What are some other zany or silly ideas implemented in Smash that were Master Hand's?
75m: He wanted a stage based on the original Donkey Kong arcade game and thought that while 25m was the most iconic, it was fairly one-note, and he held off on working with 100m because the thought inspired an idea for a Wrecking Crew stage (which would only be brought to fruition by Smash 4). So he settled on 75m, and removed the floor to give the fighters the same precarious feeling as in the original game. He reluctantly admitted to forgetting about 50m when Crazy Hand asked.
Using Azurda as the stage platform for Cloud Sea of Alrest.
Pretty much everything to do with Mr. Saturn's inclusion. None of them get hurt from being thrown or pulled out of the ground, but they do get alarmed about it.
Manaphy's inclusion in Brawl pretty much happened because Master Hand watched the anime movie and went "god wouldn't that be funny". This one sorta doesn't count because both Master Hand and Crazy Hand were basically on the same wavelength & had the same thought at the same time.













