I'm an artist and medical student, and I use art to help me pay some bills.
I built a free, helpful tool because to help prevent other talented creatives from undercharging, as I really see this a lot online.
It's a calculator with a built in reality check
Input your survival costs and expenses
True billable hours
Get the rate you actually need to charge to hit a 20% (or whatever you choose) profit margin.
It generates the rate, a template negotiation email + final invoice.
Plan to keep this tool free, ad-free, and open to everyone.
🔗 Check your math: fairpaycalc.artres.xyz
If the "Thriving Rate" calculation empowers you to double your quote on your next job, please consider hitting the "Buy me a coffee"button. It keeps the server running and the code flowing <3
I am an artist and medical student and creator of Art-Res, a blog where I write and curate art resources. Hopefully you find art that bring
i tend to avoid discourse because most of it is trite and pointless but just this once i feel like i need to state my opinion: i think everyone should bend to my dark and evil will
darkest dungeon rlly nailed its visual representation of stress because yes whenever im having a bad mental health moment it does feel exactly like I've got one of these fuckers over my head sticking its little points into my brain
Katt Monroe's design in the new Star Fox is the best design she's ever had
(video transcript below the cut)
Katt Monroe's design in the new Star Fox is the best design she's ever had, specifically because she looks all f'd up.
Here's the exercise: put aside everything you already know about what she looks like, and imagine that we, in 1997, are given the original description of who Katt is, what her history is like, and that we are trying to create her design from first principles. Blank slate.
Here's what we know about Katt: she's a mercenary and a lone mercenary at that. No Great Fox starbase, just her and her fighter freelancing in the galaxy. She's a former criminal, who used to run with the Free-as-a-bird gang back in the day, along with Falco, that's how they know each other.
Well, criminal, space mercenary, that to me says "rough around the edges," that's someone who gets into fights and drinks in seedy space bars. And if she's a lone freelancer practically living out of her ship, well, that probably gets kinda messy. I dunno what sanitation is like in a light fighter craft, but I don't think the Arwings have shower units installed by the engine. It sounds like a character who maybe does her showering in space motels or whatever the galactic equivalent of a truck stop restroom is.
With only that information in mind, what kind of character design do you imagine? What kind of person fits that description? Well... I think it's a person like this: a f--ed up scrungly alley cat, who looks like she says "hello" by punching you in arm, sleeps in her makeup and maybe dyed her fur pink once upon a time but it's long since been washed out, or bleached by unfiltered UV space radiation. Someone who doesn't look like she takes super great care of herself, and who runs on energy drinks and gas station drugs between jobs where she's either bringing in bounties or killing people. Someone who it makes sense to encounter on a planet like Zoness, which is one giant industrial toxic waste dump.
In the original Star Fox 64, Katt is literally the only female character in the game, and her entire character design, in common 90s style, is just "girl." She is The Girl One. She's the one that's pink and wears makeup and has an earring. Her character design has one note and that note is "feminine," whereas her status as a mercenary, a freelancer, a space gang member, all of that is buried under just mountains of "she's the girl one!"
I too have nostalgia for Katt's old design, she definitely looked a lot prettier back in the day. But the new design is better. It's better storytelling. It's better characterization. It's uglier, and it's better.
one of the projects in my riso and letterpress class was to create an edition for a hand-bound book we'd all contribute to. these where drawn digitally, printed on pictorico, transferred to photopolymer plates, and then printed on a letterpress,, after that they were folded and bound into books :D