Hoardscape of the Day

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Hoardscape of the Day
One final set of CR thoughts:
I love that the family dynamic between Hal, Thaisha and Elodie is completely chill.
Like, the fact that Hero and Shadia are both so comfortable around their respective stepmoms is great.
They're all one big family. Azune, Occtis, Thimble, and Bolaire are also fully members of that family, no question.
By the end of the campaign, they'll have adopted everyone in Araman, officially or unofficially.
Shorter-ish set of Critical Role Campaign 4 Thoughts after seeing last week's episode:
After having met Hero, properly now, I can honestly say that all of Hal's kids seem great.
(We haven't actually met Alogar in-person yet, but the evidence of his good deeds and reasonable nature that the Seekers found while looking for him speaks volumes about who he is).
Actually, in many other campaigns, these young'uns probably would be the PCs proper, themselves (One-shot potential is through the roof with these three, and possibly some other relatives of the Araman party/Mourners).
Hero's a Wizard, obviously. Alogar is probably straight-up Fighter, given that Julien's his mentor. Shadia is possibly some flavour of martially-inclined Bard (College of Dance or Swords, perhaps. Maybe even Valour. I could totally see her as a Skald, y'know?) Failing that, from what we've seen of her background, she'd be some other sort of acrobatic class - Rogue, Ranger, dex-based Fighter. Something like that.
It's also made me realize something - For all the myriad characters I create on a whim, I rarely create D&D characters who are parents. Occasionally, I'll roll up/write up a character who's a parent to a character I'd previously created.
I love creating PCs with large families - Siblings and cousins and such. But few of my characters have children in their backstories. Heck, not even really niblings. I'll readily admit this bias is probably due to my own childfree life, IRL, so the idea of parenthood just isn't one that lingers in my head all that much.
I might have to branch out a bit on that character-creation front, play around with the idea. If nothing else, I should add some more niblings into the mix, with all the siblings and cousins I like to create for my PCs.
Off the top of my head, I think I have one Minotaur character who is a mother. She was retired from her life as a guard/defender/soldier of some sort, but puts her armour back on and picks up an axe in order to defend her family during a time of crisis. I don't think I've really fleshed out her backstory much beyond that, though.
Otherwise, I have the two parents of a Half-Orc [Most of my characters were rolled up in 5e, so I haven't really gone through and updated them for 5.5e] Tempest Cleric I've rolled up - A proud clan leader mother (Barbarian) and a charming scoundrel pirate father (Swashbuckler Rogue). I have more of their backstory figured out, if only because the pirate's lineage ties into a broader story element I was tinkering with to put all of my characters into some sort of shared story/world.
[Basically, he's descended from a bastard lineage of the royal family of one of the major powers in the region - Which becomes a problem when that royal family gets cursed in a way that marks its members. The family, looking to bury the sordid past of the monarch who had *a lot* of bastard children prior to his ascension to the throne, and to snuff out any potential claimants who might one day show up and declare themselves of the bloodline, turn this curse around - They can use it to identify and round up their various illegitimate cousins - Putting the Storm Cleric and her Pirate father both squarely in their sights. Also, part of that nation's backstory is that they're Human-supremacist assholes, so the various not-fully Human people identified as part of their bloodline due to the curse are an even bigger outrage/embarrassment to them]
More Critical Role Campaign 4 thoughts, because my brain is just like that:
(Tagged as spoilers, but the core of this is a few episodes old)
The main thing that's been rolling around in my head here is Occtis' sense of duty towards Dame Gaya. House Seremai as a whole may serve his family, but in the sequence of events leading to her demise, she was serving him personally.
And we've been seeing Occtis doing what a proper liege-lord should be doing for such a loyal/dutiful vassal - He feels that obligation and takes it seriously. Which is more that can be said for a lot of nobles in such positions - Ones who aren't on the run from the rest of their families, and dealing with their own unending series of crises. She fell in battle, protecting him personally. The least he can do is see her remains put in a place of honour and respect.
More to that - House Tachonis was the house responsible for funerary rites and the handling of the dead. That should be their sacred duty towards ALL of Araman. Unlike the rest of his family, who seeks to use the dead as weapons and fuel for their plots, Occtis seems to actually treat them with respect. Even his study of necromancy, from what we've seen, has been less about weaponizing the dead, and more about understanding the nature/mechanics of the magic.
I know that mechanically, it doesn't necessarily gel, but story-wise, I would love the thematic resonance of Occtis taking levels in Cleric to the point that he can specialize into the Grave Domain Cleric subclass. Like, he becomes the only truly dutiful Tachonis through his genuine humanity. But, like, 3 levels is a lot for such a dip, y'know?
Picture it: He breaks into his family's manor at the tannery and quietly goes through the proper consecration rituals. He does proper mortuary preparation of Gaya's body and inters her in a plot, leaving a small marker. Only sometime later (days? weeks?) does anyone from the rest of the family even notice that the equipment's been used. They probably should have noticed the marker Occtis left for Gaya, and the freshly dug grave - But the Tachonis have been so neglectful of their actual duties that they simply don't even pay attention to the cemetery or mortuary all that much anymore.
Honestly, if I hadn't spent the last two campaigns in my own D&D group playing a Grave Cleric, I'd rush out and make a Reborn/Hollow One Grave Cleric for a backup character for the campaign I'm currently playing in. (My Fairy Monk character has been buckets of fun, so I'm not exactly rushing to get to any sort of backup)
I mean, I'm still gonna make that character, obviously. I'm just not going to rush out and have them on-deck as my backup.
The built-in pathos of an undead character whose goal is to provide the proper rites that they were so cruelly denied for themselves is just *chef's kiss*. Especially since Grave Clerics tend to feel compelled to lay undead of any sort to a proper rest. Even the "good" ones. The ones who are okay with what they are, aren't harming anyone else, etc. The natural order must be respected, the dead must rest and move on from this world. With some patron gods/goddesses being a little more forceful on that point. So, there's an inherent tension there.
Especially if the Cleric only has flashes of their traumatic death and part of why they've come back as this revenant of sorts is to figure out who they were in life, sort out their unfinished business regarding that, and possibly see justice done against those who killed them and desecrated their body/whatever the actual incident was.
...How did I attach the follow-up comment to the wrong post? Blegh.
More Critical Role Campaign 4 thoughts, because my brain is just like that:
(Tagged as spoilers, but the core of this is a few episodes old)
The main thing that's been rolling around in my head here is Occtis' sense of duty towards Dame Gaya. House Seremai as a whole may serve his family, but in the sequence of events leading to her demise, she was serving him personally.
And we've been seeing Occtis doing what a proper liege-lord should be doing for such a loyal/dutiful vassal - He feels that obligation and takes it seriously. Which is more that can be said for a lot of nobles in such positions - Ones who aren't on the run from the rest of their families, and dealing with their own unending series of crises. She fell in battle, protecting him personally. The least he can do is see her remains put in a place of honour and respect.
More to that - House Tachonis was the house responsible for funerary rites and the handling of the dead. That should be their sacred duty towards ALL of Araman. Unlike the rest of his family, who seeks to use the dead as weapons and fuel for their plots, Occtis seems to actually treat them with respect. Even his study of necromancy, from what we've seen, has been less about weaponizing the dead, and more about understanding the nature/mechanics of the magic.
I know that mechanically, it doesn't necessarily gel, but story-wise, I would love the thematic resonance of Occtis taking levels in Cleric to the point that he can specialize into the Grave Domain Cleric subclass. Like, he becomes the only truly dutiful Tachonis through his genuine humanity. But, like, 3 levels is a lot for such a dip, y'know?
Picture it: He breaks into his family's manor at the tannery and quietly goes through the proper consecration rituals. He does proper mortuary preparation of Gaya's body and inters her in a plot, leaving a small marker. Only sometime later (days? weeks?) does anyone from the rest of the family even notice that the equipment's been used. They probably should have noticed the marker Occtis left for Gaya, and the freshly dug grave - But the Tachonis have been so neglectful of their actual duties that they simply don't even pay attention to the cemetery or mortuary all that much anymore.
Honestly, if I hadn't spent the last two campaigns in my own D&D group playing a Grave Cleric, I'd rush out and make a Reborn/Hollow One Grave Cleric for a backup character for the campaign I'm currently playing in. (My Fairy Monk character has been buckets of fun, so I'm not exactly rushing to get to any sort of backup)
I mean, I'm still gonna make that character, obviously. I'm just not going to rush out and have them on-deck as my backup.
The built-in pathos of an undead character whose goal is to provide the proper rites that they were so cruelly denied for themselves is just *chef's kiss*. Especially since Grave Clerics tend to feel compelled to lay undead of any sort to a proper rest. Even the "good" ones. The ones who are okay with what they are, aren't harming anyone else, etc. The natural order must be respected, the dead must rest and move on from this world. With some patron gods/goddesses being a little more forceful on that point. So, there's an inherent tension there.
Especially if the Cleric only has flashes of their traumatic death and part of why they've come back as this revenant of sorts is to figure out who they were in life, sort out their unfinished business regarding that, and possibly see justice done against those who killed them and desecrated their body/whatever the actual incident was.
Off the top of my head, I think I have one Minotaur character who is a mother. She was retired from her life as a guard/defender/soldier of some sort, but puts her armour back on and picks up an axe in order to defend her family during a time of crisis. I don't think I've really fleshed out her backstory much beyond that, though.
Otherwise, I have the two parents of a Half-Orc [Most of my characters were rolled up in 5e, so I haven't really gone through and updated them for 5.5e] Tempest Cleric I've rolled up - A proud clan leader mother (Barbarian) and a charming scoundrel pirate father (Swashbuckler Rogue). I have more of their backstory figured out, if only because the pirate's lineage ties into a broader story element I was tinkering with to put all of my characters into some sort of shared story/world.
[Basically, he's descended from a bastard lineage of the royal family of one of the major powers in the region - Which becomes a problem when that royal family gets cursed in a way that marks its members. The family, looking to bury the sordid past of the monarch who had *a lot* of bastard children prior to his ascension to the throne, and to snuff out any potential claimants who might one day show up and declare themselves of the bloodline, turn this curse around - They can use it to identify and round up their various illegitimate cousins - Putting the Storm Cleric and her Pirate father both squarely in their sights. Also, part of that nation's backstory is that they're Human-supremacist assholes, so the various not-fully Human people identified as part of their bloodline due to the curse are an even bigger outrage/embarrassment to them]
Shorter-ish set of Critical Role Campaign 4 Thoughts after seeing last week's episode:
After having met Hero, properly now, I can honestly say that all of Hal's kids seem great.
(We haven't actually met Alogar in-person yet, but the evidence of his good deeds and reasonable nature that the Seekers found while looking for him speaks volumes about who he is).
Actually, in many other campaigns, these young'uns probably would be the PCs proper, themselves (One-shot potential is through the roof with these three, and possibly some other relatives of the Araman party/Mourners).
Hero's a Wizard, obviously. Alogar is probably straight-up Fighter, given that Julien's his mentor. Shadia is possibly some flavour of martially-inclined Bard (College of Dance or Swords, perhaps. Maybe even Valour. I could totally see her as a Skald, y'know?) Failing that, from what we've seen of her background, she'd be some other sort of acrobatic class - Rogue, Ranger, dex-based Fighter. Something like that.
It's also made me realize something - For all the myriad characters I create on a whim, I rarely create D&D characters who are parents. Occasionally, I'll roll up/write up a character who's a parent to a character I'd previously created.
I love creating PCs with large families - Siblings and cousins and such. But few of my characters have children in their backstories. Heck, not even really niblings. I'll readily admit this bias is probably due to my own childfree life, IRL, so the idea of parenthood just isn't one that lingers in my head all that much.
I might have to branch out a bit on that character-creation front, play around with the idea. If nothing else, I should add some more niblings into the mix, with all the siblings and cousins I like to create for my PCs.
More Critical Role Campaign 4 thoughts, because my brain is just like that:
(Tagged as spoilers, but the core of this is a few episodes old)
The main thing that's been rolling around in my head here is Occtis' sense of duty towards Dame Gaya. House Seremai as a whole may serve his family, but in the sequence of events leading to her demise, she was serving him personally.
And we've been seeing Occtis doing what a proper liege-lord should be doing for such a loyal/dutiful vassal - He feels that obligation and takes it seriously. Which is more that can be said for a lot of nobles in such positions - Ones who aren't on the run from the rest of their families, and dealing with their own unending series of crises. She fell in battle, protecting him personally. The least he can do is see her remains put in a place of honour and respect.
More to that - House Tachonis was the house responsible for funerary rites and the handling of the dead. That should be their sacred duty towards ALL of Araman. Unlike the rest of his family, who seeks to use the dead as weapons and fuel for their plots, Occtis seems to actually treat them with respect. Even his study of necromancy, from what we've seen, has been less about weaponizing the dead, and more about understanding the nature/mechanics of the magic.
I know that mechanically, it doesn't necessarily gel, but story-wise, I would love the thematic resonance of Occtis taking levels in Cleric to the point that he can specialize into the Grave Domain Cleric subclass. Like, he becomes the only truly dutiful Tachonis through his genuine humanity. But, like, 3 levels is a lot for such a dip, y'know?
Picture it: He breaks into his family's manor at the tannery and quietly goes through the proper consecration rituals. He does proper mortuary preparation of Gaya's body and inters her in a plot, leaving a small marker. Only sometime later (days? weeks?) does anyone from the rest of the family even notice that the equipment's been used. They probably should have noticed the marker Occtis left for Gaya, and the freshly dug grave - But the Tachonis have been so neglectful of their actual duties that they simply don't even pay attention to the cemetery or mortuary all that much anymore.
Honestly, if I hadn't spent the last two campaigns in my own D&D group playing a Grave Cleric, I'd rush out and make a Reborn/Hollow One Grave Cleric for a backup character for the campaign I'm currently playing in. (My Fairy Monk character has been buckets of fun, so I'm not exactly rushing to get to any sort of backup)
I mean, I'm still gonna make that character, obviously. I'm just not going to rush out and have them on-deck as my backup.
The built-in pathos of an undead character whose goal is to provide the proper rites that they were so cruelly denied for themselves is just *chef's kiss*. Especially since Grave Clerics tend to feel compelled to lay undead of any sort to a proper rest. Even the "good" ones. The ones who are okay with what they are, aren't harming anyone else, etc. The natural order must be respected, the dead must rest and move on from this world. With some patron gods/goddesses being a little more forceful on that point. So, there's an inherent tension there.
Especially if the Cleric only has flashes of their traumatic death and part of why they've come back as this revenant of sorts is to figure out who they were in life, sort out their unfinished business regarding that, and possibly see justice done against those who killed them and desecrated their body/whatever the actual incident was.
Hoardscape of the Day
would you guys like to see a real illustration from an actual published scientific paper? of course you would
link to the paper
Hey op kinda buried the lead. This isn't just some illustration. ITS THE ABSTRACT.
my mushoomb,, :D
one musruum..
there’s a twitter account where this guy thinks every tweet is directed at him and it’s great
this is how everyone on this website acts
Thats not true i dont think i act like this
Hoardscape of the Day
Hoardscape of the Day
Hoardscape of the Day
I know it's been a bit but the scene where Brennan introduced Maya Davinos still sticks with me. Her conversation with Julien and brief interactions with the rest of the Seekers are great, of course, but the one thing that keeps rattling around in my brain is his response to the insight checks to get a vibe on her.
Just the simple, repeated line:
"She'll kill ya"
It reminds me of like, Borderlands-style character title cards that pop-up on the freeze-and-zoom that happens when you meet a character for the first time:
Lady Maya Davinos
(Julien's Mother!)
She'll Kill Ya
Hoardscape of the Day
Hoardscape of the Day
Okay, so I haven't seen last night's newest episode but I did catch up on Monday's YouTube episode, so this wild speculation may have already been proven false, but...
Wild speculation:
TL;DR - It's possible that Aranessa and Thjazi weren't as childless as everyone was led to believe. Keeping any kids of theirs secret would have been critical to keeping those kids alive and safe. For many reasons.
It's also possible that Brennan wants players/the audience to consider whether keeping a noble family's lineage going even matters all that much.