mikkeneko replied to your post “carinavet replied to your post “Just finished my destroy playthrough...”
The problem with Synthesis as a 'happy ending' is that you don't get all those beings' consent before making such a momentous decision for them, afaic
Not gonna lie, that part didn’t bother me as much as maybe it should have. Given what’s currently happening while you’re there, there’s not really time to hold a galactic vote on it, and at the end of the day, you’re doing something significant to a large number of beings no matter which ending you choose. Far more so with synthesis than any other option though, true, and it’s not like you can go back if that galactic vote happens later and disagrees.
queen-scribbles replied to your post “carinavet replied to your post “Just finished my destroy playthrough...”
My canon Shepard picked destroy, and honestly it's the only one that felt "right" to me. I really don't like synthesis, both bc of what mikkeneko says, and bc if you pick that, you may as well have let Saren win in the beginning(imo) since that's what he wanted. Still a bummer that EDI and the geth are destroyed with the Reapers.
Yeah, Saren’s previous endorsement of synthesis plus the catalyst’s insistence that it’s the best answer makes me deeply suspicious of it. Like, the Reaper’s goal is to preserve life by turning it synthetic, so here’s an option to do it less messily?
I really thought they were going to hit us harder with EDI and the geth’s deaths. Like, I kept waiting throughout that first post-decision cutscene for a scene of EDI dying or the geth ships just stopping, and it never happened. We were absolved from seeing the angst our decisions caused, and I still feel weird about that.
carabas replied to your post “carinavet replied to your post “Just finished my destroy playthrough...”
that war points issue was the one thing that really bothered me about the endings! it's hard to believe it's all about the player's choices and how you want to tell your own shepard's story if the game's going to make unlocking one ending a bigger achievement than the others.
Yeah, exactly! I can kind of understand the reasoning - the more resources you have, the more you pour into the Crucible, the more you actually build and can use of it - but I think it would have been better to keep all three options open from the start and just have the details vary based on your war points. Like high EMS destruction is better than mid EMS destruction is better than low EMS destruction except for all three choices. That way you’re still reflecting how much work was actually put into the Crucible without making endings inherently ranked.
That plus the way the catalyst itself talks about the various endings (destruction’s “peace will never last” but synthesis is “the final evolution?” ‘Kay.) makes me wonder if Bioware actually intended the destruction ending to be considered worst, control mid, and synthesis best. You’re always going to kill an entire race and a companion if you pick destroy. Synthesis, as far as I can tell, will not only always achieve peace but undo some of the other choices (like, if you didn’t cure the genophage, it does). I don’t normally assume the character’s views reflect the creator’s (like Kasumi enjoys stealing, but I don’t think the writers were like ah yes, we also personally think stealing is great), but in this case, where the endings that are hardest to unlock are also the endings the catalyst is in favor of, I wonder.
Also - you did the control ending, right? Does it control all AI (including EDI and the geth), or is the ‘it totally can’t distinguish between AI’ thing a destroy only feature?








