I've been awake for nearly 48 hours but I had a dream regardless
Peter Solarz
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@taperwolf
I've been awake for nearly 48 hours but I had a dream regardless
Here's what YouTube looked like in 2006 exactly 19 years ago
*straight yuri joke*
do me a solid and just reblog this saying what time it is where you are and what you’re thinking about in the tags.
Web Of Terror
Impressions (Vulture Production) UK 1990
Very few things-that-don't-matter bother me like the concept of 'zero-waste sewing', especially when it's also touted as 'beginner-friendly'.
Using your fabric efficiently? Makes total sense. No objection to that.
But specifically designing patterns such that every single part of a length of fabric is consumed by it? You're setting people up to fail. For one, you can really only do this with patterns made mostly of rectangles and right triangles, which can only make a very narrow range of garments that simply do not play nice with many people's bodies (especially bodies with lots of curvature). For another, a zero-waste pattern is also a zero-error-tolerance pattern. One wrong cut or measurement and the whole thing's toast. The wiggle-room that a more standard pattern allows also allows you to fix problems when they occur.
If you make a zero-waste garment and never wear it because it looks bad on you? That's not actually zero-waste. If you start a zero-waste garment and can't complete it because you made one little mistake? That's not actually zero-waste.
But more importantly, the whole idea of 'zero-waste' as a desireable outcome is antithetical to the methods and traditions of sewing. It's a form of functionless, guilt-driven, aesthetics-first minimalism that has no place in actual sewing practice. The scraps of fabric left over from cutting a pattern are incredibly useful. Larger pieces can become parts of new projects. Smaller pieces can become patchwork. Even really tiny scraps can become stuffing or batting or kindling or any number of other things. Home sewing has always been about not wasting things, but the way to not waste things is not by piously making only garments that suck, it's by repurposing, reusing, and recycling everything you buy. Once that fabric reaches your house, 98% of its environmental impact has already happened.
Use it all, sure, but use it well.
it's a well-known fact in the textile crafting community that "making objects from textiles" is an entirely separate hobby from "having a collection of materials to make things with."
crafters often refer to this collection as a "stash" or a "hoard."
it's normal to have, but sometimes comes with a certain awkwardness.
the problem is that it takes a very long time to make things from textiles - and it is extremely quick, fun and easy to get more materials.
Presents, impulse purchases, leftovers from other projects, things you bought FULLY intending to make something that you changed your mind about...
Another problem is that you genuinely DO have a plan for the materials! your intentions and desires are THERE!
and admitting that it isn't going to happen - or that your mind has changed, or you're no longer able to do them - can be really painful!
it's incredibly hard to say: "we are not the people who can do these things. we are not the people who WILL do these things."
but sometimes you need to.
it's a natural part of life. it might feel painful to let go of things that you really want to use, but won't. But clearing them out - and the attached guilt and shame - will make room for a lot more things in your life. Room for things you'll use. Room for the projects you'll do.
Room and space - not for hanging on to the shades of the ambitions and intentions and people you aren't - not being held for lives you don't have - but room and space for who you are today, and who you'll be tomorrow, and for the things you'll do.
Room and space to grow.
"'I don't know' isn't an answer" alright man then I'll just. Fuckin. Enter my philosophical mind-palace and check the fuckin akashic records. Real quick lemme just catch and cook and eat the Salmon of All Knowledge. Tell me ur question again so I can real quick climb to the highest branches of the Yggdrasil and lay it at the feet of Freda the all-wise Queen of Heaven. Dickhead.
If you'd asked me a decade ago which contemporary tabletop RPG was most likely to do the AD&D-versus-BD&D "two versions of the same game being published simultaneously, one of which is ostensibly a stripped down version of the other, but in practice they're really two separate forks of the same core system that fundamentally disagree with each other about what kind of game that system should be" thing, I definitely wouldn't have guessed "Exalted", but in retrospect it seems almost inevitable.
Ok, I have not been paying attention to new Exalted after 2.5 stopped - what in the world is happening over there?
In brief, there are currently two separate versions of Exalted in active publication: Exalted 3rd Edition, and Exalted: Essence. The latter's marketing kind of positions it as a lightweight or introductory version of the former, but in practice the two are just totally incompatible visions of what the game is supposed to be, and familiarity with one isn't necessarily transferable to the other. They even disagree with one another on the level of basic setting worldbuilding that has no implications for the game mechanics, which is actually kind of remarkable.
In theory, Exalted: Essence sort of positions itself as "Exalted, but friendlier." So, lighter rules, all the Exalt types are (in theory) mechanically balanced instead of Solars having a huge power advantage over everyone else (this is supposed to be a non-diegetic concession to play experience), but also the Essence setting has kind of... had a bunch of its edges sanded off. You are far less likely to encounter something that makes it clear that plagues happen in an Essence book, or that gender-based bigotry is normative in Creation even though it takes different form than it does on Earth. And this is confusing because it is ostensibly the same setting to the point where most of the setting books are written for Exalted 3rd Edition and Essence points you at the 3rd Edition books for more setting info.
I wouldn't even necessarily agree that Essence has lighter rules. Some of its individual subsystems are lighter than their 3E counterparts, yes, but other subsystems are substantially elaborated upon where Essence's authors seem to have felt 3E's are lacking – and some of those subsystems which have received greater elaboration are sitting right in the middle of core components, like action declaration timing.
You're right, but also, no, because Exalted: Essence lets you do full charm sets for every Exalt type out of one book. Next to cutting out six or seven extra hardcovers' worth of custom charm systems (several of which are at this point still hypothetical, I believe), more fiddly action declaration is not, on balance, more rules-heavy.
I've never found the argument from page count terribly persuasive. It feels like arguing that playing a wizard in Dungeons & Dragons is more complicated than playing a wizard in Ars Magica because if you include every published supplement, the D&D wizard has a longer spell list. Certainly, having a Charm list with less needless verbosity and more willingness to collapse obvious redundancies makes character creation much quicker, but I'm not convinced its impact on active play is sufficient to overwhelm every other factor put together.
See what I meant that everyone who dares annoy his girlfriends gets punished for it?
a helping... hair?!
and yes, twintail hands eru is now part of kanotoons canon
Rentarou is always ready for whatever might show up. The world's most prepared man.
I'm enjoying how my edit of Nano Eiai with the Rina-chan Board is going around, and gratified by how many people recognize either Nano or Rina in their tags —
But I'll admit a little disappointment that nobody's noticed that it's not Rina's face on the Board; it's Rina's drawing of Karin Asaka.
(The full circumstances behind the image are kind of a complicated jumble, but back in SIFAS Rina drew Boards for several of the other girls as part of a cosplay contest; she was competing against Kotori.)
given the current climate this pride especially i feel i must mention that i love my trans friends, i stand with trans people in the fight against transphobic legislation and those who would enforce it, and this blog is not a good place for you to be if you do not vibe with that
Amiga 500 Blizzard Turbo Memory Board (Phase 5 Digital Products, 1992)
14Mhz CPU 8MB Fast RAM MapROM