Iron Fist Interviews: KSU Abstract
This is the transcript of an interview I had on April 18th, 2018 with an up and coming star in the Atlanta Tekken scene, KSU Abstract (also known as: ATLAbstract/GTAbstract). Since both of us are college students that are active in the Atlanta Tekken community, he allowed me to give him an interview and share some of his experiences with juggling a busy school life with competitive gaming. The recorded interview can be listened to here: https://soundcloud.com/user-835177328/april-19-2018-interview-with-tekken-player-ksu-abstract/s-al0nY
Chris: Who are you?
KSU Abstract:My name is Alex Bechke, I'm a third year software engineering student at Kennesaw State University and I like playing fighting games competitively. But, that's not my whole life though, I have other hobbies outside of fighting games. I like martial arts, playing basketball, making games in unity.
Chris: Alright, so as a software engineering student I'd imagine your uh, course load can already get pretty busy on its own. How do you keep that keep that all under control?
KSU Abstract:How do I balance my load between classes?
Chris:Yeah
KSU Abstract: I'm gonna be very very honest. I don't take four classes a semester; I only take three because I don't think I could personally handle four classes. I've taken four classes before-- well, it depends on what kind of classes I take. Next semester I'm taking only three because I'm taking, like, Physics lab. Plus, um, a probability and data analysis course and I don't remember what the third class is. But this semester, I'm taking four because the classes are easier. So, I know my capabilities when it comes to classes and uh, the way I balance school and competitive fighting games is pretty much getting ahead of schedule and never procrastinating. I go to the library about every single day and I'll study even on the weekends. Even on Saturday and Sunday, as soon as I get off of work I'll come to the library and study or do work and work on personal projects. But, um, yeah I just get ahead and make sure I have breathing room to relax and play.
Chris:Damn, son.
KSU Abstract:Yeah
Chris: You answered... like everything. Do you work as well?
KSU Abstract:Yeah I do work, I work at Choi Kwang-Do on Wade Green. It's the headquarters of the world, yo shout out to Choi Kwang-Do. Uh, I don't work there that much though so the work load is not that much there. My job there is I teach adult classes for Choi Kwang-Do. You know from anywhere--actually not even just adult classes. I teach kids too. From anywhere--from age, like, seven and up. Even I teach, you know, people who are fifty. I've been there for a long time too, ten years. Not working, but I volunteered and helped there when I was little. I'll say though, playing tekken competitively does actually help with school because it teaches me how to, like, problem solve because in Tekken there's a lot of things that you have to critically think about. And uh, Tekken is a very deep game and there's, like, let's just say for example-- like if you have a problem in Tekken-- like if there's a problem you face. There's more than likely more than one solution to it. However, in 2D fighting games the solutions are more clear and more, like, straight-up and you'll, like, know how to deal with it. But in Tekken it's on a three-dimensional foreground and there's highs, mids, and lows. It's so much deeper than normally. And also, it does take a lot of stress off too--playing.
Chris:Yeah, I was actually reading earlier that, uh, that student athletes, um, actually tend to perform better in school than people who aren't in sports.
KSU Abstract: Yeah, that's absolutely true
Chris: Do you see any parallels between that and people that are active in the competitive gaming scene?
KSU Abstract: I think it's the mindset too of the athletes and the players because they are very, uh... driven. Their mentality is very driven--they know what they want, like their goals. That's not even just for fighting games or competitive--like competition or sports, but they also drive very hard in academics as well. For instance, I'm working on getting my portfolio and all that ready because I have goals that I'm striving to achieve to become a software engineer when I graduate.
Chris: Also, you don't wanna fall behind in school, so you can keep playing the game.
KSU Abstract: Yeah, exactly. School is always the number one priority and then family, and all that-- then Tekken. I know I put school in front of family, it's kind of messed up that I do, but it's just facts.
Chris: It's your life, man
KSU Abstract: It is my life; it's unfortunate that I do, but...
Chris: Do you have any tips for people out there that are, like, busy in college and maybe they wanna get into competitive gaming?
KSU Abstract: Yeah, my tip is do not-- never procrastinate. You can never procrastinate because if you procrastinate you won't get any of your school work done and then you'll end up playing fighting games competitively or practicing and um... you won't have time to do your school work. You're gonna end up missing assignments, falling behind on sleep-- sleep's very important as well. You need to have time to sleep. So, if you fall behind you won't do well in school--if you focus too hard on fighting games. So, just make school the number one priority.
Chris: Alright, you got any plugs?
KSU Abstract: Any plugs? Uh, is this anonymous? Well--I mean, it's not, you already asked me for my name.
Chris: Anyone you want to shout out?
KSU Abstract: I just wanna shout out everyone that I play Tekken with offline. If it wasn't for the people I play with offline, I wouldn't be anywhere right now in Tekken. No way I'd have as many friends as I have now. I've met a lot of amazing people through the scene and through competitive Tekken and, uh... I've been given a lot of opportunities. So--meeting people who are also software engineers as well like, uh... famously known Atlanta player named Speedkicks, aka Stephen Stafford who is a software engineer as well. Me and him talk about getting a job, and job hunting, and internship type stuff. So, there are a lot of helpful people. But yeah, mainly everyone at KSU, Aaron Williams, Roland, and Red, and Chris, everybody. Aram and Spencer--there's too many people to name--there's ridiculous amounts.
Chris: Alright, that'll wrap up the interview. Thank you for your time.
KSU Abstract: Yeah, no problem, Chris. No problem, Melonball. Take it easy, man.











