First, I used a complicated DIM search formula to clean out my armor (base stats <64, intellect >10, legendary non class item in my vault)
And that didn't do as much as usual because I've already taken out most of it and I'm about to have to get weird and even narrower with my shit
And I normally take my weapons to the basement on Mars for the free ammo to gun test, and let go the actual perk gameplay part of it. If I don't like shooting it, the perks don't matter
But I can't do that anymore, either, I won't clean out shit because I already know I like it, it's still in there.
Plus Ergo Sum needs testing against enemies.
So for real testing, I took a bunch of special/heavy weapons to Shuro Chi. Looking for wave clear with the ads, big damage for the knights, etc. and measure effectiveness. Can I use this sniper rifle in actual gameplay?
I have a couple of shotguns that can do wave clear with Incandescent or Chain Reaction, love that
I stay not liking SMGs. Fucking hate them. Pitch perfect gets a pass.
Auto rifles are also not my favorites, but I have a few I forgive.
Half of my Ergo Sum collection was trash
Rocket launchers are all the same until the rocket hits
Grenade launchers are all different even when it's the same archetype
Machine guns are machine guns and I love my 450s
I love the dual-fire special grenade launchers but they are useless.
repulsor brace+destabilizing rounds is busted.
There has often been a time where everything in Freija's pockets is solar. Six fucking energy weapons and five heavy and only one isn't solar and it's a drop from the last public event.
Because of this, I expected to find out that my vault was 40-50% solar, with the rest holding kinetic, strand, void, arc, and stasis split amongst them, I fully expected that one to dominate.
It's actually a fair split, except when void or arc were the top. The only weapon type that had more solar was heavy swords.