a suspicious nod, that I promptly forget about.
New President Makena names Clarence as Chancellor, agreed upon by majority vote, and picks from the drawn policies. Chancellor Clarence enacts a Fascist policy, and I get investigated by the President.
The President chooses not to comment, and I chose not question anything and we moved onto the next round.
President Clarence, majority yes on Chancellor John, you get the drill. Chancellor John I secretly suspect of being a Fascist as he puts our third policy into law.
Now the President is given the power to give the seat of Presidency to anyone. A rule we promptly ignore and give the Presidency to the next person at the table.
President Jeremy, Chancellor Alex, Liberal policy enacted.
Alex is a Liberal in my eyes.
I'm the President. The power goes straight to my head and I decide to bring in Chancellor Jeremy.
I pull my cards. Two Liberal policies and one Fascist. I look at the policies in place. 3 to 2, with Fascist favorable.
I can't risk Fascists having the upper hand.
I discard the Fascist policy and pass the others to Chancellor Jeremy.
I wonder if I made the wise choice as I move the Presidency to the next in line.
My suspicions active, I cast an uneasy glance at President John. I think the game's getting to my head though and agree to vote in Chancellor Aonne. Another Fascist policy is put into place, allowing the President to kill anyone they wish.
I immediately recognize John as the President selects Alex to be killed. Alex is the only safe bet I had in this game.
President Aonee selects me as Chancellor, which I find comfort in. A Fascist would select one of their own into being a Chancellor, so I consider Aonee as a Liberal. Last round was simply a bad hand dealt.
A bad hand I find repeated as I get handed two Fascist policies.
I regretfully enact a policy that goes against my beliefs as President Aonee was deciding who to remove next. And when she selects Sophia for the chopping block, all hell breaks loose.
I watch as President Aonee tries to defend herself from Alex and Sophia's claims that our President is a Fascist.
I ask if I could argue for another person to be killed instead, pleading to remove the Fascist next to me. But President Aonee has made up her mind and I can't change the result.
President Lisa calls to vote in Jeremy as Chancellor. I regret not testing his loyalty earlier and doubt during the voting process. Majority vote agrees on Chancellor Jeremy and, once policies are picked and discarded, he enacts our next liberal policy.
Jelinne becomes President, choosing Clarence for Chancellor. The vote begins and I have doubts. Doubts if we can choose the last liberal policy, doubt against my fellow players. I vote no.
As we had an even number of players, the vote was tied. Thus, we discover that the game planned for this. I don't recall what, but I am aware the game has a plan if voting comes to a standstill after several rounds.
So the Presidency is passed to Makena. Makena picks Lisa for Chancellor. I doubt and vote against Lisa. The vote is tied again.
The Presidency is passed to Clarence, who nominates Jelinne as Chancellor. I doubt against my doubts, now fearing what will happen should a standstill continue. I vote yes.
The vote is no longer tied.
With one policy separating us from victory or defeat, we need to ask the President and Chancellor if they are Hitler. At this point, if Hitler is in power, the automatic liberal loss comes into effect.
However, Chancellor Jelinne is, in fact, Hitler.
It was a rather difficult game, one that ended with my doubts factoring into the results. Overall, I'm impressed at the game's ability to sow seeds of discord as the game began quietly, and quickly turned into a loud game of pointing fingers at each other. That being said, I feel confident that the next time I play "Secret Hitler," I will keep a closer lookout for clues into the other players' suspicious activity.