Contact with Phyrexian creatures and glistening oil can lead to phyresis, a special condition tracked in ten stages. Phyresis is not a disease, so immunity to disease cannot prevent a creature from being afflicted. Phyrexian creatures are immune to this condition.
A creature infected by phyresis experiences the effects of its current level and all those below.
Until level 5, greater restoration may remove a phyresis level from a targeted creature in addition to its other effects.
Every 24 hours, a character who has at least 1 phyresis level must roll a d20. On a roll equal to or less than their current phyresis level, they gain one level.
Phyresis Level Effects
1: No effect
2: No effect
3: Disadvantage on saving throws against being charmed or frightened by Phyrexian creatures
4: No new effect
5: Phyresis can no longer be removed by greater restoration
6: No new effect
7: Phyrexian language proficiency
8: Gain one augmentation for which you meet the prerequisites (detailed in a later installment)
9: No new effect
10: Incapacitated; begin compleation saving throws (see “A Sublime Transformation”) (Below the cut)
A Sublime Transformation
Most compleated adult Phyrexians, including player characters, are capable of compleating other creatures with sufficient ichor and time. A compleated creature retains its original type and racial features but gains the Phyrexian supertype. As a general rule, spells cast using Phyrexian mana that raise a target from the dead will return them compleated, if they were not already.
Much like being raised from the dead, the process of compleation is an exhausting ordeal that saps the energy of affected creatures. A newly compleated Phyrexian takes a -3 penalty to all attack rolls, saving throws, and ability checks. Each time the creature finishes a long rest, the penalty is reduced by 1 until it disappears.
Often, compleation is a process of optimization, reinforcing a creature's existing strengths. In that spirit, compleated player characters may increase one ability score above 20 by subtracting 2 from another ability score for each increase by 1 to the target score, to a maximum of 22. In addition, the compleated character gains one Phyrexian augmentation for which they meet the prerequisite.
Compleation is a unique opportunity for a player to re-work their character, extending to even class and subclass choices. Additionally, the mnemonic nature of glistening oil means that genetic material is not the only thing passed down from a Phyrexian to a creature they compleat. A newly compleated creature gains one skill proficiency possessed by the Phyrexian who compleated them.
Glistening oil carries the voice of Yawgmoth, who seeks to bend all to his whims. When you reach 10 phyresis levels, you must make a DC 16 Wisdom or Charisma saving throw each turn (your choice). The Phyrexian compleating you may grant you advantage on these saving throws. Successes and failures don't need to be consecutive; keep track of both until you collect three of a kind. When you roll a 1 on the d20, it counts as two failures; likewise, a 20 on the d20 counts as two successes. On your third success, you become compleated while retaining your previous memories and convictions. On your third failure, your bonds are altered to serve Phyrexia. You retain your base alignment and personality, but may suffer memory loss. Either way, you lose all phyresis levels and their effects.
Though powerful, the alteration of loyalties during compleation can be undone. Dispel magic or remove curse cast with a 7th-level slot or higher can restore one target creature to its former bonds if its mind had been altered in this way. You can target one additional creature for each slot level above 7th.
The Forgotten Gem of 5e: The Mythic Odysseys of Theros
Time to dip back into some D&D with 5e's forgotten gem... The Mythic Odysseys of Theros!
In the summer of 2020, to little fanfare, Wizards released a new Magic the Gather setting port to 5e Dungeons & Dragons. Events at the time conspired to bury this review, banishing it to the back-burner of articles. Today that changes. It’s time to dip back into D&D now and look at one of its most overlooked Magic the Gathering ports… Mythic Odysseys of Theros. Let’s dive in!
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What plane of existance do you think The Mighty Nien are going to?
I'll be sad if its just a teleport across the world into a country side on the material plane but I'd get it.
I'll be super happy if its limbo or sum shit because even though it would make no sense to have a scroll to go there I always thought the "thought is reality" was always a fun aspect of it
Theyll be fucked if the scroll's a trap and they go to the 9 hell's. But oh the story of it all.
And I'm kindly expecting the ethereal plane. Since it was stated as a "last resort" type of thing it's probably meant to send you into the ethereal plane from your position and then start booking it till you can cast the spell again, till you find a natural exit, or you just live like a ghost for the rest of your life.
Love RPGs? So do we! Our long-running D&D RPG show, Critical Role just started its new campaign. For folks new to D&D, our show Starter Kit is an excellent way to learn the basics. And if you’re a new or seasoned GM, you’ll love our show GM Tips, full of useful information to...
Welcome! This blog is dedicated to homebrew content for Magic: the Gathering themed games of Dungeons and Dragons! With the advent of the Art Books for MTG, James Wyatt has also been creating “Plane Shift” supplements that turn the art books into World Guides and provide help for adapting existing D&D materials to fit Magic: the Gathering’s worlds! Below are links to the existing materials as of the writing of this post, which include four worlds.
The Art of Magic: The Gathering - Zendikar
Plane Shift: Zendikar
The Art of Magic: The Gathering - Innistrad
Plane Shift: Innistrad
The Art of Magic: The Gathering - Kaladesh
Plane Shift: Kaladesh
The Art of Magic: The Gathering - Amonkhet
Plane Shift: Amonkhet
This blog is run by @vorthosjay and is intended to be a community hub for homebrew D&D content meant for Magic: the Gathering settings. Both submissions and asks are open!