I built a no-CC/store content salon and tattoo parlour this week for my personal game and thought I'd share it with you!
Sure, it's definitely not my best or most detailed build, but I really wanted it to be as practical as possible for gameplay.
I built it on a 30x40 lot (replacing Hogan's Deep Fried Diner in Sunset Valley)
It uses all EPs and the following stuff packs:
Fast Lane Stuff, Town Life Stuff, Master Suite Stuff, Diesel Stuff & 70s, 80s & 90s Stuff
I HIGHLY recommend these default wood texture replacements. It’s an absolute must-have for me.
(NOTE: I found that some default item overrides that automatically remove stencils from objects [not velocitygrass’ stencil remover] conflict with the wood replacement textures/render them broken)
-Mods used (NOT required)-
S3 Decorator Tools by OmedaPixel
velocitygrass Stencil Remover
⬇️DOWNLOAD⬇️
http://www.simfileshare.net/download/6091626/
(package file, just plop in your library folder)
each has a 1 channel recolourable version and 3 non-recolourable versions ♡ straps may be a bit wonky but I did my best (and went thru 2 different editing softwares ( ꩜ ᯅ ꩜;)
stefanie top ♡
1 recolourable version with 2 channels in a ringer tee style and 5 non-recolourable versions ♡ again seams are not perfect!
talia glasses ♡
1 recolourable version (including the lenses!) and 5 non-recolourable versions ♡ the logo is slightly blurry on the arm, but i may come back and try to fix it
♡ Download Here ♡
(づᴗ _ᴗ)づ♡any feedback or tips and tricks are appreciated(づᴗ _ᴗ)づ♡
huge thanks to @nightospheresims for the amazing tutorials!!
I've wanted kayaks in game ever since I started working on Tørsvall, and when TS4 included it with Adventure Awaits, I could finally make it happen! (I'm definitely not an animator lol)
This is a new boat type for a single sim. It's fully functional with custom converted animations. It currently has no fishing interactions, but I'll probably convert those animations and include them in the future. There's an adult and smaller child version.
KNOWN ISSUES
» The "Boat Here With" interaction on the kayak object is still there, despite specifically removing it in the code... when you click it, the sim will end up using the water taxi or another multi-occcupancy boat.
» Idle/Paddling animations continue for a few seconds before transitioning to the next state.
» The transparency on the adult kayak looks kinda bad, but I can't seem to make it look better, sorry!
For generations, the name Vallier has been synonymous with elegance, craftsmanship, and exceptional taste. Step inside and discover a world where luxury is timeless.
Durante generaciones, el nombre Vallier ha sido sinónimo de elegancia, excelencia artesanal y un gusto exquisito. Adéntrate en un mundo donde el lujo es atemporal.
A huge thank you to @choliembsim for commissioning this build and for the trust she placed in me throughout the entire process. She gave me complete creative freedom, and this was the result. I hope you all like it too! 💙
Muchísimas gracias a @choliembsim por encargarme esta construcción y por la confianza que depositó en mí durante todo el proceso. Me dio total libertad creativa y este fue el resultado. ¡Espero que os guste a vosotros también! 💙
You can check out my other commissions here.
Podéis echar un vistazo a mis otros encargos aquí.
As you can see, this build includes CC, but you won't need to download anything separately. All of the custom content I've used is included in a folder (with thumbnails) alongside the build files, so all you'll need to do is install it.
Esta construcción, como podéis ver, incluye CC, pero no tendréis que descargar nada por separado. Todo el contenido personalizado que he utilizado está incluido en una carpeta (con miniaturas) junto a los archivos de la construcción, por lo que lo único que tendréis que hacer es instalarlo.
Here are some of the creators who made or converted much of the CC used in this project:
Estos son algunos de los creadores que han creado o convertido gran parte del CC utilizado en este proyecto:
From the bottom of my heart, thank you all for the incredible contribution you make to The Sims 3 community and for sharing your talent with us. 💙
De corazón, muchísimas gracias a todos vosotros por la enorme aportación que hacéis a la comunidad de Los Sims 3 y por compartir vuestro talento con nosotros. 💙
If any creator is uncomfortable with the way their content has been used in this post, please feel free to contact me and we'll sort it out.
Si algún creador no se siente cómodo con el uso que se ha hecho de su contenido en esta publicación, por favor, ponte en contacto conmigo y lo solucionaremos.
Features / Características:
Lot type / Tipo de solar: Community, salon / Comunitario, salón
Lot size / Tamaño del solar: 30x20
Location / Ubicación: Lucky Palms
Furnished lot value / Valor del solar amueblado: 195.585 §
Unfurnished lot value / Valor del solar sin amueblar: 35.752 §
Packs used in this build / Packs utilizados en esta construcción: EP01, EP02, EP06, EP08, EP09, EP11
Terms and conditions / Términos y condiciones:
DO NOT claim my creations as your own. / NO proclames mis creaciones como tuyas.
If you want to use any of my builds in your custom world or save file, you are allowed to do so, BUT make sure to credit me as the original creator. / Si quieres usar alguna de mis construcciones en tu mundo personalizado o save file, tienes permitido hacerlo, PERO deja claro que yo soy su creadora original.
DO NOT re-upload my content under any circumstances; share it with your friends using my own links. / NO resubas mi contenido bajo ninguna excepción; compártelo con tus conocidos usando mis propios enlaces.
If you experience any issues, let me know and I’ll try to fix them as soon as possible.
Si tienes algún problema, házmelo saber e intentaré solucionarlo lo antes posible.
💙Support me / Apóyame
If you enjoy my builds and want to support my work, you can subscribe to my Patreon or leave me a tip on Ko-fi — every bit of support means the world to me.
Si te gustan mis construcciones y quieres apoyar mi trabajo, puedes suscribirte a mi Patreon o dejarme una propina en Ko-fi; cada pequeño gesto de apoyo significa muchísimo para mí.
If you use my creations in your posts or screenshots, please tag me — I’d love to see them!
Si usas mis creaciones en tus publicaciones o capturas, por favor etiquétame; ¡me encantaría verlas!
Download / Descargar:
Patreon (Early Access until / Acceso anticipado hasta el 08/07/2026) 🤍
revamped version of my base game body hair defaults to now include adult and elder female sims also! if you already installed my male only version, you can delete that one and install one of these instead if you wish.
the zip file contains three versions, and you can only install ONE:
version 1 has leg hair only enabled for female sims
version 2 has leg and arm hair only enabled for female sims
version 3 has all body hair enabled for female sims
if you're looking for the male sim version only, you can find it here.
"What is this?
This is a mod that changes the little dot that lights up when the mouse cursor is hovering over a pie menu option from white to yellow. It also changes the dot of the yellow opportunity options to a purple one. I did this because I thought white wasn't obvious enough. This mod was originally meant for personal use but I thought I could share it for people who with vision problems. Unfortunately, I don't know if it can somehow be used with the Tiny UI Fix.I tested it briefly with the Tiny UI fix at 1.25x scaling and it worked fine, so it should be compatible.
This mod adds a Campground Map for sims to hike and forage, as well as a new Hiking skill.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
This mod requires the following expansion packs to function:
The Sims 3: World Adventures
The Sims 3: Showtime
The Sims 3: Supernatural
The Sims 3: Seasons
The Sims 3: University Life
To access all of the possible collectibles, the following expansion packs are needed, but NOT required:
The Sims 3: Ambitions
The Sims 3: Late Night
The Sims 3: Pets
The Sims 3: Into The Future
Overview
Campground Map
Hiking Skill
Collectibles
Foraging
Ailments, Injuries, Fear, and Insects
Chance of Death
Campground Map
Price: §1690
Category: Sporting Goods
2 CASt channels
Poly Count: 650 poly
Created by Around The Sims 3
Hiking Skill
Hiking is a 6 level skill, and is primarily gained by sims going on hikes under the new “Hiking…” pie menu option on the Campground Map.
There is also a new hiking skill class available at the Stadium rabbithole for §300.
As your sim increases their hiking skill, they will unlock longer hikes and the ability to hike at night.
Going on hikes also raises a sim’s athletic skill, albeit slower than a traditional workout.
Sims who get hungry while hiking will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will “go in nature,” but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon the hike early.
Hiking cooldowns vary depending on how long the sim’s hike took to complete and give sims the Fatigued moodlet.
Sims with the Athletic or Adventurous traits, or with a high Athletic skill will have their hiking cooldown cut in half.
Child sims with the Scouting skill (if The Sims 3: Generations is installed) will get a boost in the hiking skill when they age into teens.
Day hikes can take place between 8:00am and 8:00pm, and night hikes can take place between 8:00pm and 4:00am.
Sims can only hike in sunny weather or during a reviving sprinkle (if The Sims 3: Supernatural is installed), unless they have completed the Seasoned Hiker skill challenge.
Sims cannot hike when it is actively snowing or when there is snow on the ground.
By completing the Expert Hiker skill challenge can lead Beginner, Intermediate, or Advanced hikes during the day to earn extra simoleons.
Upon successfully completing a hike, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
Hiking Skill Unlock Levels
Level 1: Beginner Hike
Level 2: Beginner Night Hike
Level 3: Intermediate Hike
Level 4: Intermediate Night Hike
Level 5: Advanced Hike
Level 6: Advanced Night Hike
Collectibles
While out hiking, sims have a 30% chance of finding collectibles of varying rarities like gems, metals, space rocks, insects, and wildflowers.
Certain traits or occult states can either increase or decrease your chance of finding collectibles by 5% (note: this value stacks the more traits or occult states your sim has):
Increased Chance - Lucky, Gatherer, and Loves The Outdoors
Decreased Chance - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding collectibles on night hikes.
Day hikes and night hikes each have their own set of collectibles that can be found.
Additionally, the longer the hike, the higher the chance of your sim finding rarer collectibles.
All wildflowers can only be found during the day, and the same space rocks can be found both during the day and at night.
A full list of collectibles can be found on the download page under the header “Collectibles.”
Foraging
Sims can go foraging using the “Forage” interaction on the Campground Map.
Going foraging will give sims a 30% chance to find harvestables, seeds, and honey/beeswax.
Certain traits, skills, or occult states can either increase or decrease your chance of successfully foraging by 5% (note: this value stacks the more traits, skills, or occult states your sim has):
Increased Chance Traits - Lucky, Gatherer, Loves The Outdoors, Green Thumb (or Gardening skill level 5 or higher), and Super Green Thumb (lifetime reward)
Decreased Chance Traits - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding harvestables while foraging at night.
Sims can forage during the day or at night for 2, 4 or 6 hours at a time, with day foraging and night foraging yielding different harvestables/seeds.
Sims who get hungry while foraging will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will “go in nature,” but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon foraging early.
Foraging cooldowns vary depending on how long the sim’s foraging took to complete and give sims the Fatigued moodlet.
Foraging also carries a 2% risk of contracting Botinitus Minorous, which will turn your sim into a PlantSim.
Upon successfully completing foraging, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
A full list of foraging harvestables/seeds can be found on the download page under the header “Foraging.”
Ailments, Injuries, Fear, and Insects
Both hiking and foraging have a chance of giving your sims different ailments or injuries, scaring them, or giving them encounters with insects.
When hiking, there is a 25% chance of a sim developing an ailment, a 40% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
When foraging, there is a 40% chance of a sim developing an ailment, a 25% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
All of the possible ailment, injury, fear, and insect moodlets are listed below:
Decreased Chance - Lucky and Athletic (or Athletic skill level 5 or higher)
Increased Chance - Unlucky, Loser, Childish, Clumsy, Coward, Absent Minded, and Hates the Outdoors sims have a higher chance.
Note: If a sim is wearing mosquito repellent (from The Sims 3: Island Paradise), they will not get bitten by mosquitos while hiking or foraging.
Certain moodlets like Bee Attack, On Fire, and Terrified will end a sim’s hike early.
Chance of Death
There is also a 5% chance of a sim dying while hiking via drowning, burning to death, or blunt force trauma.
Certain traits, skills, and moodlets can either increase or decrease your chance of death by 5% (note: this value stacks):
Increased Chance - Unlucky, Clumsy, Absent Minded, Loser, Daredevil, Hates the Outdoors, and Tired moodlet
Decreased Chance - Lucky, Athletic (or Athletic skill level 5 or higher), Adventurous, Brave, and Hiking Skill (level 4 or higher)
Note: There is no chance of death while foraging.
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning.”
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Uninstallation
Same as with other custom skills, removing the hiking skill may cause issues in saves where the skill has been used. I have created a new cheat called “uninstallHikingMod” to remove the hiking skill from any sims in the world and cancel all hiking interactions that may be active, but use this mod with caution.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Around The Sims for meshes and textures, Visual Studio 2019, ILSpy, s3pe, and Notepad++
Thank You
Thank you to @aroundthesims, @flotheory, @puffkins2000, @nectar-cellar, @omedapixel, @zoeoe-sims, Mihaia10 on ModTheSims, and plumblossom on Discord!
If you like my work, please consider tipping me on Ko-fi 💙
Station 98 is a full-service fire and emergency response facility housing emergency vehicles, training areas, administrative offices, and crew quarters. Operating around the clock, it is equipped to respond to a wide range of emergency situations.
La Estación 98 es una estación de bomberos y emergencias de servicio completo que alberga vehículos de intervención, áreas de formación, oficinas administrativas y espacios residenciales para el personal. Operativa las veinticuatro horas del día, está preparada para responder a una amplia variedad de situaciones de emergencia.
I've built lots that were technically far more complex than this one, but after starting over from scratch twice, I was feeling pretty frustrated. No matter what I tried, nothing felt right, and my inspiration was slowly fading away.
He hecho construcciones mucho más complejas desde el punto de vista técnico que esta, pero después de empezar de cero dos veces, estaba bastante frustrada. Nada de lo que hacía terminaba de convencerme y la inspiración me estaba abandonando.
Eventually, I gave up and set the project aside for a few days. Then, completely by chance, while looking for a Sunset Valley save file for my own personal game, I downloaded one by @franglishetchocolat. And that's when I saw this build and thought: yes, that's exactly it. The inspiration came rushing back.
Al final, me resigné y dejé el proyecto a un lado durante unos días. Entonces, por pura casualidad, mientras buscaba un save file de Sunset Valley para mi partida personal, me descargué uno de @franglishetchocolat. Y fue entonces cuando vi esta construcción y pensé: sí, justo así. La inspiración volvió de golpe.
There are obviously quite a few similarities, so I feel it's important to mention it and give credit where credit is due.
Evidentemente, existen bastantes similitudes, así que considero importante mencionarlo y darle el crédito que merece.
I highly recommend checking out Tedhi's YouTube channel. In my opinion, she's one of the most talented creators in the Sims 3 community. She also doesn't use custom content in her builds, which is one of the many things I love about her work.
Os recomiendo muchísimo que le echéis un vistazo al canal de Tedhi en YouTube. Para mí, es una de las creadoras más talentosas de la comunidad de Los Sims 3. Además, tampoco utiliza contenido personalizado en sus construcciones, algo que personalmente valoro mucho.
As for my own build, I can only hope you find it useful!
En cuanto a mi construcción, ¡solo puedo esperar que os resulte útil!
Features / Características:
Lot type / Tipo de solar: Community, fire station / Comunitario, parque de bomberos
Lot size / Tamaño del solar: 30x30
Location / Ubicación: Rossmere
Furnished lot value / Valor del solar amueblado: 208.567 §
Unfurnished lot value / Valor del solar sin amueblar: 74.042 §
Packs used in this build / Packs utilizados en esta construcción: EP01, EP02, EP03, EP04, EP05, EP08, EP09, EP10, EP11
Terms and conditions / Términos y condiciones:
DO NOT claim my creations as your own. / NO proclames mis creaciones como tuyas.
If you want to use any of my builds in your custom world or save file, you are allowed to do so, BUT make sure to credit me as the original creator. / Si quieres usar alguna de mis construcciones en tu mundo personalizado o save file, tienes permitido hacerlo, PERO deja claro que yo soy su creadora original.
DO NOT re-upload my content under any circumstances; share it with your friends using my own links. / NO resubas mi contenido bajo ninguna excepción; compártelo con tus conocidos usando mis propios enlaces.
If you experience any issues, let me know and I’ll try to fix them as soon as possible.
Si tienes algún problema, házmelo saber e intentaré solucionarlo lo antes posible.
💙Support me / Apóyame
If you enjoy my builds and want to support my work, you can subscribe to my Patreon or leave me a tip on Ko-fi — every bit of support means the world to me.
Si te gustan mis construcciones y quieres apoyar mi trabajo, puedes suscribirte a mi Patreon o dejarme una propina en Ko-fi; cada pequeño gesto de apoyo significa muchísimo para mí.
If you use my creations in your posts or screenshots, please tag me — I’d love to see them!
Si usas mis creaciones en tus publicaciones o capturas, por favor etiquétame; ¡me encantaría verlas!
Download / Descargar:
Patreon (Early Access until / Acceso anticipado hasta el 25/06/2026) 🤍
Here is a new head accessories collection for your child Sims! Perfect for adding a sweet, darling touch to their everyday outfits. I hope you like them!✨
【 About This Collection 】
・I extracted the meshes of beautiful flower crowns and knit beanies from official EA hairstyles (both adult and child versions).
・I separated them from the hair and converted them into fully standalone, slider-compatible hat accessories for children! Now you can mix and match them with any hair you like🌸✨
【 Age & Gender 】
・Child Only (Unisex)
【 Details 】
・7 Styles included
・Custom CAS Thumbnails included
・Recolorable (Some styles are preset textures/overlays only)
【 Requirements & Compatibility 】
・Requires The Sims 3: Supernatural (EP07)
・Compatible with aWT's HatGrip Boneslider
・⚠️Must-Have Fix: Requires Buckley's Hat Slider-Scale X Fix to work properly.
🎨Creator's Note on Quality & File Size:
To bring you the best possible visual quality, this pack uses advanced normal maps for gorgeous, realistic 3D textures and shadows. Because of this high-definition detailing, the pack requires the Supernatural EP, and the file size is a bit larger than usual. Thank you so much for your understanding, and I hope your kids love the realistic look!
【 Download 】
SimFileShare / MediaFire
Please reblog and tag me @yorithesims if you use them! I’d love to see your cute child Sims💖
Special thanks to aWT for the incredible slider, and Buckley for the essential fix. Your amazing work makes this CC possible💖
Kitchen Corner Set Conversion KP X KP Collab (TS3)
this is a set me and @kreativeplumbob converted from sims 4 to sims 3! thank you @ts4aliaska for allowing us to convert this set! :)
Info:
- everything is low poly!
- there are multiple swatches for each. (5 max.)
- everything is compressed.
- original post by @ts4aliaska
- sink does act a little funny with certain counters, but it IS FUNCTIONAL thanks to @kreativeplumbob!
special thanks: to @ts4aliaska for allowing me to convert their meshes to sims 3. Thank you to @kreativeplumbob for collaborating on this set with me (with many more to come *wink wink*) and making everything smooth during the process!
DL:
all in one: SFS | MF | DB
separate: SFS | MF | DB
It seems that, once again, I have forgotten to post about that set when I uploaded on Patreon! :D
Anyway, yoga clutter with new yoga mat using @twinsimming mod, plus a new version of my beach yoga mat, using twinsimming mod (that I renamed twinsinsimming, I think... I CAN'T spell any names correctly, I'm sorry for that!!)