Hi! Still in Danganronpa Brainrot, but the Full-Force Hyperfixation has just become a Normal Hyperfixation by now, so I can actually discuss something else!
Namely: Y'all. I love how meaningful the actual choice of sword is for Ludwig, the Holy Blade.
In case you are, somehow, unfamiliar with the best boss in FromSoft from a storytelling perspective, let me clue you in. Ludwig from Bloodborne was a benevolent member of a malevolent church, defiling their own humanity under the belief that it could stop the Victorian and Eldritch horrors plaguing their world. Ludwig was kind, pious, and skilled, but he was either unable to see the depths of their corruption or unwilling to accept it, and so he, as many Hunters, fell to the corruption of the Beast.
At first.
Throughout the whole first phase of his boss fight, he is a ruined, shambling hybrid of human, horse, and miscellaneous malformed flesh. He doesn't just look like a monster, there's only barely elements of him that aren't just grotesque husks of meat stapled together. His head is basically fully horse and only half of that horse head even retains his human features, let alone the other mouth on his neck that is filled with nothing but teeth and eyeballs. He's got, like, twelve legs, most of which end in horse hooves. He doesn't fight like a human, he fights like a creature of horror. Like a shoggoth given limbs, like...well, to be honest, he fights like how a horse probably would if it had hands and a form of super-cancer that created extra fully-usable limbs. And this is usually a motif with From Software: their bosses are usually fallen heroes-turned-beasts, either from a lore perspective, or shifting to a more horrifying form as the fight goes on. We even see it in Bloodborne with the fight against Father Gascoigne, who starts off as a normal dude and ends as...what I can only describe as a blind hunchbacked werewolf. So, surely, Ludwig must become even more monstrous, he must decay even further into hideous beast-hood. Maybe his vestigial mouth falls off and chases you like Pac-Man, or a whole horse comes out of his undercarriage and he begins acting like a twisted cross between a Centaur, a Nuckelavee, and Birkin from Resident Evil 2, or maybe-
Or maybe he sees our sword and remembers his humanity.
See, everyone's analyzed the way Phase Two subverts expectations by having Ludwig's sanity return, how he fights you as a swordsman and a honorable Hunter (hoon-ter) while fully bipedal, and it is absolutely beautiful and heartfelt. But nobody really analyzes his choice of blade, known in-game as the Holy Moonlight Sword.
Or as we FromSoft fans know it: The Moonlight Greatsword.
Another recurring motif in their games is this beaut', the Moonlight Greatsword, which appears in almost every game, and I do mean every game. It's in Armored Core, Demon's Souls, Dark Souls, DSII, DSIII, Bloodborne, Elden Ring, King's Field. Every single one aside from Sekiro. And I find the Moonlight Greatsword really interesting here because of how often it's associated, usually, with monsters. Most especially? This motherfucker.
That's Seath the Scaleless from Dark Souls. The Moonlight Greatsword is one of his tails. He's a major asshole. Out of spite, he betrayed and condemned his fellow dragons, he experimented on people, he's an insane, and vile, and cruel bastard that, even after death, has harmed untold amounts of people.
So, Ludwig regaining his humanity through the sword that represents one of the most insane and despicable FromSoft characters is so fascinating to me. The symbol of cruelty, reimagined as a sigil of empathy. To carry the Moonlight Greatsword is no longer to carry the trophy of a rightfully slain villain, but to carry the legacy of a good man condemned by circumstance. With one boss fight, the intrinsic meaning of the Moonlight Greatsword in every FromSoft game changes.
It's no longer Power at Any Costs. It is Might For Right. It is using strength in only the most responsible way for only the most necessary tasks to ensure a brighter future.
Not only that, but like I said in the Hook, he's using our sword. The Moonlight Greatsword is usable in every Souls-like made by the OGs of the genre, which means that it's also a weapon of choice for certain Chosen Undead, Curse-Bearers, Ashen Ones, Demon Slayers, or Tarnished. To see a symbol of our own journeys used as a symbol of hope in a bleak and mad world is genuinely really heartfelt, and it goes to show just how much thought really went into Ludwig's story, and how much of an analogue he really is for the Player and the Hunters they control.
And also, there's the fact that, between the reappearing Souls bosses in Elden Ring: Nightreign not only being there, but explicitly being from another world, and the recurrences of identical items like the Moonlight Greatsword, it's implied that every FromSoft game is part of a shared multiverse: they aren't in the same continuity, necessarily, but their worlds co-exist and travel between them is possible in some esoteric way. Which means that Ludwig is literally using our Moonlight Greatsword. Which means some chad ripped off Seath's tail, and now, completely unaware of that legacy, a better man than Seath ever was is using said tail to absolutely dumpster some poor Victorian child who's just trying to get to the beach and figure out all this Kos shit. Or some say, Kosm shit. But then that's dipping into Japanese Theorycrafting and maybe taking easter eggs too literally for the sake of having fun. But also, I like having fun, so, ah well.
I hope you liked reading this! It's an angle of analysis no one else has really brought up, from what I can tell, and I hope you enjoyed seeing this fight from a different perspective than the twelve that already exist, because good god, quality gets studied, XD












