Better NPCs in Fallout Games
Sometimes I want so badly to get in there and adjust every major NPC and all the Companions to better reflect how they are written.
Nick should not have the exact same combat settings as Charon, it doesn’t work with his backstory or his build. Also hello, if he’s Int 16 he shouldn’t be charging at the Deathclaw with a bunch of hand grenades.
Charon should have more physical stats, he’s a giant bodyguard with a berserker streak. Let him live up to that. I’d boost both Cait and Danse as well.
The fact that Shaun has a modified intelligence of 6 gives me fits. Low perception and charisma? Of course, he’s a sociopath with his head up his ass. But he’s supposed to be a genius.
Things like this. They just kind of irk me and I’d like the ability to fix them. However, I’m a noob and unfamiliar with working in console. Does anyone have any suggestions? Explain it to me like I’m nine. >.>












