Seryn the warlock and her fire elemental🌊🌿🗡️ I have a small pile of commissions to share so I decided to start with this one I did for Asa! I love getting to do angler fish inspired triton!

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Seryn the warlock and her fire elemental🌊🌿🗡️ I have a small pile of commissions to share so I decided to start with this one I did for Asa! I love getting to do angler fish inspired triton!
Hi there~! It's been a long time coming, but here it is, my attempt at reworking the 5e warlock, due to my dissatisfaction with the version presented in One DND (5.5??) feature a whole host of reworked and altered options so you may be the best devil worshiper you can be, the rest of this post shall go over some of the changes made along with my intention behind the changes.
The base class.
For starters, eldritch blast is now a class feature. Simply put, every warlock takes eldritch blast, doesn't matter if you're focused on support, damage, or you're a weapon wielding hexblade, eldritch blast is such a good option, so I might as well give it as a base class feature. Similarly the agonizing blasts ability to add your charisma modifier to its damage rolls was added for similar reasons, skipping over the spellcasting, pact boon and invocation changes, the contact patron feature from the One DND UA was added for thematic purposes, and eldritch master was reworked to instead allow your patron to concentrate on a spell, which yes, does allow you to concentrate on two spells at one (At disadvantage)
Spellcasting.
The One DND warlock features the rather unique ability to choose between intelligence, wisdom or charisma as its casting stat, while I enjoyed the concept I decided to take it a step further by tying your spellcasting ability to the otherworldly patrons themselves, essentially using their spellcasting stat in a way.
Additional changes include you getting your 3rd-level slot at 6th-level as opposed to 11th, cause the highest most dnd campaigns reach are around 10-11th level, and it feels bad having to wait all the way until then just to cast three spells a day, some other changes of note include the warlock being able to ritually cast, and the spells gained from their otherworldly patron are now automatically prepared, rather than added to the warlock spell list. Which i'm not sure why they did that? Unless they though it'd break warlock somehow.
The Pact boons.
Basically every pact boon got upped in power, such as pact of the blade and pact of the chain, alongside them growing in strength when you reach 5th-level, in addition, two new pact boons were added. The first being the Pact of The Gunpowder, based on the Pact of The Trigger by MonkeyDM, its an eldritch blast/cantrip focused pact for those who want to truly commit themselves to the eldritch blast lifestyle, alongside the Pact of The Idol, allowing you to sacrifice your hit dice to perform various features.
Eldritch Invocations.
A selection of (Mostly new) invocations were made for this document, my favorite would have to be the ones given to the pact of the blade. Admittedly in the rush to get this out by the deadline I chose to cut back on the invocations in particular, but who knows, maybe when I get to revising this someday I can add even more invocations to the list.
Subclasses
All of the subclasses were revised in one way or another, but for the sake of time i'll go other three in particular: The Hexblade, The Horror and The Undying. The hexblade is a rather infamous subclass within the DND community in no small part cause of how strong a 1st-level dip is for many characters (Cough, paladin) but the more I looked at it, the more I found myself bored of it. Don't get me wrong the 5e hexblade is rather powerful, but it just doesn't scratch the itch of the cursed item patron, and with hex warriors main drawing being ported over to pact of the blade, reworking was a must. The horror (Originally called the undead) I generally don't have to many issues mechanics wise, in fact it's one of my favorite warlock subclass, my only gripe is cause of how much if steps on the undying toes flavor-wise, speaking of which, the undying is possibly the subclass I had the most fun reworking, transforming it into a tanky summon focused as opposed to....Whatever the original was trying to accomplish.
Along with the revision of old subclasses, three new subclasses are included: The Arcanist, The Dragon and The Evergreen. The arcanist is a pact with a powerful being of magic (Such as an archmage) it allows you to learn wizard spells from your pact magic feature, manipulate your spellcasting and eventually imbue spells into trinkets, the dragon are for those that simply want blast their foes away, you can create bursts of draconic energy, absorb elemental energy and even assume the form of a dragon, lastly the evergreen is for those that couldn't decide if they wanted to be a druid or a warlock, allowing you to create a garden around yourself that damages enemies, alongside implanting magic seeds within your foes and protecting allies within your garden against spells, similar to an ancients paladin.
New spells
Because I like making more work for myself, a handful of new spells are available at the end of the document, so I apologize if they're a bit on the lower end quality wise, but I hope they'll be at least somewhat interesting.
That's about all I wanted to talk about in relation to this rework, keep in mind everything in here is untested, and I encourage anyone reading this to leave any thoughts or constructive criticism they may have. With that in mind, thank you for reading, go out and make something cool.
Sin, the cursed changeling (player character)
dont use or post elsewhere pleease
Vista is my Tabaxi Storm-Sorcerer Warlock. Her appearance is based on a snow leopard. Her magic manifests as crackling lightning that glows a deep vibrant purple.
This page is dedicated to her and the off the wall shit that happens in her adventures.
Images from Pinterest
Sep 16, 2023 - Explore classy nightmare's board "vista" on Pinterest. See more ideas about wild cats, animals wild, snow leopard.
Pact of the Giant
Here is my newest subclass, the Pact of the Giant! If you ever wanted to work for a fire giant or throw big rocks around like an irrate cloud giant, you can do that now!
Mechanically this subclass is heavily inspired by the Rune Knight fighter archetype, but more designed for a spellcaster like the warlock, with some design cues from the Hexblade and Genie pacts available to that class. I hope y'all enjoy it!
Vengeant Corpse
Using the reborn gothic lineage, from Van Richten’s Guide to Ravenloft, base race is irrelevant, pick a hexblade warlock. Lying dead in a battlefield or something like that, you suddenly reawaken alone with nothing, but the sword impaled in your chest. The blade became stuck when you died, and its wielder left it behind. Somehow the blade returned to you to life, or,,, undeath? The sword belongs to you now, and you would like to return the favor.
oh my fhujvfking god
My most recent DnD character, Dr. Morgan Cross, a human warlock-cleric multiclasser in plague doctor’s garb, did the following in the first half of our campaign:
Only joined the party because he wanted party members that hadn’t been experimented on yet
Indirectly almost killed his raven familiar multiple times
Tricked his patron into giving him real estate in Hell for free, by selling a random raven’s soul pretending it was his familiar.
Brought a party member back to life with his potion skills, not out of camaraderie, but he went “eh fuck it let’s see if I can bring this silly boy back to the mortal plane”
And it was just 15 minutes ago that I realized...
IT’S HIM
A less despicable patron than most, this subclass allows your warlock to buddy up and draw powers from a sphinx! Sphinxes work for gods, but they're extremely powerful beings in their own right as well: their poker faces are legendary, they have lots of wits as well as lots of strength, and they can even warp time and space. This subclass is very different to other warlock subclasses I've made before, so it was a refreshing challenge.
I'm still on a sort-of break doing my dissertation for another month, so thank you all for your continued patience. If you want to more know more, check here for a full explanation. When I come back I'll hopefully have something VERY exciting to share with you all. No teasers just yet though!
If you want access to the high quality PDF version of this subclass, please consider pledging to my patreon. Your support would mean the world to me, and even a small financial contribution would allow me to set aside more time to dedicate to my homebrew hobby.
EDIT: Updated with some changes, check my patreon for “patch” notes.