Assignment 3 - Development Progress and Team Discussion
After forming our team in the workshop, we decided to go with my teammate's game idea instead of mine. Although it wasn't my concept, I am pleased with the decision, impressed by her work, and excited to enhance it together after brainstorming our ideas.
Our team initially discussed how to improve the chosen idea. Rather than just collecting logs scattered around the map, we decided to transform the game into a short story with an interesting plot.
Currently, the plan is to create a plot where Tigress, the main protagonist, receives news that her hometown, the forest, is under attack. She rushes back as quickly as possible, only to find her mentor, Master Kai, injured while attempting to evacuate the citizens. Master Kai briefs Tigress on the situation and reveals who he suspects is the mastermind behind the attack. Although Tigress is shocked by the revelation, she understands her duty and decides to pursue the mastermind while simultaneously saving the forest by reviving the scattered logs.
Jorja [Leader]: Programmer, Sprite Artist and Level Designer
Giveson: Storywriter, Programmer and Level Designer
Willow: Sprite Artist and Level Designer
Mila: Main Artist
After assigning responsibilities to each member, we used Trello to allocate tasks. Our current priority is to create the levels we've discussed: the tutorial, the tree reviving stage, and the final chasing stage. Following that, we'll focus on the aesthetics, including an animated main menu scene and an ending scene.
Main Menu Prototype:
This is our current progress, and we will provide more updates in the future.