Another 3D bottle from the amazing Magic Bottles by Vera Velichko.
Switched to Maya 2017, but decided to stick with Renderman as I’ve already set up all my shaders exactly how I want them. I think for whatever my next project is, I’ll dive into Arnold then.
Pretty happy with the way this came out, didn’t work out exactly as I had hoped but still pretty good.
Something in my scenes are just driving up the RAM usage. Struggled to render out the particles, and only got them working when I rebuilt the particle system in a fresh scene. Can’t figure out what it is though. The render even crashed the bf’s machine that’s got 32 GB of ram!! So, something is definitely wrong.
Don’t know when I’ll be able to get back to this. Probably starting my new job on Monday (or at the beginning of next month), but I’ll be busy with that. Maybe I’ll find some time (and energy) to work on this every now and again.