Finally was able to make my Half-Orc, Half-Nelf character Keara and IMMEDIATELY got clocked by Orux Thrice-Damned going platinum in Competitive Racism 💀
"I'm Dorothy Gale from Kansas"
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Peter Solarz
KIROKAZE
we're not kids anymore.
🪼
taylor price
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shark vs the universe

blake kathryn
Jules of Nature

if i look back, i am lost
PUT YOUR BEARD IN MY MOUTH

Product Placement
Cosmic Funnies
d e v o n
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titsay
One Nice Bug Per Day
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@panasop
Finally was able to make my Half-Orc, Half-Nelf character Keara and IMMEDIATELY got clocked by Orux Thrice-Damned going platinum in Competitive Racism 💀
Been unsatisfied with my Purified Man'ari rogue so i think i shall race swap her to a dracthyr for an "Outland-born black dragon" rogue, which i think would match better with my warlock Morwenne:
Sasquatch
*Holding up a Haranir with choice customization options like Diogenes*
BEHOLD! A NIGHT ELF!
The Haranir look amazing and more than just amazing, they're potential for Half orc, half troll, half elf combos is insane. This will be an instant rerol for my Half-Nelf, Half-Orc character Keara! Im insanely excited for Midnight now!
HERITAGE QUESTLINES
After having recently done the Dwarven Heritage questline (again), i had discussed with a friend the varying quality in Heritage quests in Warcraft and came to this tier list. To me the best a heritage questline can do is not only cover the HERITAGE (i.e. history) of the race in question, but also delve into what it means to *be* a member of said race, and why one should be proud of their heritage.
And I came to the conclusion that without a shadow of a doubt the Worgen Heritage questline is the definitive *worst* in the entire game and its not even close.
ANGUS STORMBRAU
This character may unironically convince me to try Classic WoW again because even in retail reading the quest dialogue and immersing myself in the stories being told surrounding the usual "go here, kill 8 troggs" slog made me genuinely love playing him. It also made me realize that there was a 14 year gap between dwarf-focused story content (Cataclysm-TWW) aside from some mentions here and there, which is a crime because WoW Dwarves are phenomenal.
Anyway, here's a short compilation of screenshots i took over his journey:
A Young Angus begins his journey in the Hearths of Ironforge.
The troubles of the Cataclysm call Angus' services to the aid of Loch Modan.
Learning of the threat of Twilight, Angus hears news of the incursion into the Highlands, and heads out to assist his Wildhammer cousins.
In the depths of the Highlands, to slay the Dragon.
Before the Bastion of Twilight
A wisened Angus. Having bore witness to the End of Twilight, Angus sees there is more to the world than the realms of the Dwarves and their clan squabbles, and if these threats are not met then they may grow to endanger the homelands he loves so dear. Hearing the call of the King, he sets out to the land of Pandaria.
Having returned home after many years of adventures across the world, Angus finds himself embracing the honored Heritage of the ancient Thane Aegrim Bronzebeard, and is bestowed the title of "Champion of the Mountains" by King Muradin.
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These are just some glimpses from Angus' evolution, i intend on doing more for him in the future.
Voidblade Ana'thel, Fallen Ranger
A Void themed demon hunter for Void Elf on the assumption that we may be getting a void aubclass of dh in 11.2, so we shall see!
Connected across Time
Soulbinder Muruuna - Fallen Guardian of Auchindoun, Acolyte of Murmur
Item List:
This was a personal idea after I heard the murmurings (lol) about a potential Bard class coming next expansion, or something to that effect, and i thought what better way to express the idea of "Sound as Damage" than a disciple of Murmur, the Elemental God of Sound (possibly), who's very whispers could destroy planets.
Vanilla WoW (2004) ↠ Teldrassil
Shaya Sunbearer
Devout of An'she, oathsworn to the legacy of the lost Sunbearer Tribe of Uldum.
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I thought I had posted my long backstory for this character but in effect I made this character out of spite for Blizzard cutting the An'she content from Uldum for the Sunwalkers, in favor of the Indiana Jones gag lol, so this is Shaya Sunbearer, a Shu'halo tauren who's splinter tribe fled into Tanaris and then Uldum to escape the Centaur raiders, ultimately to perish to the harsh conditions of the desert. Eventually by some miracle, half-dead, she finds a hidden oasis, containing the lost ruins of the Sunbearer tribe, devotees of An'she who lived in harmony in Uldum until madness afflicted the Stoneborn Tol'vir, and they were wiped out. She is the last bearer of their history and legacy, a devotee of An'she and a paragon of the Sunwalkers.
Newest to the list is Cass, the Zul'Daran Hex Hunter, or as I've started endearingly naming him, the Mardi Gras Rougarou!
Transmog List:
Context: I have this running gag in my head about WoW characters from completely retconned, abandonded, or de-canonized lore for WoW and one that i thought was interesting was, in this case, the Island of Zul'Dare, a suspiciously Troll-ish sounding island off the coast of Gilneas in the original WoW alpha/rpg. Almost no lore for this island exists except that it sounds like a Troll Island, there MAY have been Forest Trolls there, and after they left humans settled there, before being evacuated during the Second War. So this is where the headcanon comes in.
Zul'Dare
HC: Zul'Dare was an island occupied by Forest Trolls for hundreds of years, who worshipped the now lost Serpent Goddess Loa Ula-Tek. However in a ritual gone wrong, most of the Zul'Dari were lost in an attempt to summon Ula-Tek to the island, to conquer the nearby human kingdoms, leaving the survivors to flee to the mainland, eventually absorbing into the Revantusk and Witherbark.
Fast forward a few decades, and the human settlers of what was then Ancient Gilneas find the ruins of the island with no signs of life except some fractured artifacts, and a series of statuettes, altars and other iconography depicting Ula-Tek. The Gilneans settle this region and as time goes on, Ula-Tek, being a cunning Goddess, whispers to the Gilneans about the power of the Voodoo and begins influencing all elements of their culture, in an attempt to bring about her summoning once again. Over time the Human Zul'Darans begin incorporating Voodoo and other elements of typically trollish culture into theirs, and even begin providing offering s to Ula-Tek.
However, her plan for summoning would ultimately be foiled, as the events of the Second War would bring about the Kul Tiran Navy and the Horde to blows, forcing the Zul'Darans to flee, some resettling in Kul Tiras, others in Gilneas. (Note, Zul'Daran refugees in Kul Tiras would begin referring to themselves as "Kul'Darans")
After the world, the Island of Zul'Dare would be left destroyed, and some Zul'Darans believed that Ula-Tek herself coiled around the island, and drug it to the bottom of the sea, never to be seen again. To this day, very few believe the legends of Zul'Dare, and the Zul'Darans remain a very minor, tight-knit community wherever they go, ever protective and suspicious of outsiders who would question their ways.
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Ultimately the inspiration for Zul'Dare and by extension Cass is very Creole in origin, mixing elements of the Gilnean and Troll culture, parallelling the real life admixture of French/English and Afro-Carribean cultures, and I really enjoyed crafting so much story out of what is essentially not even canon anymore lol, but I hope anyone who sat through this all enjoyed it! And feel free to incorporate the Legend of Zul'Dare in your own writings, if you wish.
Oh if only Dracthyr could have different races as their visage forms
Well since they don't currently, this is my rendition of my Augmentation Evoker, Atazi, who's visage form is a Vulpera
A Voronei Ranger, inspired from the Hearthstone expansion The Great Dark Beyond!
Twilight Infiltrator