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Tumblr’s TOS Changes, AO3, and You
OTW Legal talks about the new Tumblr Terms of Service and what they mean for fans (and AO3): https://goo.gl/EZWH62
Creating Chapters
A Quick Guide to Slicing Your Novel into Delicious Manageable Bits… Mmmm Bits.
A lot of aspiring authors tend to find the idea of chapter creation a daunting one. They have a fledgling story, and are afraid to clip its wings in the wrong spot, so instead of soaring it spirals into a dead free fall. Not to worry! Chapter creation isn’t nearly as difficult as people make it out to be.
Length: What Everyone Worries About
Out of all the things to fuss over, length seems to get the most attention. This is probably because chapters can run a wide gamut and determine the always-talked-about overall word count. They can be anywhere from a few paragraphs to 20+ pages, but know that a lot of length determination comes from two things:
The scene in question.
Personal preference.
I’ll get to that first point shortly, but as far as personal preference goes, do what feels best. There’s no hard and fast rule about how long (or short) a chapter should be, but know that chapters that are too long may feel like they’re dragging while chapters that are too short may feel incomplete. A good compromise is to meet somewhere in the middle with a medium-length chapter, otherwise known as a ‘hey, I need to take a break from reading your book, but I don’t want to stop in the middle of a chapter’ length. There’s also nothing wrong with having chapters of varying lengths.
What Shapes Chapters?
Chapters are normally divided with two factors in mind:
The scene.
The point of view.
These two factors can, and are often, used together.
Separating by scene is probably the most logical way to handle chapter creation. A scene is an individual plot beat or thread that, when put together with other scenes, will make up your novel. Outlining is an easy way to identify different scenes. Chapters are usually one scene with the last sentence enticing the reader to continue on to the next chapter. However, there can be more than one scene in a chapter, especially if the scenes serve a similar purpose. Inserting a page break is a good away to distinguish different scenes within chapters. These scenes are usually related in some manner.
When you have multiple points of view, separating chapters by different characters is also a logical way to handle chapter creation. The multiple points of view can be completely different scenes or part of the same scene. Keep in mind that the point of view swap (this can also be true for scene changes) should:
Be clear, either with a page break or chapter break. A title with the character’s name can be used to show a change. If not, it should be clear the point of view has swapped within the first few sentences (voice, character’s name mention, distinguishing physical characteristic, etc).
Not repeat information.
Add something new to the story.
Example: Game of Thrones
Chapter Titles: Should I Use Them?
If they work, sure, though there’s nothing wrong with just using standard chapter numbers. You often see titled chapters in novels geared more towards children, but they do exist in adult novels as well. If you plan to use them, consider these things:
Chapter titles often introduce something new in the current chapter that either hasn’t been mentioned in previous chapters or was mentioned towards the end of the last one.
Chapter titles may summarize a chapter, but because the element hasn’t appeared in the story yet, nothing important is really given away. Don’t give plot breaking points away in chapter titles. It destroys the mystery.
Example: Harry Potter
Updated as of: 12/7/2018 -Ash
I finished my first draft… What now?
I sometimes see posts telling you what to do after you finished writing. Many of them focus on getting the sentences to flow nicely, catching typos or making sure the grammar is sound. For me, there’s much more work to be done before I can get on with word choice and grammar. I want to tell you about the different stages of editing I’m planning.
I’m working from big to small, because it’s no use fretting over synonyms in a scene you’ll end up cutting out later.
These are my drafts:
1. Just write
Check. You’ve gone that. You got the first draft on the paper. Congratulations! You rock!
2. Add and cut
You’ve probably heard that editing is cutting. “A second draft needs to be shorter than the first draft, because you cut out any unnecessary words.” Yes and no. I agree you need to cut them out, but not yet.
Read through your entire story first, noting if anything needs to be added or cut out. Scenes where you were telling and you needed to be showing: rewrite them, add more words. For example: “And then they fight.” No, show me the fight. Scenes where you repeat yourself: cut out the repetitions if they have no function.
Think of pacing. Pick it up for the exciting scenes and then give your reader some breathing room. Pick it up towards the end. Add a small filler scene to change a regular reveal into a cliffhanger.
This is also the draft in which you fix any plotholes and rearrange scenes if they need to be in a different order.
If you finish this draft, you completed probably 80% of the work needed on your story. *high five!*
3. Group the scenes into chapters
A chapter consists of several scenes. If you have not grouped them yet, read through the entire story and place the chapter breaks where they feel right. If you have written your story into chapters, read it through to make sure that the chapter breaks are where they supposed to be.
Make sure there is a hook, big or small, at the end of each chapter to make the reader read on. If there isn’t one, add one or put the chapter break somewhere else.
4. Are there darlings to be killed?
You know your darlings. Scenes, characters, ideas or sentences you don’t want to cut because you really like them, but they serve no purpose in your story. Or worse, you rewrite a good plot into a mediocre one to make sure the darling doesn’t need to be killed.
Knowing myself, any darlings in my story probably involve random mentions of space and dinosaurs.
How to spot darlings: read through your entire story and ask yourself honestly:
Is the story structure still working? (Plot/pacing/…)
Is everything logical?
What’s the function of this chapter? Of this scene? Of this paragraph?
If it serves no purpose, kill them.
Notice I’m still not telling you to check the grammar.
5. Voice
By know, you really know your characters. You know how they should react, how their thoughts sound, and if they have any quirks. Read through your story and make sure all the actions and dialogues are in character. Pay extra attention to the first part of your story, because you didn’t know them as well as you did at the end.
You can do this for all your characters in one go, or go through your story for each character individually, whatever serves your story best. I will go through my story four times in this draft, once for each of my four major characters.
6. Optional genre-specific draft
I’m writing something funny, so I’m dedicating an extra draft to make sure there is enough humor in it. If you write a romantic story, check for romantic details. If you write horror, check if you need to add extra creepy details. Add foreshadowing if that makes your story richer.
7. The time has come
Yes. I’m finally telling you to check the grammar, synonyms, tenses, unnecessary words, adverbs, variations of “said”, commas versus semicolons and all the other stuff you want to check. Go wild.
8. Extra things publishers and agents like
Make sure your first sentence is spot-on. Make your first scene brilliant. Make your first chapter a perfect chapter.
Rewrite the first and last alinea of every chapter. The goal is to make people want to gush to their friends, “I’m reading this book and you NEED to hear this paragraph, let me read it to you because it is the. best. ever.”
***
I know it can be difficult to see your mistakes and not tackle them immediately. For me, it works if I signal them to future-me: I write “bad writing”, “research this” or “why????” in the margins and I put a squiggle under weird paragraphs or words. The reason you want to tackle it now is to make sure the idea or the mistake doesn’t escape you later. By signaling it, you make sure it can’t escape, but you’re not losing time with micro stuff when you still have macro stuff to do.
Note that I will probably only change like 0,1% of the story each time I go through it, especially in the later drafts, but this way I won’t get distracted by other to do’s. If I try to do everything in one or two drafts, I can’t possibly see or do everything.
And now you’re done, you magnificent unicorn of a human being! You deserve the highest of fives!
I hope this is clear! You can always ask me if you have more questions. Follow me for more writing advice.
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The 15 PLOT POINTS of Story Structure
To all the writers who have ever been told they need to outline their story, and privately thought “Great. But how do you DO that? What exactly does that mean?! Is there a map? WHAT IS THE SPECIFIC DEFINITION OF THE VAGUE WORD ‘OUTLINE’?”
Good news. Stories have structure. Structure that can be learned. And a fantastic place to start learning structure?
Save the Cat: The Last Book on Screenwriting You’ll Ever Need by Blake Snyder. This book gives a simple outline that most stories follow. And as an introduction to story structure, it can’t be beat.
In Save the Cat, 15 plot points are spelled out in something called a beat sheet. During the outlining process, these “beats” or plot points can be used as an armature or skeleton that your story is built upon.
So what are those 15 plot points?
Opening Image: A snapshot of the hero’s problematic ordinary world, right before the story starts and changes everything.
Set-Up: Further establishing that ordinary world and what the hero does every day, impressing upon the audience or reader what’s wrong, and the idea that something needs to change.
Theme Stated: The truth that the hero will learn by experiencing the story, the statement that will be proven to the audience. But upon first encountering this truth, in this story beat right in the beginning, the hero doesn’t understand or outright refuses to believe it. The theme stated is asking a question, a question which the story will answer.
Catalyst: The ordinary world is shattered. Something unexpected happens, and this event triggers all the conflict and change of the whole story. Life will never be the same after this moment. This is the Call to Adventure.
Debate: But for a moment, the hero won’t be quite sure about answering that call. Leaving behind the ordinary world is difficult – even if the catalyst has come along and disrupted everything – because the ordinary means safety, it means not being challenged, it means avoiding conflict and heartache. Yes, that existence they’re stuck in might be stagnant and unpleasant, but it protects them from facing the intimidating task of growth, of becoming something better.
Break Into 2: And this is when the hero decides to answer the call and cross the threshold of act two, determined to pursue their goal.
B Story: This is when the relationship – which usually carries and proves the theme – starts in earnest.
Fun & Games: This is just what it says: the premise promised a certain type of pure entertainment, and this beat is where we get to experience it fully.
Midpoint: This is either a false victory or a false defeat. Something really really good happens. Or something the exact opposite.
Bad Guys Close In: Forces of opposition and conflict begin to converge on the hero and his goal. Everything begins to fall apart for the hero, the defeats piling up one after another, the main character punching back.
All Is Lost: This is the sequence where absolutely everything falls apart for the hero. The plans fail, the goal is lost, the mentor dies, the villain wins. All is, quite literally, lost.
Dark Night of the Soul: The hero’s bleakest moment is right here. In addition to all of the tangible things that have been lost, hope and the gumption to continue with the story have also vanished. There is usually a hint of death here, of some kind. An actual death, or an emotional or spiritual death.
Break into 3: Ah, but there’s a light at the end of the tunnel. Inspiration occurs, hope is rekindled, courage to pursue the story returns. Usually, this is the moment where the main character learns what they NEED, the truth which will heal them, and allow them to fix their own lives. With this, they are able to snatch victory from defeat.
Finale: And in here, the story goal is pursued once more, but this time from the stronger version of the hero – the version that has learned the theme, and committed to act accordingly.
Closing Image: The opposite of the opening image. This is a snapshot of life after the story, the problems of the ordinary world solved or banished, a new world opening up for the hero. If the opening is the equivalent of “once upon a time” this is saying “And every day after … “
So let’s see how that works! And to see it, let’s look at my favorite short film of all time – Paperman (because this gave me an excuse to watch it several times and listen to the music while writing it.)
1) Opening Image
We see George, a twenty-something in a sixty-something’s suit and tie, obviously on his way to work, and not looking at all enthused about it. He stares straight ahead, expression bored, lifeless, right on the edge of depressed. Wind from a passing train pushes him slightly, and he lets it, demeanor unchanging.
2) Set-Up
But then a sheet of paper, caught on the wind, hits his shoulder. The paper flies off again, and a young woman appears onscreen, chasing after the paper, as the surprised George watches.
After catching it offscreen, the girl returns, tucking the paper into the stack she carries, smiling slightly. They both face forward, waiting for the train side-by-side, in silence. She’s glancing sideways at him, he’s smiling and fidgeting nervously, but still resolutely facing forward; they’re both aware of each other, seemingly hoping the other will be braver, but neither able to overcome their shyness and the unspoken rules of everyday life.
3) Theme Stated
As a train charges into the station, a paper from George’s stack is snatched by the wind and lands flat on the woman’s face. When he pulls the paper away, she laughs: her lipstick left a perfect kiss mark on the sheet. When George spots it, he laughs too …
but when he opens his eyes, she’s gone. She’s boarded a different train. The kiss-mark paper flaps in the wind as the train begins to move, taking her away. He watches, crestfallen. She glances back. Looks of regret and disappointment are exchanged, both a little wistful. The paper, the symbol of their fleeting memorable meeting, waves goodbye.
Through this little sequence of images, the question of the whole story is asked: Was there a connection between them? Will they find each other again? And on a wider level: What does it take to find love?
Further Set-Up:
And cut to George behind a desk, in a gray office, dark file cabinets towering behind him, clocks on the wall ticking away his life. Miserable again, he stares at the lipsticked paper. A stack of documents slams onto the desk from on high. The grim-faced boss of the office scowls down at him. George frowns at the stack, then at his boss, who stomps away.
4) Catalyst
Breeze pulls the kissed paper off his desk and out the open window. He catches it just in time, breathing a sigh of relief. And then he sees something. The girl! She’s there! She’s right across the street!
5) Debate
He needs to get her attention! He dithers for a moment, then throws the window wide and enthusiastically waves his arms.
An ominous “ahem” from the boss brings him back inside, and back to his desk. But his attention is still on the girl, and the need to get her attention. He folds a paper airplane, stands before the window, poises the airplane to fly … but he glances at his boss’s office before he throws it. Should he?
6) Break Into Act 2
Yes. Yes, he should. He sends the little airplane messenger to bridge the distance between himself and the girl.
7) B Story
What he should have done while waiting for the train, he’s committed to do now. Talk to her. The relationship of the story has started officially.
8) Fun & Games
In this moment, he becomes the “paper man” of the title. He folds and throws paper airplane after paper airplane. The boss shows up, shoves him back and slams his window. George pauses until he’s gone, then just keeps sending airplanes. They sail over the street, but are intercepted or miss their mark every time.
9) Midpoint
He reaches for more paper … and knocks an empty tray off the desk. He’s run out. Except for one paper, the kissed one, the only one he’s held onto. With a determined look, he folds it precisely into an airplane, stands before the window, breathes to steady himself …
And the wind steals the airplane from his hand, sending it spiraling to the street below, George reaching out pointlessly. On top of this defeat, the girl leaves the office.
10) Bad Guys Close In
Immediately, the boss emerges from his lair. The other office workers hurriedly return to their scribbling, hunched to avoid drawing attention. The girl is leaving the building across the street! George turns from the window … and finds the boss looming above him, glowering, delivering another tall pile of meaningless work.
George sinks into his chair, defeated. But something happens as he watches his boss walk away, as he sees the office workers in neat rows; all of them older versions of George, reflections of what he will become … if he doesn’t do something right now.
He runs, sending paper from the perfect stacks flying in his wake.
11) All Is Lost
But when he escapes the building, and attempts to cross the street, cars nearly kill him. And when he finally makes it to the opposite sidewalk, the girl is nowhere in sight. She’s lost again.
And all he manages to find is the little traitorous paper airplane. The paper he’d believed might mean something, might have signified something important and maybe a little magical. Which it obviously never did.
12) Dark Night of the Soul
Angry, he grabs the plane and throws it with all his strength. He’s lost his job, he’s lost the girl, he’s lost all faith in the magic he’d just started to believe might be real. He stomps towards the train station, returning home.
13) Break Into 3
But fate has other plans. The airplane glides over the city, almost supernaturally graceful and purposeful. It dives between buildings, and lands in the middle of the alley where all the paper planes have collected.
It sits immobile. Then it moves. Moves again. And jumps into flight. The airplane flies over the rest, stirring them into motion, into the air. In a place where not even a breath of wind could reach, there is now a whirlwind of George’s airplanes.
Though the forces of mediocrity tried to keep them apart, something greater has recognized George’s efforts and is going to see things through.
14) Finale
A parade of airplanes follows George down the street.
The leader attaches to his leg. He brushes it off, mad. A flurry of them attach to him, then carry him down the street, unfazed by his fighting.
The leader airplane rockets over the city purposefully, finds the girl, then lures her to follow.
She chases after.
Somewhere else in the city, George is being pushed wherever the paper airplanes want him to go. We switch back and forth between George and the girl, as the airplanes push him and beckon her.
Until they’re both on different trains, which stop simultaneously, on opposite sides of the platform. The girl gets out. She fiddles with the airplane, like she’s trying to get it to work again. And just then, a breeze brings hundreds of paper planes skittering all around the platform.
She looks up …
15) Closing Image
And there’s George, covered in paper planes.
He lurches towards Meg, and the airplanes falls away, their work done.
George and Meg face each other, smiling, the barriers of routine and shyness overcome. Exactly what should have happened, exactly what was meant to happen. Putting effort into connection and love prevailed in the end, defeating the allure of life spent in safety and mediocrity. The closing image is the opposite of the opening: he’s not alone, he’s not facing the train leading to his mundane job, he’s not looking miserable and hopeless. He’s facing the girl, his bright and meaningful new future. ***
So! Those are the 15 plot points. This is a fantastic way to begin learning what story structure is, why it works the way it does, and how to precisely pull it off.
For a more in-depth explanation, I highly recommend picking up a copy of Save the Cat. (It holds a special place in my heart; it was the first screenwriting book I ever read, and started obsessive study of storytelling.)
This is amazing.
This is sort of a dumb question but basically a lot of character building tips say that you should always put flaws in your characters to make them more believable, right. So through the book the character would obviously improve and stuff for character development. So what kind of flaws would they have in the end of the book or would they just have fixed flaws or something like that?
The answer to this requires quite a bit of background info, so I’m going to start off by looking like I’m ignoring your question and nitpicking something else.
You’re not getting the 100% correct idea from that tip, but to be fair some writers who repeat them in advice posts don’t understand them either and it can contribute to the wrong message.
You don’t just “put flaws” in a character like stuffing a teddy bear– that technique tends to lead to “Bag of Traits” characters as opposed to actual dynamic ones. Flaws shouldn’t be added as extra traits for “interesting characters” or things to be fixed/improved; they need to be an integral part of the personality. Some of them can be changed and developed, but the idea of a story needing to “fix” flaws is implying that something is wrong with the character for having flaws– when in reality they’re just part of personality.
When character building, it’s not about taking handfuls of “good traits” and “bad traits” because traits themselves are neutral (barring some extremes like pedophilia and others). It’s the situations the characters are placed in (and the culture of the environment) that makes the traits look positive or negative. Take a look at Another Way to Think About Character Flaws (link embedded), because it’s a better way to do so. Traits shouldn’t be sorted into “good” and “bad”; they should be lumped together and thought of as “strengths” or “weaknesses” relative to each situation. Strengths can become weakness and weakness can become strengths depending on what’s happening. Flaws are circumstantial.
The effects of traits are not just heavily influenced by context, but by perspective. An asshole to one person can be just assertive to another. One person’s passion is another’s obnoxiousness. Shyness to one guy is cowardice to someone else. Every single trait has times when it helps a situation and other times when it makes it worse– positive or negative is a contextual spectrum that also relies on perspective for what’s considered a “good or “bad” outcome. Remember that the narrator’s perspective affects what readers think because the story is told (aka filtered) through that character’s eyes. Traits can be cast in different lights depending on how they think about them.
Flaws are not there simply to be fixed– they’re there to provide obstacles for the character to achieve their goal. If flaws were always fixed then stories should be ending up with “prefect” characters, which is the opposite of realistic. Character development can change flaws, but it’s not nearly as simple as getting out that character sheet and slowly erasing traits fro the “bad” section. Traits don’t simply go away; they evolve. (The main exception to that is usually any sort of clear “fake” part of a personality, like a mask, that the character puts into place.) Characters don’t always develop far enough to get a “new” trait anyway. For example, an initially cowardly character may learn to function despite their fears, but they may not make it far enough to be called “brave”. That’s still development because development is more than just changing some words on a character sheet; it’s about how the character individually reacts to the story and how they choose to move it forward. A total flip of a trait should be very rare, so the binary categorizing of “good traits” and “flaws” fails to account for how most traits are somewhere in the middle.
It’s usually most realistic for characters to have a flux of positive and negative growth throughout the story, and what’s considered “positive” or “negative” is reliant on context. For example, Character A might need to become more daring to get a new job promotion whereas Character B is a mountain climber who has to lean to dial back that daring side to stay alive. The “Daring” trait changes how useful it is per the context of the story and the specific scenes it affects. For Character A, becoming more daring is positive growth because it helps them reach their goal. for Character B, becoming more daring would put them in harm and would be negative growth. Different situation; different effects of the trait.
When a character “improves” throughout a story, they aren’t necessarily throwing out flaws and getting “better” traits, they’re just changing in a way that helps them reach their goal for their specific situation. It doesn’t matter if the change is “good” or “bad”, what matters is that it’s change. Better stories typically don’t draw lines between good and bad traits– they recognize that everything has shades of gray relative to how they affect things.
A character can work to grow into what they want to become, but that wouldn’t erase all their flaws because true flaws are situational. Focus less on the flaws characters have and more on how they’re a dynamic being who needs to change to achieve their goal. Working to change a flaw doesn’t erase a “bad” part of the character, it merely shifts the personality to having a different strength and weakness because every trait has strengths and weaknesses.
Good luck with your work!
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People talk a lot about how reading is necessary for writing, but when you really want to improve your writing, it’s important to go beyond just simple reading. Here are some things to do when reading:
Note how they begin and end the story. There are a ton of rather contradictory pieces of advice about starting stories, so see how they do it in the stories you enjoy. Don’t only look at the most popular stories, but look at your more obscure favorites.
See what strikes you. Is it fast or complicated scenes with a lot of emotions? Is it stark lines? Pithy dialogue? What do you remember the next day?
Pay attention to different styles. It’s not just whether they use past or present tense, first or third person. It’s whether the writing is more neutral or deeper inside character’s heads. Do they use italics? Parentheses? Other interesting stylistic choices? Take the ones you like and try them out in your own writing. See what works and what doesn’t.
Keep track of how they deal with other characters. Do we see a lot of secondary character each for very brief periods of time or are there a couple that show up a lot? How much information do we get about secondary characters? Do they have their own plots or do their plots revolve entirely around the main characters?
Count how many plots there are. Is there just one main plot or are there multiple subplots? Are the storylines mostly plot-based or character-based?
Pay attention to what you don’t like. If you don’t like what’s going on in a book or even just a scene, note what it is. Does the dialogue feel awkward? Are the characters inconsistent? Does the plot feel too convenient or cobbled together? Does the wording just feel off? See if you can spot those issues in your own writing, especially when reading a completed draft or beginning a later draft.
Source 1 | Source 2
Whoa. The MLA has officially devised a standard format to cite tweets in an academic paper. Sign of the times.
ebooks, Horse. (horse_ebooks). “Leg Butt” 18 Nov 2011, 12:38 PM. Tweet.
A creative writing and fiction advice blog for writers.
Quick tips for writing romance
Consider what your characters like about each other
Compliment their personalities. How can character A help with character B’s weaknesses?
Create boundaries
Make the characters notice each other’s quirks
Have your characters get annoyed by some of their quirks
Go slow on getting them together
Build trust between characters
Give them a life outside of their relationship
Let your characters be vulnerable in front of each other
Have scenes where they’re helping each other
What makes your characters want to stay together?
If your romance is a sub-plot, how much attention to they give the other character?
What does character A notice about character B?
On this page you will find a collection of articles that cover numerous aspects on How to build your World. The Sun & the Seasons Landscapes Water Atmosphere Flora (Plants) Fauna (Animals) Race…
How I turned an idea into an outline
With NaNoWriMo around the corner, I thought I might show you how I plotted my novel.
This is the story structure I used:
0% inciting incident
0%-20% introduction in the world, ends with a point of no return
20% first plot point: the hero receives his marching orders
20%-50% response to the first plot point
35% first pinch point: reminder of the nature of the antagonistic force
50% midpoint: big fat plot twist that changes the hero’s AND reader’s experience
50%-80% attack: the stakes are higher now
65% second pinch point: again reminding the reader of the antagonistic forces at hand
80% second plot point: the final injection of new information into the story to give the hero everything she needs to become the primary catalyst in the story’s conclusion (no new information past this point)
80%-100% resolution + final conflict + return home
I didn’t make this up. I think it’s by Larry Brooks, if The Internet informs me correctly. Fun Fact: once you pay attention to it, you’ll see this structure everywhere. Just take a look at any Harry Potter book, for example.
These points are the “bones” of my story. Next, I decided what “flesh” to put on them.
I simply made a list of things I like to read about:
Books about books and libraries
Magic
Quirky characters
Intelligent, fast-paced and sometimes silly
So, I combined this list and the structure points into a story that makes sense. Because I don’t want to spoil my plot / I am still to shy about my wip, I will make up a new plot for this post, so I can show you.
0%: The hero does something magical without knowing how she did it. She discards it, because everybody knows it can’t have been real.
0%-20%: We see the daily life of the hero: she is unhappy because all she wants to do is read, but she is not allowed to. She reads in the dead of night and is punished for it by her evil stepcousin. She finds a book on magic.
20% It all clicks together: she can do magic!
20%-50% The daily life for the hero changes. Instead of reading all night, she practices magic. She now loves books even more. She has little victories over her evil stepcousin, but hasn’t won yet.
35% The evil stepcousin finds out that she can do magic and takes away the magic book.
50% She discovers she can do magic without the book.
50%-80% The hero is not the only one who is bullied by the evil stepcousin. Her younger cousin is a victim as well, and he doesn’t have magic to defend himself. The stakes are raised, this is bigger than herself now. The younger cousin also wants to read, so they have several bonding moments over reading.
65% The evil stepcousin hurts the younger cousin, he’s in a coma now.
80% The hero discovers the evil stepcousin could do all these evil things because he knows magic too.
80%-100% The hero confronts the evil stepcousin, fights him off, nearly loses but wins in the end. He gives up and releases his power over the younger cousin who wakes up from the coma.
It’s not the most genius plot ever, but I literally made this up in minutes. So can you! And imagine the genius plot you can come up with if you spend more than a few minutes on it.
Then I calculated how many scenes I need in which part of the story. My wip is a YA or 12+ book, so I want it to contain about 75,000 words in total. I want my scenes to be around 1,000 words long to keep it snappy, so I need 75 scenes.
Scene number 1 (0%) is the inciting incident, scene number 15 (20%) is the first plot point, scene number 26 (35%) is the first pinch point, scene number 37 (50%) is the midpoint, scene number 49 (65%) is the second pinch point, scene number 60 (80%) is the second plot point and scene 75 (100%) is the last scene.
Some sidenotes on the 1,000-word scenes:
That’s more of a vague rule of thumb than a strict rule. If your scene needs to be longer or shorter, make it longer or shorter of course. My wip has some 2,300-word scenes as well.
Having 1,000-word scenes does not mean I have 1,000-word chapters, that would be really short. I will divide my novel into chapters after I’m finished writing my first draft.
For NaNoWriMo, maybe you could write scenes of 1,667 words, so you do one scene per day. A 50,000-word novel has 30 scenes of 1,667 words. Inciting incident is at scene 1, first plot point at scene 6, first pinch point at scene 11, midpoint at scene 15, second pinch point at scene 20, second plot point at scene 24 and scene 30 is your last scene. That’s just an idea, you got to see what works for you.
Then I made up in one sentence what will happen in every scene. For example: “They meet the dragon and he sends them on a sidequest.” Now my outline consists of 75 one-sentence scenes. This way, I prevent the problem of the sagging middle and other pacing problems and I still get to surprise myself when writing.
From those one-sentence scenes, I flesh out every scene into a first draft, using the process I described in my post How I never have to face an empty page when I write.
And that’s my first draft! I hope everything is clear. Feel free to ask me questions if it isn’t.
I’m gonna tag a few people I admire, who I hope are interested. If you aren’t, feel free to ignore me, or message me to take you off my tag list. If you would like to be added to my writing advice tag list, let me know.
Keep reading
For any of you who are writing ‘across the pond’-here is a little guide I put together of some common differences between British and American English!
And Australians borrow from everywhere with zero consistency.
going thru phone pics and found this thing that was tacked up next to the toaster at my old job, if anyone needs some light toast eating reading material
Would anyone be kind enough to transcribe this or link to a text version?
Everything Is AWFUL and I’m Not Okay: Questions to Ask Before Giving Up on Yourself
Are you hydrated?
If not, have a glass of water. Dehydration can mimic or increase feelings associated with anxiety and a well hydrated brain functions optimally. Avoid excess caffeine.
Have you eaten in the past three hours?
Don’t be a victim of hanger! Get some food–something with protein, not just simple carbs or high-fat. Nuts, hummus, and veggies are great options to feed your studying brain. Keep healthy snacks within reach to avoid mindlessly chowing down on sweets.
Have you stretched your legs in the past day?
If not, do so right now. If you don’t have the energy or time for a run or a trip to the gym, just walk around the block or building. Even minimal exercise preps the mind for learning so that you can focus better and recall things easier, plus it’s good to get a change of scenery.
Have you said something nice to someone in the past day?
Do so, whether online or in person. Make it genuine! We bet your study partner would appreciate a compliment.
Have you moved your body to music in the past day?
If not, jog for the length of a song at your favorite tempo, or just dance around your bedroom for the length of an upbeat song (singing along is a bonus)
Have you cuddled a living being in the past two days?
If not, do so. Don’t be afraid to ask for hugs from friends of friends’ pets. Most of them will enjoy the cuddles too; you’re not imposing.
Have you started or changed any medications in the past couple of weeks, including skipped doses or a change in generic prescription brand?
That may be screwing with your head. Give things a few days, then talk to your doctor if it doesn’t settle down.
If daytime: are you dressed?
If no, put on clean clothes that aren’t PJs. Give yourself permission to wear something special, whether it’s a funny t-shirt or a pretty dress.
If nighttime: are you sleepy and fatigued but resisting going to sleep?
Put on PJs, make yourself cozy in bed with a teddy bear and the sound of falling rain, and close your eyes for fifteen minutes while focusing on breathing deeper with every breath- no electronic screens allowed! Adequate sleep is a necessity for stress management.
Do you feel ineffective?
Pause right now and get something small completed, whether it’s responding to an email, loading the dishwasher, or tidying up your room. Good job!
Do you feel unattractive?
Take a darn selfie. Your friends will remind you how great you look. You are always insta-worthy.
Do you feel paralyzed by indecision?
Give yourself ten minutes to sit back and figure out a game plan for the day. If a particular decision or problem is still being a roadblock, simply set it aside for now, and pick something else that seems doable. Right now, the important part is to break through that stasis, even if it means doing something trivial.
Have you over-exerted yourself lately–physically, emotionally, socially, or intellectually?
That can take a toll that lingers for days. Give yourself a break in that area, whether it’s physical rest, taking some time alone, or relaxing with some silly entertainment for a little. Time spent refreshing yourself is never time “wasted!”
Have you waited a week?
Sometimes or perception of life is skewed, and we can’t even tell that we’re not thinking clearly, and there’s no obvious external cause. It happens. Keep yourself going for a full week, whatever it takes, and see if you still feel the same way then.
You’ve made it this far; and you will make it through. You are stronger than you think.
Because someone might need this today
Color Synonyms
White
also: pale; blanched; sallow; pallid; waxen; spectral; translucent; albino;
Grey
also: dust; stone; pepper;
Black
also: coal; slate; dusky; ebon; shadow; murky;
Tan
also: flesh; khaki; cream; tawny;
Brown
also: henna; russet; sepia; chestnut; cocoa; drab; bronze;
Red
also: terracotta ; rouge; carmine; fire-engine; ruddy
Orange
also: pumpkin ; rust ;
Yellow
also: sunny; amber; saffron; hay; straw; platinum;
Green
also: viridescent; grass; jade; forest;
Blue
also: turquoise; cyan; ultramarine; royal; aqua; aquamarine;
Purple
also: berry; amaranthine;
Pink
also: flushed; candy; cherry blossom; petal pink ;
—– source: http://ingridsundberg.com/
—–additional synonyms added by me
Okay, so I'm /actually/ about to write a porn fic to AO3, and I'm interested in knowing what the difference is between the M rating and E rating. Able to enlighten me?
Mature is ‘and then they made love.’ Explicit is ‘and here’s how they did it exactly.’
To wit: mature.
He looked at the envelope, spread out before him.
God, he’d never been this hungry.
Could he be gentle enough? Slow enough? He didn’t want to damage it, didn’t want to do anything he’d regret… but no, no, it seemed the envelope wanted this as much as he did. It slipped into his hands, it folded as he asked. When it was time for more, the card was waiting, and he somehow knew exactly what to do. He moved with his correspondence in a dance as old as the mail system, and when it was over, he was smiling and the envelope was completely, thoroughly sealed.
Explicit:
The envelope waved its flap in the air slowly, gently, and he could see the faint shimmer of the adhesive traced along its fold. It was like a taunt, a dare: won’t you? And he would, oh, God, he would, lifting the envelope firmly to his lips, licking slowly at first, then faster, more firmly, tasting the envelope’s essence, the faint bitterness, the sweetness to follow–
Oh, he couldn’t help but smile at how it felt in his hands. It was so perfectly folded. Its paper was rough against his fingers, and its crossed folds shifted slightly as it opened for his eager tongue. Yes, yes…
Now the card, and his hand trembled as he lifted it, as he held the envelope, stretching it wide. Would it fit? Oh… oh, yes, it would fit, it slid in smooth and quick and filled the envelope to bursting, oh, made for each other, and he smiled in delight at how perfect it was.
He was ready. Now, now, now: with one swift movement he folded the flap over and he pressed, yes, he pressed the flap down and it stuck, God, it stuck perfectly, and he closed his eyes in bliss.
Afterwards, he stroked the envelope, and thought about addresses.