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jacob hashimoto on his richly-layered compositions and creating complex cultural landscapes
growing up among the ‘onion fields and big skies’ of rural america, artist jacob hashimoto collected an open and abundant perspective.
across a mix of sculpture, painting, and installation, hashimoto creates complex universes from a range of modular components, including bamboo-and-paper kites, model boats, and astroturf-covered blocks. his richly-layered compositions reference technology, video games, and virtual environments, while also remaining firmly rooted in art-historical traditions and craftsmanship.
Lushfoil - Yamadera, Japan DEMO (2021) └Otis Inf’s Universal Unreal Engine Unlocker, ReShade
Digital environment
2020 05 27
Reality Virtual Environments can be classified into Virtual Reality and Augmented Reality Environment. Imagine being able to work on interactive floating menus.
A dream of Anglesey, UK in Unreal Engine
It’s been a couple weeks since I posted updates on this but I figured I should since it is, for now, pretty much done!! There are perhaps some minor more additions and tweaks I can make but now I can move onto new projects!
Artist: Alex Nice Title: Digital Death Sequence Look Development “Look development for a Science Fiction project back in 2016. I was working interactively with the Director to explore what it would look like to die in a Digital Virtual Environment. Its mostly photo-bashing and effects painting on portraits. Follow me on FB and Instagram @Alexniceartist:https://www.instagram.com/alexniceartist/?hl=en . https://www.facebook.com/AlexNiceArtist/?ref=aymt_homepage_panel “