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Can’t risk it
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Lauren YS’s “Brujería” at Guru Gallery.
Opening tonight (Friday, June 2nd, 2017) at Guru Gallery in Mexico City, Mexico is artist Lauren YS’s absolutely incredible solo exhibition, “Brujería.”
Incorporating an exotic, out of this world energy into her illustration, paintings and murals, Lauren YS is able to share with us a visionary existence of playful, curious and beautiful characters, creatures and more. There is a clear passion and love for every line or stroke of Lauren’s work, which transcends directly to the viewer’s own heart and makes the overall experience of viewing these pieces one of a kind.
Don’t miss Supersonic Art on Instagram!
https://www.instagram.com/p/BUPSx2hlIja/
1) Dress by Christian Lacroix, 2000, France.
2) Evening dress by Donna Karan, 2000, USA.
3) Shirt by Chrisian Lacroix, 2000, France.
4) Suit by Christian Lacroix, 2000, France.
5) Evening gown by Valentino, 2003.
6) Miss IL Erika Harold, 2003.
7) Summer ensemble, 2005.
8) Evening dress by Issey Miyake, 2008, Japan.
9) Ensemble by Lena Hoschek, Fall, 2011.
10) Ensemble by 10 Crosby Derek Lam, 2013.
Trying to draw buildings
yo here’s a useful tip from your fellow art ho cynellis… use google sketchup to create a model of the room/building/town you’re trying to draw… then take a screenshot & use it as a reference! It’s simple & fun!
Sketchup is incredibly helpful. I can’t recommend it enough.
There’s a 3D model warehouse where you can download all kinds of stuff so you don’t have to build everything from scratch.
reblog to save a life
This is an incomplete tutorial, and it drives me crazy every time I see it come around.
We live in a pretty great digital age and we have access to a ton of amazing tools that artists in past generations couldn’t even dream of, but a lot of people look at a cool trick and only learn half of the process of using it.
Here’s the missing part of this tutorial:
How do you populate your backgrounds?
Well, here’s the answer:
If the focus is the environment, you must show a person in relation to that environment.
The examples above are great because they show how to use the software itself, but each one just kind of “plops” the character in front of their finished product with no regard of the person’s relation to their environment.
How do you fix this?
Well, here’s the simplest solution:
This is a popular trick used by professional storyboard and comic artists alike when they’re quickly planning compositions. It’s simple and it requires you to do some planning before you sit down to crank out that polished, final version of your work, but it will be the difference between a background and an environment.
From Blacksad (artist: Juanjo Guarnido)
From Hellboy (Mike Mignola)
Even if your draftsmanship isn’t that great (like mine), people can be more immersed in the story you tell if you just make it feel like there is a world that exists completely separate from the one in which they currently reside – not just making a backdrop the characters stand in front of.
Your creations live in a unique world, and it is as much a character as any other member of the cast. Make it as believable as they are.
Great comments and tutorials!
I’m a 3d artist and have been exploring the possibilities of using 3d as reference for 2d poses. I want to add a couple of tips and things!
Sketchup is very useful for environment references, and I assume it’s reasonably easy to learn. If you’re interested in going above and beyond, I highly recommend learning a proper 3d modeling program to help with art, especially because you can very easily populate a scene or location with characters!
Using 3ds Max I can pretty quickly construct an environment for reference. But going beyond that, I can also pose a pretty simple ‘CAT’ armature (known in 3d as a rig) straight into the scene, which can be totally customized, from various limbs, tails, wings, whatever, to proportions, and also can be modeled onto and expanded upon (for an example, you could 3d sculpt a head reference for your character and then attach it to the CAT rig, so you have a reference for complex face angles!)
The armature can also be posed incredibly easily. I know programs exist for stuff like this - Manga Studio, Design Doll - but posing characters in these programs is always an exercise in frustration and very fiddly imo. A simple 3d rig is impossibly easy to pose.
By creating an environment and dropping my character rig into it, I have an excellent point of reference when it comes to drawing the scene!
Not only that, but I can also view the scene from whatever angle I could ever want or need, including the character and their pose/position relative to the environment.
We can even quickly and easily expand this scene to include more characters!
Proper 3d modeling software is immensely powerful, and if you wanted to, you could model a complex environment that occurs regularly in your comic or illustration work (say, a castle interior, or an outdoor forest environment) and populate the scene with as many perspective-grounded characters as you need!
reblogging to save a life
!!!!!!!!!!!!!!
Look at this amazing addition! This is fantastic!
https://instagram.com/p/BJ09byLDWLG/
hey take this quiz about which greek god/goddess you relate to most!
Troels Carlsen,
acrylic and gouache on 19th century anatomical print, 37 x 27 cm , 2016.
Denis Istomin - http://gydw1n.deviantart.com
Slave by Dom Sinkevic
Rule #1 when you see Hilda. Reblog her. Always.
Celebrating full sized women everywhere
Omg always relog.
she is so adorable and has such great expressions I sometimes forget she is a pin up girl
She is sexy as fuck.
THIS BODY IS SEXY AS FUCK.
Don’t let anyone tell you otherwise.
*softly with feeling* she’s beautiful
This has to be Depression era WW2. She’s wearing bikinis made from flour sacks, which people made clothes from because they were shit poor and companies decided to put floral prints and colors on their bags to make those improvised clothes.
You also have to appreciate that she’s a hard worker, growing her own food, fixing her own plumbing and still retaining her femininity. That’s definitely a sign of the times.
There’s another post about Hilda I can’t find right now, but yeah, it’s spot on, she was popular during the war and was created to be more a “girl next door” type.
@blackteaandbones FOUND IT. This is the series we were goin’ on about on the way to Kingston.
what I love best about Hilda is that you can learn this about her personality just from a handful of moments with her and you can’t help but love her. She’s kind and indulgent and sweet and has a good sense of humor
Every time I see Hilda I think I’m going to cry because she’s short and chubby and she’s got that flyaway shock of red hair she looks like me dammit she looks like me
She’s portrayed as super cute and desirable and SHE LOOKS LIKE ME
I was going to add what @imsopopfly said. She looks like me!! She’s short and chubby and every time I see her I’m like omg she has arms like me and belly like me and I can be cute too if she is and I can be sexy too and never tell me it’s not important to see yourself in media cause IT IS
The artist that created her is Duane Bryers
Lorenzo Lanfranconi - http://rendihsbs.deviantart.com - https://www.facebook.com/RENDIHsART - https://www.behance.net/RendihsART
Starting over helps!
Whoops posted on the wrong blog!