Do you guys think Wyll sat him down and they had A Discussion or...

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Do you guys think Wyll sat him down and they had A Discussion or...
Fine, Larian! Fine! I await Durgetash kisses in Patch 8.
such a specific bug lol
aww
How could you Larian??
Someone had to move that corpse to camp to figure this bug out 😭
TIL you can cast Otto's dance to the Netherbrain and I'm def doing it next time I face her
Patch 8 Highlights!
As has become my habit, time for my personal highlight reel of things I found most interest or funny in the Patch 8 patch notes!
First, of course, the big hype items:
Photo mode! (I'm honestly uncertain whether I will end up using this compared to the existing freecam Otis camera mod that plugs into Reshade, but it will be fun to mess around with what the game now provides for free. And now console friends can take pretty pictures!)
New subclasses! (I'm not much of a buildcrafter but these will be fun to mess around with. And of course, ask me about my incredibly niche Jaheira Circle of Stars headcanons. XD )
Crossplay! (Woohoo. This feels like it probably drove someone at Larian crazy and I'm proud of them.)
Significant fixes and QoL improvements:
When you succeed a Perception check, the spotted item will now ping on the minimap and be listed in the combat log.
Fixed a savegame issue where you wouldn't get the appropriate amount of Umbral Gems for the Gauntlet of Shar. (This happened to me on my modded young Jaheira playthrough and I was SO confused.)
Minthara now comments on the Emperor's reveal.
Reminded Minthara that 'knocked out' does not mean 'dead', so she'll more reliably appear in Moonrise Towers.
Minthara is now willing to talk to you after you tell her to wait in the torture chamber. (I wonder if this also fixes the issue I recently ran into where she wouldn't talk after fighting her torturers.)
Discovered and available (non-hostile, alive, etc.) traders are now shown on the world map regardless of how far away you are from them.
Fixed a tooltip bug while trading where hovering over any equipped item would display a faulty tooltip, but trying a second time would magically fix it. The tooltips now populate correctly the first time around.
Fixed an issue where you couldn't use Sneak Attack again on your next turn if the enemy before you in the Initiative Order was killed.
A certain plaque in the Thorm Mausoleum now correctly mentions who the coffin belongs to. (THANK YOU, THIS HAS BEEN DRIVING ME FUCKING CRAZY.)
Ringmistress Lucretious may now join your fight against 'Dribbles' & Co. at the circus.
Ensured that the 'Steal a Githyanki Egg' quest isn't left open in the journal if you pass a point of no return and can't return to the Crèche to complete it.
Added a Memorial Portrait to the streets of Rivington. (Memorial for who, I wonder. Will have to go look around.)
And the funny bugs:
Neutral and friendly NPCs will no longer become hostile when, outside of combat, they walk into surfaces created during combat that trigger passives (like electrified surfaces triggering Thunderbolt Strike). Take it easy, lads.
Fixed a bug with the moving platform in the Gauntlet of Shar that would sometimes leave you behind, causing you to plummet to your death.
Fixed an Honour Mode issue at High Hall where all party members would die when reaching the top of the stem if anyone in the party was being dominated by an enemy, causing a Game Over.
Fixed a bug causing non-Dark-Urge avatars to say Dark Urge lines. You're not all obliged to be wretched things with headaches. (This would crack me up SO much when switching from Rakha to Hector without closing the game. XD )
Cerys will stop getting involved in combats with Minthara from across the region. An eager beaver no longer.
Minthara no longer gets stuck babysitting Thaniel in Act II. (A pity, because watching him slowly edge her out of her own tent into a nearby end table was hilarious.)
Fixed the footwear slot in the Character Sheet deciding to just not show up.
Added a new spot where the easter egg song plays. Happy hunting! (Huh?)
Shadowheart has agreed to stop repeatedly changing her hair colour during certain intimate moments.
Healing Vapours no longer immediately makes creatures Wet in addition to creating a Water surface.
Fixed an Undead Harper in the Shadow-Cursed Lands looking like Harper Skywin's identical twin. Nothing to see here, move along.
In Honour Mode, the papa owlbear will now correctly gain Owlbear's Rage when the mama owlbear or their cub dies. (THERE'S A PAPA IN HONOR MODE?????)
Gave the Shadow-Cursed Shambling Mound some bifidobacteria-rich yoghurt to regulate its Digestive Juices. The condition now makes the target Vulnerable to Bludgeoning damage as advertised.
In the Knights of the Shield combat, the Gate Masters will no longer bring reinforcements after the portals are closed. The infinite supply of githyanki spawning from nowhere was a little disconcerting.
Gortash was overenthusiastically using Tyrant's Bindings, so we made him less eager about it when other actions would make more sense.
Reminded enemy NPCs that it's okay to kill the unconscious party after they commit a crime.
Prevented Fast Travel - like going to camp via the hotbar - while on moving platforms like the cable car up by Rosymorn, which could cause your characters to plummet to their death in the interim.
Fixed reflected damage knocking out player characters when non-lethal damage is toggled on.
A couple of chests will no longer unlock things as though they're keys.
You now have to actually have a shovel in your inventory in order to start digging with it.
Fixed another (all together now!) trade exploit. This one let you take items from traders by moving them from a bag in their inventory to a corpse in your inventory. No more packing dead squirrels with goods.
Fixed a split screen bug where clouds wouldn't show up for Player 2.
Fixed a bug where hurling a healing potion as a rogue in what is presumably an attempt to heal a target would trigger Sneak Attack and sometimes damage or even kill the target. (I seem to remember having issues with this with Hector, and I guess his three levels in rogue were responsible. :O )
Alfira will now join in on your performance of the Deluxe Edition songs. (Aw.)
Tweaked the drop table for Derryth Bonecloak so she doesn't conveniently sell the Timmask Spores and Tongue of Madness you need for the 'Help Omeluum Investigate the Parasite' quest.
You can no longer use Silence to keep the protective dome over Last Light from collapsing if Shadowheart kills Nightsong.
Wild-Shaped druids are no longer instantly arrested by the army of the Absolute when following the road to Baldur's Gate from the Shadow-Cursed Lands. (lolol what?)
Fixed an issue with Shadowheart's parents that would cause them to sometimes turn hostile when they shouldn't.
Fixed a bug where killing hostile NPCs in Wyrm's Rock with non-lethal attacks on would be too confusing for them and they'd become unresponsive.
Steel Watchers can no longer get Drunk.
Fixed a flow issue in the epilogue letting you say 'My home is with Gale' to Jaheira even if you were never in a relationship with him.
Fixed a bug where ignoring Gale and his mirror image at camp would lead to his double hanging around in the morning.
Saved some players who were stuck sleeping at camp.
Jaheira no longer trades items at camp as though she's a merchant while she's still in the party - this led to strange interactions at camp. If you engaged in trade with her and left items on her, you can get them back by just taking them out of her inventory the normal way.
Fixed an issue with the Shadowheart vs Lae'zel fight night where the defeated character could still survive the night and would hang around without being able to join the party.
Fixed some cases where the night would literally never end (careful what you wish for) because a party member not in the active party was in a dialogue while everyone else was snoozin'.
Fixed a dialogue flow issue where asking Shadowheart about the fight with Lae'zel would make her talk about Astarion. Focus, Shadowheart.
Fixed a case where the non-summoned version of Scratch had no dialogue at camp. Balance is restored.
Fixed Sceleritas sometimes referring to the Dark Urge using the wrong pronouns when talking to other party members. Also fixed him sometimes repeating his lines.
Fixed companions talking about being in the swamp from Act I even if they're not. It's rude to call people's homes 'stinking swamps', Astarion.
Gale should no longer tell you to join Elminster at camp if you're already at camp.
Gale will no longer demand to eat your magical trinkets if you don't even have him recruited to the party.
Minthara no longer insists on repeating herself about the Emperor's illithidity.
Shadowheart should no longer bang on the chapel door while talking. That's manners.
Removed a particular overhead line in the Adamantine Forge that suggested the hammer was just starting to move when it, in fact, had just stopped moving.
Fixed an issue where Sovereign Glut could join the party as follower after being killed and refuse to leave.
Added a missing dialogue option to leave the dialogue with Bex and Danis a little earlier if their repulsively adorable chatter about getting a pet is too much for you.
Fixed a bug where unlocking the Emerald Grove Environs waypoint before triggering the cinematic at the front gate of the Emerald Grove would cause Memnon and Arka to forgo mourning Kanon.
Hostile Last Light Inn residents will now become neutral again when the hostility is caused by an erroneous reaction to Minthara. (Is THAT why I couldn't trigger Wulbren's dialogue in Last Light on Rakha's run because the area had a combat readiness state enabled? Everyone thought Minthara was invading?)
Shadowheart will no longer immediately turn hostile and act like you committed a crime in the Shadowfell if you tell her 'You want to fight? Fine.' While she's not afraid of a good brawl, she'll finish saying what she has to say first.
Fixed an issue where a dead Shadowheart could still trigger a dialogue at camp with Nightsong.
If you're playing as Karlach, you'll no longer miraculously come back to the Elfsong after burning out or going to Avernus after defeating the Netherbrain when you have multiple romantic partners.
Fixed a flow issue where if Halsin was your romance partner and you chose to go with him at the end of the game, during the epilogue he would act as though you didn't.
Fixed a bug where Scratch could escape the kennels by the Sword Coast Couriers through the power of fetch. Look, a bug is a bug, okay?
Fixed an issue where Flaming First Madigan could get stuck in an infinite dialogue loop, desperately trying to send you back to prison.
Fixed a flow issue where if you were playing as Gale and you didn't become the God of Ambition, you could still find yourself looking and acting pretty godlike in the epilogue.
Fixed an issue that would sometimes cause Zanner Toobin to just stand in the doorway to the Steel Watch Foundry if you walked out of the building while he was your follower. He will now always return to the office and wait for you to come back. Guess he likes it in there.
Fixed the Emperor thinking you don't have all the Netherstones if one of them is in a camp chest.
Withers will no longer let you ask if you can dismiss your hirelings at High Hall, given that he doesn't actually offer that service in dangerous areas like that.
The Emperor now joins the Gather Your Allies moment when your rousing speech doesn't ignite the fighting spirit you were expecting.
Roger Highberry will no longer follow Cora's corpse to mourn in front of it if you move it outside the boundaries of the wine festival. This will prevent Roger from, for example, appearing at your camp if you move Cora's corpse to your Traveller's Chest.
The courier informed us that he found a lost letter from the Grove that was meant to arrive at an important party. It's now been sent on its rightful way.
Minsc will no longer mention the Zhent taking over the Guildhall in the epilogue when Nine-Fingers is still in power. Silly Minsc seeing into alternate timelines.
Lae'zel will no longer have trouble deciding whether she recognises Avatar Astarion in some greetings if he's disguised.
When talking to Jaheira about her Rite of the Timeless Body, you could tell her your race lived longer than hers, regardless of facts or logic. Now this only applies if your race does, canonically, live longer.
Wyll's greeting after entering the city will now be more appropriate to your Attitude rating. If it's below 20, no more Mr Nice Guy.
Other characters should no longer show up during Gale's contemplations about surviving the end of Act II after departing. (It amused me a lot when Karlach came over to lurk during this conversation for no reason. XD )
Fixed some lopsided and upside-down chairs letting you sit on them anyway.
Moved the hirelings' spawnpoints to prevent them from spawning in Shadowheart's tent.
Tightened He Who Was' belt so it fits him better around the chest. We're pretty sure he could have tightened it himself, but he insisted someone else do it.
Adjusted the Dark Justiciar Half-Plate for female characters, which, when worn without underwear underneath it, was letting the nips peek through.
Gave Bunny and Blossom - two very much human children in the Lower City - clothes fit for humans. Without tail holes.
Updated several boots that were making githyanki knees disappear when equipped.
Updated the Teal Slimfit Outfit to correctly show a tiefling body instead of a human body when equipped by tieflings.
Fixed Lae'zel's hair looking like it was badly crimped in a romantic scene with Gale.
Fixed one of the tendrils of the jester hat vibrating ominously when worn by female dragonborn characters. Also fixed all the tendrils standing up stiffly when worn by dwarves.
Fixed Oliver's limbs sometimes getting all stretchy during Hide and Seek and looking a little too Slender Man for our liking.
Reminded the Spectator that its rays should come out of its eyestalks, not its mouth.
Fixed a bug causing Ketheric to sport Mizora's hair.
You'll no longer be able to literally see through the hips of large female characters when they're wearing Shadowheart's camp clothes.
Fixed an inappropriately dramatic music change in the endgame cinematic after Gale sacrifices himself and the githyanki depart.
Fixed the combat music failing to trigger if you initiate the combat with the Entombed Scribes in the Dank Crypt by trying to pick them up, presumably to cradle them in your arms.
Fixed a rock in the Shadow-Cursed Lands camp that would make the environmental music stop playing if you walked on it and then off it again.
Fixed avatar genitals sometimes showing up during Astral lovemaking with Gale when they shouldn't.
Added an additional head animation for Scratch so he continues to hold his ball correctly in his mouth. Whosagoodboy!
Asked Jaheira to kindly look at Lae'zel when she's talking to her.
Female gnomes who choose to slap Gale's hand away at the start of the game will now actually slap his hand instead of swiping confidently at the air.
Fixed a shot in Gale's recruitment dialogue where, if you decided to draw your weapon, you'd act it out very threateningly but not actually be holding anything in your hands. Gale always took your game of make-believe very seriously, though. (Rakha did this and it made me laugh. XD )
Fixed your character dramatically whipping their head to the side at a dangerous speed in the dialogue with Astarion, Petras, and Dalyria in Wyrm's Crossing.
Barcus is no longer Mike Wazowski'd by various items like cauldrons and bottles, blocking him from view when you talk to him at Last Light.
Fixed a bug where githyanki players who lose the duel against Lae'zel would later overlap with Lae'zel's body during a tender moment.
Fixed an issue so that Lae'zel's eyes no longer appear totally emotionless before stabbing Orpheus. She didn't even look her usual level of angwy.
Fixed female halfling and dragonborn characters' eyes clipping through their eyelids in delight while getting jiggy with Mizora.
Fixed Astarion's forearms looking like they've detached from his body in the dialogue at High Hall.
Fixed Mizora snapping her head around like a bobblehead if you reject her when she's enticing you with the pleasures of the Hells.
Fixed a bug where choosing to hug Minsc in the epilogue as a large-bodied character, like Karlach, would cause you to repeatedly attempt to hug him, even if you miss the mark.
Made sure Shadowheart won't be wearing a helmet when she asks you what you think of her new hair. Kinda makes it difficult to give an opinion.
stop this is so funny 😭 the entire camp is gonna hate me in the morning after they wake up with hangovers 3 days in a row
Reading the patch notes of larian for bg3 is always fantastic!
Just a bit late to the party, but Baldur’s Gate 3 Patch 5 is finally here!
Ain’t No Party Like A Withers Party, indeed