Unique locations, automatic ambiance lighting, and reflections
Available now at ⚡ mockupcloud.com/author/pixelland-store

seen from Germany

seen from Kazakhstan

seen from Sweden
seen from Germany

seen from United States
seen from China

seen from Malaysia
seen from United States

seen from Malaysia
seen from Germany

seen from Malaysia
seen from Türkiye
seen from South Africa
seen from Türkiye

seen from Spain

seen from Malaysia
seen from Türkiye

seen from Malaysia

seen from United States
seen from Germany
Unique locations, automatic ambiance lighting, and reflections
Available now at ⚡ mockupcloud.com/author/pixelland-store
¡ taekook cyber icons !
like or reblog if you save. ★
En una esquina de Korea del Sur, publicidad de pantallas digitales, para demostrar su fantástica resolución creando un efecto casi real de "olas atrapadas".
Sci-Fi UI / UX: Prometheus – Exceptionally consistent computer tech design despite 33 years of CGI advancements
Thirty-three years of computer graphics advancement had a noticeable influence on the way computer interfaces are used in the movie Prometheus. Advancements in CGI were integrated to seamless and believable show character interactions with various device interfaces to successfully illustrate plot concepts. Technology envisioned in the movie stayed true to the original vision of the first Alien film.
The (2012) Ridley Scott movie Prometheus depicts a scientific expedition in Year 2093. The film is a prequel to the arguably more popular film Alien (1979) starring Sigourney Weaver. Thirty-three years of computer graphics advancement had a noticeable influence on the way tech was used in the movie. Several scenes throughout the movie show seamless and believable character interactions with various device interfaces to successfully illustrate plot concepts. Most impressive is the manner in which advancements in filmmaking and CGI were integrated into a look and feel which stayed completely true to the original vision of the first Alien film.
Ship interfaces are beautifully designed with consistent design patterns and both flat and 3d vector elements. The color palette of these displays seems to change to represent the situation or data readout. With Blue, Green, Magenta being the default scheme and Red, Orange, Gold used to communicate urgency in technical readouts or entire system consoles.
The bridge of the drop ship is equipped with symmetrical console layouts which include navigational, scientific and operational readouts on multiple flat-screen and translucent HUD displays. This design as with everything in the movie Prometheus holds true that which was envisioned in the original Alien movie. Where another director may have chosen to have the HUD graphic projected in front an unframed cockpit window, something more similar and appropriate for IronMan or Minority report. A frameless HUD would not have fit with the Riddley Scott characteristic “Nine Inch Nails”-esq industrial metal future tech.
The ship depicted in Prometheus has a beautiful holographic projection display for navigational and scientific planning. The vectorized three-dimensional models are called and controlled by characters who enter commands in nearby terminals.
Interestingly there are two types of 3D holographic interfaces depicted in the movie Prometheus. The first, on board the scientific research ship, is less advanced. Requiring a terminal in which it is projected from. It is operated through a device, like a mouse or other input and is not touch-sensitive in 3d space.
The second 3D holographic interface we see in the movie belongs to the advanced alien species. These projects exist external to a single-point of projection or device and can seemingly project anywhere in 3d space. The most amazing part is that the light emitting projections are touch-sensitive and have enough density to interact with physical matter. It was a subtle and brilliant decision to demonstrate two forms of a similar technology which operate on completely different principles.
The blackness of our electronic screens is summoning us to explore the blackness of outer space.
Ahmed Salman
Mockups used in this project ⚡ City Advertising Mockups
Design by ferrmatheus
NEW! City Advertising Mockups Bundle
40 advertising PSD mockup templates featuring billboards, signboards, digital screens, and posters. Unique locations, advanced lighting, and reflections.
Available now at ⚡Mockup Cloud
Urban Advertising Mockups
36 advertising PSD mockup templates featuring billboards, signboards, light boxes, digital screens, and posters: natural photography, unique locations, advanced lighting, and reflections.
⚡️ Download