cave/stronghold/silverfish phone wallpapers requested by @skullfin

if i look back, i am lost
Alisa U Zemlji Chuda
Xuebing Du
2025 on Tumblr: Trends That Defined the Year

Love Begins
Sade Olutola
Mike Driver
Not today Justin
dirt enthusiast

#extradirty
will byers stan first human second
Lint Roller? I Barely Know Her
art blog(derogatory)
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styofa doing anything
he wasn't even looking at me and he found me

titsay

Andulka
wallacepolsom

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@t0rchlit
cave/stronghold/silverfish phone wallpapers requested by @skullfin
What if Mojang implemented actual ecosystem rules into mc like if you kill too many sheep the wolves disappear and if there are too many wolves the sheep disappear etc so the player should try to keep the ecosystem intact.
a liddle boat!!
happy pride month!
Moss but it's like the little sheets of snow that form on top of blocks
Minecraft Commands
These commands might help for projects.
/setblock ~ ~ ~ minecraft:mob_spawner 0 replace {EntityId:Skeleton}
Skeleton spawner (works with any ID. Just replace the ‘Skeleton’ part. Don’t try a WitherBoss spawner, though. The Wither can destroy it!)
/setblock ~ ~ ~ minecraft:flowing_water
Using this, setting water in the Nether is possible.
/effect (player name) 8 1000 4
Jump Boost IV for 1000 seconds
/give (Player) 373 1 16428 {CustomPotionEffects:[{Id:15,Amplifier:2,Duration:1000},{Id:16,Amplifier:2,Duration:1000}]}
Splash Potion of complete blindness, instead of just a thick fog. Needs to be put into a command block, though.
Found these out on my own. Hope they help.
What mods do you have installed? It looks so pretty
Hey! I use the latest version of Optifine, and cycle through a bunch of different shaders depending on my mood. In my latest gifs, most were recorded while using kuda shaders v6.1 legacy (I love the depth of field effects and it has nice looking water.)
My computer is beefy enough to get a steady frame rate with these kinds of shaders, but you can also customize the settings themselves to increase or decrease fidelity. I do edit my GIFs in photoshop as well: usually some combination of gradient maps, brightness & contrast adjustments, and smart filters like field blur. So they’re not an exact representation of the shaders haha. Texture/resource wise, I use Mizuno 16 craft (jp), Mizuno’s CIT (jp), and Ghoulcraft. This makes it look nice and adds additional ‘decorative’ blocks that have a lot of potential for building interesting scenes.
Edit: I’ve written up more specific/additional info here!
snow is so lovely <3
for @teamtoothlessyt
my home on @bunsburrow !!
a little library <3
I made a pride flag!!
they live :”)
hey guys u are now ur minecraft skin irl how fucked are you
is me but blocky