As you can see I've entered my Genshin era - I wonder when it'll end
In brief, I just wanted to do some warm-up before starting a big art (I hope it'll happen one day...) and show my headcanons just for fun, why not? And ofc I do not impose anything on anyone, this is just my personal opinion and blah-blah
I find Genshin char design quite entertaining. I like the devs try to rethink and use some national stereotypes, folk costumes, some ethnic motifs etc, but absolutely the same blank faces for all characters regardless of their sex and age are just killing me. So that's why I decided to diversify it a little, to estimate possible ethnic and individual differences (yes, all the nations in Genshin are fictional etc, but in fact all the national and historical prototypes seem to be quite obvious). OK LET'S GOO
Tortellini. First of all, I'm sure freckles really suit gingers. Dimples can also add some character to the image of a naive fool and a positive dude (although Tort isn't actually stupid, he's a straightforward simpleton 'cos of his young age - this fact is stated directly in the game, e.g. in Arle's dialogues). Speaking about the general features of the face, I should note the more pronounced angles of the jaw and brow ridges, thicker eyebrows, thicker neck, slightly larger chin - features that correspond to a more realistic facial structure and the difference between a male and a female face. Regarding the nose, the situation is a bit ambiguous: on the one hand, a curved nose is usually considered more Southern European or West Asian (including Arabic and Persian regions) but I once found information about two subtypes of curved noses a long time ago. Like, if the nose is curved in the upper part closer to the bridge of the nose, then this is usually the Asian type, if it's curved in the lower part closer to the tip, then it's usually European. Considering that I've met guys on the street with the latter type of a curved nose (which is also raised up) and their appearance corresponded to the "Nordic" type (light straight hair, light eyes, pale skin of a cold shade), let's assume that this is still a Northern European nose and everything is logical
Signora. Her facial features are slightly softer. She has a usual straight narrow nose. Her appearance is close to the type of a femme fatale, she is suited by slightly defined cheekbones and plump lips (I have nothing against symmetrical round "bow" lips which are trendy today, but I just prefer classic ones with a pronounced cleavage in the middle). Her head is proudly raised. Moles can complement the image: a mole under the eye can add some sophistication and elegance, while the one above the upper lip can add a bit of sensuality (for example, look at the photo of Nika Turbina - her story raises many questions, but her appearance is definitely memorable). In other words, quoting The Twelve Chairs by Ilf and Petrov, Rosaline is "a sultry woman, a poet's dream" :)
Dottore. On the one hand, his color palette gives the impression of albinism (although albinos among humans, unlike animals, practically do not have red eyes, but let's forget about it). On the other hand, his Sumeru origin directly asks to add something appropriate, so I decided to choose a hooked nose (yes, I love noses, the most diverse and memorable part of the face). His character and his actions are conducive to introducing a bit of "monstrosity" into the image: sharp facial features and teeth, withered thin lips, a greenish tint in the palette. Well, it turns out he's a true gremlin. I like the widespread headcanon about him having scars, why not - in general, the guy could both earn one in the process of experiments and receive it from his fellow countrymen. I decided to make him stoop a little, but this is a dangerous move. I mean the Doctor is bursting with aggression, determination and arrogance, he is a daring and self-confident person, and such a tightness doesn't fit him. However, his obsession with scientific research, poring over books and constant work on experiments can (probably) cause a curvature of posture. In the end, I decided that this man can straighten up normally if necessary, but he usually still slouches (just like my uncle :)). Or at least like Dead Space protagonist who is also stooped but still is quite a good fighter
Arlele. Here I didn't do much 'cos the developers have already given her a bunch of distinct features: crossed pupils, and black hands, and some patterns on them, and contrasting hair (although most chars have more or less monochrome or at least similar shades of their hair). In general, she's good the same as she is now. In comparison with Signora, her image is slightly more restrained and refined, her lips are slightly thinner, her eyebrows, on the contrary, are slightly thicker, and her cheekbones are less pronounced. The only major detail added is a slightly hooked, drooping nose. I don't know why, but it seems to be very French for me. Some famous French actors and actresses have kinda similar noses (e.g. Louis de Funès, Pierre Richard, Christian Clavier, Sophie Marceau, Laetitia Casta etc.) - well, at least I think so
By the way, I honestly wanted to diversify somehow emotions in my drawings, but all of the characters are smiling again - what can I do if the smiles suit these guys as well as nobody else: Tort has a half-friendly, half-self-confident smile kinda like 😼, Signora has a proud one, Arle has a cunningly condescending one, and Dottore has just a snide "ehehe"
Hooray, it's a Chinese wall of my text again - well, this time it has at least some sense
Have a nice summer everyone!! I hope to see you again before the autumn :)
P.S. hello to the old ones who has recognized the original album cover, it's been 19 years since its release, feel old yet?