i haven't played deltarune since chapter 1 but i understand the latest installment has a "weird route". given that option why would anyone play a not weird route
Show & Tell

#extradirty

pixel skylines
he wasn't even looking at me and he found me
untitled
The Bowery Presents
noise dept.
Misplaced Lens Cap
Sade Olutola
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One Nice Bug Per Day
let's talk about Bridgerton tea, my ask is open
todays bird
2025 on Tumblr: Trends That Defined the Year
Sweet Seals For You, Always

Discoholic 🪩
KIROKAZE
Keni

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Monterey Bay Aquarium
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seen from Costa Rica
@stuffman-main
i haven't played deltarune since chapter 1 but i understand the latest installment has a "weird route". given that option why would anyone play a not weird route
usually i regret trying novelty soda flavors but this cherry ginger ale is THE SHIT
moving into a new apartment and starting a "lame treasure box" to put in the back of my closet, full of things that are too cringe to put on display but too sentimental to throw away
found out youtube doesn't let you upload a thumbnail unless you give them your phone number >:|
uh oh i just found out about The Twinning and i'm gonna be listening to this all day
astrolancer is on sale for only $1 during steam's bullet fest, so here's a $1 lancer two.
dreamed about an RTS that had a "command unit" that the tutorial made a big deal out of the importance of building, insisting you would "gain the advantage" by doing so. but it was just a little jeep that seemed to be bugged because it didn't do anything and it was super expensive. regardless the game focused really hard on it, whenever you built one the voice over would go "now we can gain the advantage!" if an enemy command unit (which also seemed to do nothing) was onscreen, it had obnoxiously huge UI elements telling you to attack it and make them "lose the advantage"
the campaign was really hard, so you didn't want to waste resources building this thing, but if you didn't build it and you cleared the mission the game would give you the lowest ranking because you didn't gain the advantage. even worse, every time you LOST a mission without building one, you would be forced to replay a tutorial on how to build the command unit
anyway this was probably an allegory for something but don't forget to build the command unit so you can gain the advantage
“Bouncing Rhythms” yeah they sure are
Tsuchinoko real
hey, wait a minute...
i guess she had to have her id photo taken with an eye injury...at least it got better, but i thought she was cooler...
basically where i stand on wots right now is that i still really want to make it because 1) every advance wars clone so far has had shallow CO design and 2) i think the story is pretty good
however the fact remains that it simply wouldn't be a viable product because the AW audience expects functional multiplayer and that's not something i'm capable of delivering
so essentially the plan is I need to make a successful game first so that i can afford to have wots flop ¯\(°_o)/¯
I can't imagine being a Real Game Designer. You know how sometimes when you're writing an essay, you'll be about 80% done when you realise that your premise is fundamentally flawed and there's nothing to do for it but start from scratch? Game design has much the same failure mode – but picture coming to this realisiation when you've already spent a million dollars of other people's money getting to that point!
man has it been a year already? man, what a good game
actually lemme correct that
man, what an average game that i really enjoyed
it occurred to me last night that there are ZERO zalaks in endfield right now
this is unacceptable. where is my 5* rat girl mountain contour
that's all of 'em!
feels good to be free from the samsara of gacha. i will simply make up the difference with sweat
deadlock is so cool i hope it gets good bots so i can play it without interacting with other human beings
avy gets dunked right at the end but a trim is a trim
the neptunia redesigns have definitely been toned down, but I honestly think it's a sensible decision. trying to make a fanservice game in 2026 means competing with outright pornographic gacha games, it entails a level of explicitness that is both risky from a business perspective and that I think compile heart just doesn't particularly have the stomach for. so i think it makes sense to just dial it back and go for "cute" designs.
it does mean they need to compensate by making the game actually good though!