Fabulous news out of my local youth arts nonprofit.
Their improvisation comedy class simply had too many signups this semester. I stepped in as an assistant teacher so the class could work in smaller groups and get students more specialized experiences, but myself and the director agreed this was a temporary solution.
I proposed a longer-term solution at the start of the semester and this week it was APPROVED.
Next semester, our advanced improvisation students have the chance to participate in a TTRPG campaign as an alternative to the class. This means our students who have a year or more of experience with both theatre basics and improvisational comedy now have the opportunity to try a roleplay-focused long-form improv story. We will both be actively playing the game and also discussing the shared skills of RP and performance, like character building, teamwork, and improvised dialogue.
I am so excited to tell my students and hope they get excited too. Depending on class sizes, I typically coach middle or high school students, but based on the extraordinary abilities of some of our younger students this year, this new class is going to be opened to experienced 5th+ graders. (For non-Americans, 5th graders are typically 10-11 years old.)
If you have experience with both live performance and tabletop roleplay, I'd love to hear your thoughts. For the sake of media familiarity, I'm starting my students with the recently updated 5e DnD handbook, but if the class is successful I would love to branch out with them in future semesters to try games that naturally put the focus on kid characters, like Bubblegumshoe or Kids on Bikes.
My nonprofit currently utilizes borrowed space but is working to fund the purchase of their own building. If that happened in the future and we had student interest, I would love to expand this class feature and host multiple sessions in a week and get more kids involved.
Crime Solvin' Teens, your time has come! Whether your sleuths are inspired by Nancy Drew, Veronica Mars, the Famous Five, or Scooby Doo, Bubblegumshoe is a game of solving mysteries and navigating the social pressures of being a teenage detective. Building on the GUMSHOE mystery rpg framework, Bubblegumshoe adds an elegant Showdown mechanic for the perfect denonuement scena.
AT LAST, THE TRIFECTA IS COMPLETED!!! Ainsley, Antone Postminger, and The Gap from Hrose Camp Adventures! Yes, Hrose.
I updated Antone's art a bit before sending off the print of them for @legendlarkpod's Q3 Patreon mail. Had a lot of fun coordinating these two punk halflings and this fancy human, trying to make sure their styles came across strongly while also tying them together as group.
I have been pondering how best to run a Love Live-esque TTRPG and I'm currently leaning towards the opinion that the best way I know of to do it is to lean into the episodic nature, mix in some Josie and the Pussycats style mystery solving, and run it in Bubblegumshoe.
The next alternative I came up with would be to push harder into the intersecting-individual-quest nature of Nijigasaki and construct something in Chuubo's Marvelous Wish Granting Engine, if for no other reason than to take advantage of the Breaks from Reality, Ritual, and Transition mechanics.
(My subsequent thoughts were mostly that my knowledge of TTRPGs is — I don't want to say narrow or shallow, but it's kind of only deep in very specific places?)
For my fellow Nancy Drew enthusiasts who also love TTRPGs:
You may have thought to yourself, "dang, we are a niche demographic of people, us Nancy Drew enthusiasts who also love TTRPGs. Surely there will never be anything that crosses over between my two interests :("
Well you would be WRONG! I've recently discovered a tabletop role-playing game released in 2016 called BUBBLEGUMSHOE, which is a niche yet award-winning game that is based specifically on Nancy Drew! Heck, the example town in the rulebook is called Drewsbury.
I have found the rules and mechanics very fitting for the teen detective genre, and while I can't personally speak to how it flows in actual play, there are a few youtube videos of people running oneshots or short campaigns, should you be interested. While reading the book, I have been so overjoyed and excited to see how the authors tackled so many different facets of the genre. Like, I can't contain how excited I am about my plans to run campaigns in this system.
The cheapest website I found for buying a copy of the game is DriveThruRPG for $7.95 (link). That link also can provide you with a better game description and a sample copy of the first 20 pages to get a feel for it, and it may occasionally go on sale. I could only find listings for PDF copies, but they do appear to have produced hardcover copies at some point, so if anyone could find a link to that please let me know!
I'm no expert on this game, but I'd be happy to talk with anyone about it! Either way, check it out, have fun, and stay sleuthy!
Hey anyone with experience with Bubblegumshoe, could you tell me if it'd be good for a teen horror movie style game or if its just meant to be mundane mysteries and scooby doo stuff
I couldn't resist adapting the Star Trek power trio in an AU episode, so I invited Katrina and a special guest to help me recast Kirk, Spock, and McCoy as teens at an elite charter school in Enterprise, Missouri. What conflicting impulses are tearing teen Spock apart? What's the high school version of an old Southern curmudgeon? And what about tribbles? Bubblegumshoe character creation is a blast, so give this one a listen. Check out the episode here!