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Kiana Khansmith
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ojovivo
let's talk about Bridgerton tea, my ask is open
One Nice Bug Per Day
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Lint Roller? I Barely Know Her
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Misplaced Lens Cap

Love Begins

祝日 / Permanent Vacation
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TVSTRANGERTHINGS
Cosmic Funnies

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Discoholic 🪩
$LAYYYTER
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@pandy-ssen
high chaos
DISHONORED: DEATH OF THE OUTSIDER (2017) | Dev. Arkane Studios.
I haven't played the Dishonored games in years but last night I had a weird as hell dream about the Void so guess I'm reinstalling the games
Tyvian Wolfhound
No spoilers please. I know this probably won’t happen but it would be funny if something like it did.
a place to call home; dishonored fic
celebrating fugue feast with this cozy fic, where Thomas the Whaler gets to have some feels about found family, where Daud is dealing with a flock of his assassins, all while rain pours outside.
this is for you, @meglosthegreat, I hope you like it! :) @dishonoredgiftexchange
An Archive of Our Own, a project of the Organization for Transformative Works
okay you guys got me started on dishonored (the series) fucking IMMACULATE art direction. I'm going to try and sum it up but I'm honestly better with art than words so I'll try my best.
dishonored is fucking unparaelled when it comes to art direction. from when you first start the game, each level has a distinct style, color, and vibe. dunwall is dominated by cool greys, towering, imposing structures like dark sentinels watching over the land. twisting, rotting trees and an ever-present smog that overtakes the city. dunwall is inky blue darkness.
HOWEVER, from a gameplay perspective, there are visual points of interest still that stops you from getting lost in a wash of blue. dishonored is a master of using lighting and color to lead you to areas that it wants you to go.
for example, in the corner of a window you might see glowing purple lighting. these are void shrines - where the outsider will appear and share knowledge harass you. usually around shrines there are walls of writing, strange twisted words that lead you further into the mystique surrounding what the outsider is and what he *does*.
you might think the game is just awash in dull colors, but its not. one of the most beautiful and striking levels takes place in lady boyle's mansion, and it's INSANE how different it looks, because it's supposed to be a stark contrast. surrounding her mansion are the remains of a dying city destroyed by a plague. within her mansion, however, is decadence and debauchery gone awry.
it's amazing with a game that was made TWELVE YEARS AGO how this still holds up and looks fantastic. this is because they went for a stylized art direction. it's stylized, almost painterly. it looks fantastic. here is some of the amazing character design
(this is from dishonored 2, done by Sergey Kolesov )
LOOK AT THIS ART. IT'S SO FREAKING AMAZING AND THE THING IS THE CHARACTERS LOOK SO CLOSE TO T HIS IN GAME. its a masterpiece. if you haven't played dishonored, please play it. all of them.
"Corvo, let me whisper something in your ear. I love you! (laughter)"
"Formality is not your strong suite. Something I love about you."
Two cut lines from the Tower intro in Dishonored 1.
All of those "[food] would kill a medieval child" posts are actually about the Outsider
Billie goes through all this trouble of freeing him from the Void and then three days later he bites into one ripe mango and cums so hard he dies
I wonder if Jessamine's passing influenced the way death and mourning is viewed in the Empire
the world is strongly inspired by Victorian and Edwardian society, and one of the most defining aspects of the era, at least for modern people, is the way mourning was perceived at the time.
which, in turn, was influenced by the untimely death of queen Victoria's husband. the period of mourning, the way it is to be expressed, how people should behave and dress - all of this was strongly influenced by the widowhood of queen Victoria.
there are some paralells to it in the Kaldwin Empire, too. the untimely death of empress Jessamine, the high regard in which she is held long after her death, the ceremonies that accompany the anniversary of her passing. the way Emily has to perform, year after year, give a speech and celebrate her dead mother. the way Corvo's "celibacy" is often highlighted, his love for Jessamine and him remaining loyal to her even many years later and never taking another lover- so much of the mourning for the late Empress is celebrated and ceremonialized. I wonder what kind of effect it had on the world as a whole
I don't think we talk enough about these letters Billie wrote to Daud and threw in the sea
(since they're incredibly easy to miss I put screenshots of each's location under the cut so you can go collect them yourself if you want to)
'the official timeline says corvo and jess got together when she was 18' no silly, that's when jess and her victorian manners THOUGHT they got together <3
(commission info // kofi support!)
This is specifically about dishonored whalers but god I love it when an organisation has little color coded outfits depending on the wearer's rank
I want to. put dishonored in my mouth. I want to crunch it and scream and tear it and have it forever playing it is Not Enough I need to EAT IT
alexandria hypatia break, just heard a heart line i never really registered: she has a patient with boanthropy somewhere. boanthropy is a disorder where you think you're a cow.
has this cow lady just gone untreated for the months hypatia was imprisoned? there's just a cow lady around? there's no patients in addermire, was cow lady just released? i want to know how she's doing
the dishonored brainrot is never truly over