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@murnauk
Bellara: Look, I made a marshmallow Neve! Her arms are folded because she's mad at the Venatori for annoying her.
Bellara: Do you like it?
Neve: [tearing up] it's fine
I continue to be very confused over the shock and outrage I keep seeing over the worldstate shit cause it's like... this is not new at all? The series has, from the very beginning, discarded big choices if they needed to in a future game and otherwise ignored just about everything else outside of a few offhand mentions/codex entries/odd lines of dialogue.
You can kill Leliana, and it doesn't matter--she will still show up at the end of DA2 and be a key player in DAI. You can give Isabela to the Arishok, and it doesn't matter--she escapes the Qunari and winds up working with the Inquisition anyway. It doesn't matter who you make the ruler of Ferelden, the only scene where they show up plays out the exact same way regardless of whether it's King Alistair, Queen Anora, or both. The Warden companion can be one of three people, none of which change anything about the plotline he's involved in, and the only difference is investigative dialogue (and yeah, I ask Alistair about the HoF every time and I scream myself hoarse cause I love hearing him talk about her, but it still doesn't have a substantial effect on the story).
It doesn't matter how you play Hawke in DA2, come DAI they react the same way to blood magic (even though Hawke can be a bloodmage) and their role in the story is completely unchanged no matter what settings you give DA2 in the Keep. Also, the game will act like the Legacy DLC happened regardless of whether or not you actually played it, which is very annoying because both DA2 and DAI have a serious problem with paywalled content being super super vital to the next game (and in DAI's case, it was the true ending of the game that was paywalled!).
And the list goes on. Which is not to say that any of this is bad, but it is generally inevitable! You can't have games that interconnect and branch so wildly while still preserving the ability to create any more games in the series. Mass Effect gets around some of this by having a single protagonist with a fairly set character through all three games, but even then, each game plays more or less the same and it all leads to the same three choices in the end. Which I've also seen complaints about, but like, what's the alternative? There's only so much that can be done if you want to have a coherent and still-playable game.
I get that the fandom cycle is the endlessly bitch about the latest game in the series until a few years have passed and then it's suddenly The Best Ever and anything that deviates from it will suck but it is seriously getting exhausting lmfao
Since Emmrich doesn’t have a bed/cot in his room, I think that he literally marches his ass back to Nevarra every night bc nothing, not the blight, not the risen gods, not the Venatori, and no other nefarious ne’er-do-wells are gonna keep that man from his four poster California king tempurpedic mattress with goosedown pillows and silk bedsheets. You KNOW his ass is wearing a nightgown, cap, and an eye mask to bed. Gotta get his honk shoos and mimimimis in.
Dropping this as an example and leaving out any names - so please don’t go and start an argument with these people or harass anyone. It’s not why I'm writing this, it gives them more attention, and there is no room for an actual conversation.
But, to my point! I am starting to believe that people online aren’t always shitheads on purpose. They are seriously lacking reading comprehension and that is absolutely terrifying.
In this one example the dev has not said any of the things they are being accused of. Let me break this down a bit.
Starting with the Bellara statement - the answer literally says Bellara is the most knowledgeable when it comes to elven magic EXCEPT compared to the elven gods. And even then, it’s prefaced by two things: 1. PROBABLY, which is used to show that it’s not a certainty and that there's a high chance there are others around the world (let’s saaay... people like Merrill), but they are not within reach so it's inconsequential. And 2. ‘Bellara ASSUMES’, which implies she doesn’t actually hold the totality of knowledge. The game shows again and again that she is in the process of learning through experimenting and nothing in this answer contradicts that. Additionally, literally during the game, Bellara has access to Solas’s ancient library at the Lighthouse AND an ancient archive of knowledge. Basically she has MANUALS on ancient magic from the very people that practiced it.
2. ‘Evanuris don’t understand magic’ - again the answer never said that. What it conveyed was that the Evanuris had access to magic and found ways to make it work for them. It was a tool, much like electricity: we didn’t invent it, it is a phenomenon we learnt to turn into power and use. The game kept reminding everyone again and again that the Evanuris weren’t gods, just powerful mages and Epler’s answer just reaffirmed that. (Plus this is something previous games have also hinted at repeatedly). The Elven Gods didn’t invent magic, and much like everyone else in Thedas, after they tapped into that force they started applying it in ways they were able to understand. Solas himself (the voice the devs created to tell a story) said that in so many ways throughout the game, so why are people acting like this is the first time they're hearing about it??
Anyway, this is just me taking the time to analyze one of the many absolutely mind-boggling takes that exist out there, and there’s… a lot of them. These people should just put the phone down and open a book.
I used your wisdom as a weapon...
and it broke you.
elgar'nan: ghilan'nain, you can take time to mourn andruil and razikale. you should take time. why must you put up this front?
ghilan'nain: ??? leave me alone?? i'm fine. i'm literally fine. this is the normal behavior of a person who is normal and fine.
elgar'nan:
elgar'nan: if i were to let you give lusacan more teeth, would that make you feel better?
ghilan'nain: ...yeah.
The Butcher
For the Love of Treviso ❤️
datv but varric's narration is replaced with anders as he leads the most insufferable (complimentary) podcast known to man
kinda upset by how many people are insisting that davrin's narrative is more about assan than davrin
it's really not
everything revolving around how davrin interacts with assan is also him talking to himself
which is a perspective problem that all of the companions have
they are all people who are too in their own heads to be able to resolve some of their deeper fundamental conflicts, because all of them are deeply lonely and alienated from their respective social environments, convinced in various ways that they cannot relate too others or be related too in turn, which is one of the things that makes them the perfect team to hunt down solas, who has the same problems writ large across the ages.
and in overcoming their issues and turning to rook and each other for external opinions while solas observes rook it demonstrates that other courses of action are possible and that there is value in trusting others with their loneliness and vulnerability but ANYWAY
davrin pretty clearly projects his feelings about his own upbringing onto assan, including the very
clearly present problems he has experienced as a dalish warden, if we let ourselves see them. he's not turning around to us and saying directly that he's been treated like shit by humans for most of his life in any run i've had so far. he also doesn't need too. he demonstrates it with the positions he holds.
how he advocates for not revealing the truth behind the origins of the elves, because it will make their lives harder than they already are.
how he tells assan that he needs to toughen up or he'll get chewed up by the world. that he's meant to be a hunter. that it's in his blood. it's what he's for.
how he changes his mind when he sees assan interact with the halla. how it clearly reminds him, along with his reconnection with endrin, that he was once a little boy who sang to halla. that he is more than violence, more than the hunt, more than a living weapon meant to be used once and then disposed of.
i've barely touched on his romance at all in my current run but like. please. even without it, just from my first run:
davrin is so clearly afraid of abandonment, of rejection. of letting his guard down and letting people in because it might compromise his dedication to his chosen path - *as are they all, in different ways, which is on purpose* - that he is trying to raise assan to protect him from davrin's own pain.
which doesn't work! that doesn't work.
davrin looks at assan and names him arrow. davrin looks at himself and calls himself a weapon. davrin doesn't let himself return to his clan because he anticipates their rejection. because he already didn't fit in with them to start with. davrin never gives us his last name.
the unity between warden and griffon comes when davrin stops just projecting his own pain and fears onto assan, and learns how to work with assan as he is. In doing so, it makes him realize he can be more than a weapon. That there's an option for him beyond sacrifice and vigilance. That he can find peace. it is a reconciliation of disparate aspects of his Self, which is another recurring narrative thread in the game.
Davrin doesn't have to completely disconnect from his people. He doesn't have to himself separate and away from everyone, protecting them from what he perceives as his inevitable end, or from harming them. Assan can just be Assan, and Davrin can just be Davrin, and they love each other.
he reconciles himself with his complex feelings around his clan, finds value in the lessons they taught him that he chafed against as a younger man. he reconciles himself with the complex history of the wardens, and looks for a different future with them too.
assan is bright and vibrant and alive and new and, to borrow davrin's word, "pure". He can be anything. He reminds Davrin that he can be anything, too. Assan is a catalyst, he's not the actual focus. He is the catalyst for realizations in every scene we see him in in Davrin's personal quests, which are always actually about Davrin.
There is no fate but the love we share
I had to think immediately of Leliana and Cassandra as the Left and Right Hand of the Divine and how they each handle their approach to reform when becoming Divine
I need everyone who didn’t read the books to know that Felassan (who’s name means slow arrow in elven)
This guy
Who was in several of solas’ memories and has notes around the lighthouse and crossroads
Was in the masked empire. He was a friend and mentor of Brialas and helped her with her efforts to use her relationship with Celene to improve the lives of elves in Orlais (and tried to let her down gently when it became apparent that was not enough).
He refuses to let Briala tell him the code for the eluvian network so that he cannot give it on to Solas. Refusing to tell him would not be enough to keep it from him. When he meets with Solas he tries to convince him that modern elves should be given a chance. Solas murders him, his ally of thousands of years, for this.
In inquisition, Cole says this:
This is what the Betrayal of Felassan represents. Solas murdered his trusted friend and ally because he though modern elves were people whose lives had value.
I forgot to mention that Solas doesn’t speak in this exchange.
Felassan, knowing that he’s going to be killed for this (he KNOWS his “friend” is going to kill him for this) spends his dying words trying to convince Solas that modern elves deserve a chance
And not only does Solas not say a single thing in response, he kills Felassan mid sentence.
Collection of vintage French fairytale books
NO EMMRICH YOU DO NOT GET TO CHANGE THIS SUBJECT what in sweet hell do you mean no one knows what Vorgoth is 😂
I NEED ANSWERS